Playground gaming integrated into Le Monde daily newspaper
Tuesday, March 26, 2024 by Freeman Lightner
kr3m is broadening its global outreach with the launch of a new, exciting project. The company's online gaming platform, "Playground," has been integrated into the digital services offered by Le Monde, the premier daily newspaper in France. This partnership represents kr3m's inaugural foray into markets beyond German-speaking countries, signaling the b...
African gaming market continues to grow driven by mobile game revenues
Friday, July 21, 2023 by Richard Harris
New data released from Newzoo and Carry1st reveals that the African gaming market is set for continued growth, driven by increased mobile gaming revenues.
According to this latest report commissioned by African company Carry1st, the Sub-Saharan Africa gaming market is projected to reach over $1 billion by 2024 and will continue to grow in the following year by a...
Developers and brands must make mobile apps far more secure
Tuesday, January 17, 2023 by Austin Harris
The bad guys are still breaking digital windows and kicking down digital doors, so to speak, and will continue well into 2023 and beyond!
Consumers through experience or gut instinct will demand that their mobile app providers deliver key security features including trying to stop the increasingly prevalent "man-in-the-middle" attacks. The latest techn...
Casual gaming for BMW vehicles is coming
Tuesday, October 18, 2022 by Brittany Hainzinger
AirConsole and the BMW Group announced a partnership which will bring casual gaming into new BMW vehicles, starting next year. AirConsole is a gaming platform which perfectly fits with the BMW Curved Display and offers a large and diverse catalogue of games. The games are run directly inside the vehicle entertainment system. The AirConsole technology enables games to be...
NFT game Superior unveiled
Thursday, March 24, 2022 by Freeman Lightner
Gala Games, the blockchain gaming platform, unveiled its latest game franchise Superior, a roguelite 3rd person shooter where players start out unpowered and outgunned, as they hunt the evil "superheroes" down, steal their powers and take on even tougher challenges. Developed by Drifter who created hit VR games: Robo Recall and Lies Beneath, Superior is l...
Efinity parachain launches on Polkadot
Wednesday, March 16, 2022 by Freeman Lightner
Enjin has launched its flagship parachain Efinity on Polkadot. As the first-ever NFT parachain to launch on the Polkadot network, Efinity will support CryptoBlades and its 1.1 million users, with additional commitment from over 100 games and apps.
Purpose-built to remove the barriers to entry to NFTs and decentralized gaming, Efinity simplifies the user experience an...
Moonwalk NFT Utility Wallet launches
Tuesday, December 7, 2021 by Richard Harris
Moonwalk has announced the official unveiling of the Moonwalk-branded NFT Utility Wallet, a no-code solution for brands, gaming companies, and creators looking to create NFT communities and deploy NFT-powered unlocks and gamification. Available for desktop, mobile web, chrome extension and API deployment, Moonwalk’s unique NFT Utility Wallet acts as a ho...
Boost game developers revenue with Kindred for Business
Tuesday, October 26, 2021 by Brittany Hainzinger
Kindred for Business officially launched a 'third way' for mobile game developers to boost annual revenues from players by as much as 400% without sacrificing all-important UX.
To date, mobile gaming studios have had to rely on in-app purchases and advertising to monetize users, both of which can negatively impact the UX for players and ultimately drive ...
Mobile action genre games revenue increases
Wednesday, July 28, 2021 by Freeman Lightner
The Action genre is one of the most popular categories in mobile games. According to data presented by Safe Betting Sites, the Action genre experienced the highest YoY growth in the US among mobile game genres from H1 2020 to H1 2021 – 103.8%.
Action Genre Generated $436M In H1 2021 – 104% Increase From H1 2020
Mobile games are the most lucrative segme...
Atari expands partnership with Chain Games
Friday, March 26, 2021 by Brittany Hainzinger
Atari® announced that they will expand their existing partnership with Chain Games to integrate into the upcoming Atari Multiverse experience. As a part of this expansion, Chain Games and Atari will develop a region within the Atari Multiverse where users can experience their collaborative efforts, including brand new interactive experiences provided by both pa...
Ryu Games accelerates growth of mobile cash gaming platform
Friday, March 26, 2021 by Brittany Hainzinger
Ryu Games announced the close of a $2.3 million seed round of funding from Velo Partners, Citta Ventures, MGV Capital, INP Capital, Side Door Ventures, and 500 Startups, which will help further fuel the company's growth. Other investors with deep gaming and cash gaming expertise include Geoff Bough, the former head of Business Development at FanDuel, David Kirk, the...
