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Developer news items we found relating to nintendo

23 results
Protecting-source-code

Protecting source code


Wednesday, October 6, 2021 by

Earlier this year, EA (Electronic Arts), reported a cyberattack and the theft of some 780GB of source code for games such as FIFA 21 and the proprietary Frostbite game engine used for many other high-profile games such as Battlefield. The threat actors responsible for the EA data breach put the stolen data up for sale on an underground hacking forum for $28 million, pro...


Gaming-industry-continues-to-rise

Gaming industry continues to rise


Thursday, September 16, 2021 by

The global gaming industry continues thriving in 2021, with 2.6 billion users and over $156bn in revenue as of this year. One of the biggest driving forces behind this remarkable growth has been a surge in mobile gaming, the largest revenue stream of the entire market. However, the past two years have also seen impressive growth in the console gaming segment, with profi...


The-Game-of-the-Year-winner-is-God-of-War-announced-at-GDC-19

The Game of the Year winner is God of War announced at GDC 19


Friday, March 22, 2019 by

Sony Santa Monica & Sony Interactive Entertainment’s epic reimagining of the intense action/adventure series, God of War, was honored with the prize for Game of the Year at the 19th annual Game Developers Choice Awards (GDCA) ceremony during the 2019 Game Developers Conference (GDC) at the Moscone Convention Center in San Francisco. Sony’s God of War tel...


Blockchain-remakes-of-popular-Atari-games-in-the-works

Blockchain remakes of popular Atari games in the works


Monday, December 24, 2018 by

Atari, an iconic consumer brand and interactive entertainment producer, announces that it has entered into a license agreement with Animoca Brands Limited, a subsidiary of Animoca Brands Corporation Limited (listed on ASX: "AB1"). The Agreement grants Animoca Brands the rights to produce and publish blockchain versions of the popular Atari mobile game titles R...


How-Nintendo-proves-some-people-hate-the-app-stores

How Nintendo proves some people hate the app stores


Tuesday, May 29, 2018 by

When Nintendo announced that it’s bringing back the NES Classic console on June 29th my first thought was...why? It's a proven platform there's no doubt, but you can walk into any used video game store across the land and pickup the actual vintage console for around $100 bucks. Or just cruise Ebay and you'll find the console, controllers, 25 cartridge games, the zapper ...


GDC-2018-is-better-than-ever

GDC 2018 is better than ever


Tuesday, March 20, 2018 by

The 2018 Game Developers Conference (GDC) kicked off its 32nd edition at the Moscone Convention Center in San Francisco. Adding to GDC’s lineup of lectures, tutorials, roundtable discussions and networking events, GDC 2018 will feature the Vision Track, a series of mini-keynotes designed to provoke and inspire, which will be presented by speakers including Supercell’s C...


Results-from-the-GDC-Annual-State-of-the-Industry-Survey

Results from the GDC Annual State of the Industry Survey


Thursday, January 25, 2018 by

The 2018 Game Developers Conference (GDC) has released the results of the sixth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2018 this March. With responses from nearly 4,000 game developers, this year’s survey results reflect a growing level of developer interest in the Nintendo Switch, with 12% of respondents currently devel...


Unity-game-developers-Christmas-event-returns-

Unity game developers Christmas event returns


Wednesday, December 20, 2017 by

After less than two weeks, the 2nd edition of the yearly community sponsored Christmas event for Unity game developers organized by Unity Asset Store publisher Devdog and analytics suite GameAnalytics, has already attracted over 5000 participants and created quite the social media buzz, with 4000+ shares on social media.At over 1200 Unity-related game development presen...


The-evolution-of-Mario-Kart

The evolution of Mario Kart


Saturday, June 3, 2017 by

Mario Kart is a progression of go-kart-style hustling computer games created and distributed by Nintendo as turn offs from its trademark Super Mario arrangement. The first in the arrangement, Super Mario Kart, was published in 1992 on the Super Nintendo Entertainment System to basic and business success. There have been five Mario Kart amusements discharged for home con...


What-we-learned-at-GDC-2017,-and-dates-for-GDC-2018-announced

What we learned at GDC 2017, and dates for GDC 2018 announced


Monday, March 13, 2017 by

The 2017 Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, concluded a successful week of networking, learning and inspiration. In total, the conference hosted more than 26,000 professional attendees, 500 lectures, panels, tutorials and roundtable discussions, and ...


GDC-says-HTC-Vive-outpaces-Oculus-Rift-as-the-most-popular-VR---AR-platform

GDC says HTC Vive outpaces Oculus Rift as the most popular VR - AR platform


Thursday, January 12, 2017 by

The Game Developers Conference (GDC) has released the results of the fifth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2017 this February.  Here are some of the many learnings from the survey of more than 4,500 game developers who have attended GDC in the last three years.Game Makers are feeling optim...


CrossInstall-Chats-With-Us-About-Playable-Ads-for-Mobile-Apps

CrossInstall Chats With Us About Playable Ads for Mobile Apps


Wednesday, September 28, 2016 by

We recently had a conversation with Jeff Marshall at CrossInstall to talk about how the company provides a unique approach to mobile advertising. CrossInstall’s distinct approach combines the playable mobile ads it creates with a programmatic, performance based bidder to ensure the ads hit the right audience. With clients such as SGN, PuzzleSocial, Big Fish Games, among...


How-Will-Pokemon-Go-Change-the-Way-Developers-Build-Apps

How Will Pokemon Go Change the Way Developers Build Apps


Tuesday, August 23, 2016 by

Guest Submission by TJ VanToll, developer advocate for Progress It seems like everyone is playing Pokémon Go, the Pokémon collecting application that took the world’s mobile devices by storm. While the gaming phenomenon is all the rage among individual users who have got to catch ‘em all, the app’s innovative combo of GPS and augmented reality (AR) technologie...


GDC-2016-Industry-Survey-Shows-16-Percent-of-Developers-Working-on-VR

GDC 2016 Industry Survey Shows 16 Percent of Developers Working on VR


Wednesday, January 27, 2016 by

Game developers are continuing to embrace the potential of virtual reality (VR) gaming as a recent survey shows that the development of VR titles has more than doubled among surveyed developers with 16 percent currently developing for VR, up from the 7 percent of developers said they were working on VR projects in last year’s survey.The survey, State of the Industry Sur...


Why-3D-Touch-is-Going-to-Change-the-Way-We-Interact-with-Mobile

Why 3D Touch is Going to Change the Way We Interact with Mobile


Wednesday, December 30, 2015 by

We recently visited with Michael Wass of Shinobicontrols to discuss the impact of 3D Touch on mobile app development. Shinobicontrols creates interactive UI controls for iOS and Android developers.ADM: Why is 3D touch going to change the way we interact with mobile?Wass: 3D Touch solves a lot of problems with mobile, and a lot of the inherent problems with iOS. Much of ...


Microsoft-Acquires-Havok-3D-Physics-Platform-from-Intel

Microsoft Acquires Havok 3D Physics Platform from Intel


Sunday, October 11, 2015 by

Microsoft has acquired Havok, a provider of a leading 3D real time physics creator, from Intel. The Havok acquisition strengthens Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio, and Microsoft Azure.Havok has offices in Dublin (Ireland), San Francisco, Seoul, Tokyo, Shanghai, and Germany. Havok’s cross-platform tech...


Game-Developers-See-Added-Performance-with-Wwise-Audio-Engine-Updates

Game Developers See Added Performance with Wwise Audio Engine Updates


Tuesday, September 1, 2015 by

Recently Audiokinetic released the latest version of its Wwise audio engine for interactive audio content used by the interactive media and gaming industries. It features an optimized run-time sound engine and an audio authoring application for creating and managing game audio content.This latest version, Wwise 2015.1, focuses on runtime performance optimizations and au...


Open-Source-Virtual-Reality-Platform-now-Supports-Android

Open Source Virtual Reality Platform now Supports Android


Wednesday, July 8, 2015 by

The Open Source Virtual Reality (OSVR), an organization working towards an open standard for virtual reality devices, has announced that OSVR software now accommodates Android devices, adding to existing distribution for Windows and Linux.To demonstrate the Android support for mobile VR enabling cross compatibility between hardware and mobile content integrated with OSV...


A-Look-Back-at-Golden-Age-of-Atari-at-the-Game-Developers-Conference

A Look Back at Golden Age of Atari at the Game Developers Conference


Tuesday, March 3, 2015 by

One of my favorite parts of GDC was a look back at the decidedly old school tech that could be seen, touched and played at the GDC Atari museum exhibit which was set up and sponsored by the Videogame History Museum. As the US and Russia fought a cold war in the 1970’s, the US video game industry was born with the huge commercial success of Pong, which spring boarde...


Independent-Games-Sales-with-Mike-Rose-of-tinyBuild-Games-at-GDC-2015

Independent Games Sales with Mike Rose of tinyBuild Games at GDC 2015


Tuesday, March 3, 2015 by

I sat in the session with Mike Rose of Tinybuild at GDC which was all about game sales for developers and which platforms are more ideal for launching a game to. It was a packed house as many anxious developers were interested in hearing the comparative numbers across all of the platforms.Mike pointed out first that developing a good game is only half of the battle -kno...


Cross-Platform-Development-Tool-Mono-Offers-Updates

Cross Platform Development Tool Mono Offers Updates


Wednesday, August 13, 2014 by

Mono is a software platform designed to allow developers to create cross platform applications. Sponsored by Xamarin, Mono is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime. The release of Mono 3.6 offers a number of enhancements and bug fixes. These include improvements in the debugger...


Your-Complete-Guide-to-the-2014-Game-Developer’s-Conference-(GDC)

Your Complete Guide to the 2014 Game Developer’s Conference (GDC)


Saturday, March 15, 2014 by

If you plan on attending the Game Developer’s Conference (GDC) you better get plenty of sleep this weekend because the event each day is packed from the crack of dawn to late in the night.We thought we’d provide a highlight of what to see and what to do.GDC Store: Monday – Friday , March 17 - 219:00am - 6:00pmSouth Hall, Street LevelBreakPoint Books is the official book...


If-Apple-ran-the-video-game-business,-this-is-what-is-would-look-like.

If Apple ran the video game business, this is what is would look like.


Thursday, November 29, 2012 by

A CNN report claims that tablet computers are the future of the video games industry, and given Apple's stronghold over the tablet industry that means the iPad (for the foreseeable future) is going to be the future of gaming. Not just handheld gaming, mind – all gaming.If this comes to pass – and it's requiring something of a mental leap from ourselves – ...