Game developing from home in 2021
Tuesday, January 26, 2021 by Brittany Hainzinger
More Games Being Made at Home: With the growing ability to work remotely through the cloud, game developers around the world are looking at a scenario where they don’t have to be in the studio to make AAA games. This trend will fundamentally shift how studios approach hiring and developing talent, and how they help improve things like employee work/life balance.
...
App Store commission cuts to 15 percent for some
Thursday, November 19, 2020 by Richard Harris
In a move that is echoing througout the dev community, Apple has finally taken mercy on small developers, startups, and others making less than $1,000,000 a year by cutting the commision rate from 30% down to 15%. Accourding to the post made by Apple on their blog, if you are a developer or business earning less than $1M, you just got a raise!
About 28 mil...
MEGAFANS new advertising strategy
Monday, October 14, 2019 by Freeman Lightner
MEGAFANS Inc. (Mobile eSports Games Fanatics) has launched a new self-sustaining advertising strategy, unlike anything eSports companies have done so far they say. The new strategy involves utilizing the freemium model employed by gaming studios in order to monetize consumers who aren’t converting to eSports. Operating in a $68 billion market, this self-susta...
SWACE token is almost here, what you need to know
Thursday, June 27, 2019 by Richard Harris
After the fall of the ICO in 2018, the Initial Exchange Offering (IEO) has re-emerged as the latest trend in the crypto world. The growing popularity of the IEO is not surprising considering blockchain-based startups can partner with exchanges to ensure safer and more focused investor conditions, help with brand communications, and streamline the logistics of launching ...
Maker of CryptoFight lands investment from gaming pioneer Calvin Ayre
Monday, May 20, 2019 by Brittany Hainzinger
Kronoverse Corp. has secured a lead investment in its seed round from Calvin Ayre, online gaming entrepreneur, and founder of Ayre Group and CoinGeek. The investment comes on the heels of Kronoverse’s groundbreaking announcement last month that it will use the Bitcoin SV [BSV] blockchain to power CryptoFights’ game networking layer. Ayre is a key backer of B...
Enjin joins FIO
Tuesday, April 23, 2019 by Richard Harris
Enjin has announced a continued effort to make using crypto and blockchain technology as easy as possible by joining the Foundation for Interwallet Operability (FIO), a move expected to boost the usability of both cryptocurrencies and fungible/non-fungible tokens. In joining the consortium comprised of more than 15 members from leading crypto wallets and exchanges, Enji...
Bidalgo expands into London
Thursday, March 28, 2019 by Richard Harris
Bidalgo has expanded to London to help app marketers in the region achieve growth quickly, easily and profitably.
The London office will be managed by Oliver Gold, who was recently hired as Bidalgo’s UK Country Manager. With 16 years of experience in digital media, Mr. Gold will oversee all UK operations for the company, including the development of strategic b...
The most popular gaming platform, and why cloud gaming sucks
Friday, March 22, 2019 by Richard Harris
Gamers spend an average of 7 hours, 7 mins each week playing (up 19% from last year), and cloud is the next frontier for video games it seems, with major tech players like Microsoft and Google teasing their cloud gaming launches at GDC 19. But getting gamers on board with these new services will require developers to create interactive games that don’t frustr...
Facebook Instant Games turns two with 20 billion game sessions played
Thursday, December 13, 2018 by Richard Harris
Facebook is celebrating the second year for Instant Games, its gaming platform based onHTML5 technology that allows people to find and play games directly in the News Feed or Messenger conversations. Along with a recent blog post about the milestone, Facebook has also released some new stats, and updates about the platform.
Facebook Instant Games Statistics 2018...
Swace wants to save social media engagement
Tuesday, August 7, 2018 by Austin Harris
Social media services platforms are seeing a massive boom in audience growth, but users still don’t like how these platforms use their data to make money. Brand engagement on social networks has steadily decreased, despite greater investments to gain user attention. A new solution is here to disrupt the status quo of social media brand engagement in a completely n...
eSports gets its very own news network
Tuesday, May 1, 2018 by Austin Harris
Gamer World News Entertainment (GWNe) officially debuts as an ambitious new free and independent 24/7 multi-platform network featuring eSports and gamer news, information, entertainment and original programming exclusively dedicated to professional, competitive and casual gamers. eSports revolves around competition between gamers either one-on-one or in small teams, wit...
Blockchain gaming platform celebrates prelaunch
Thursday, April 5, 2018 by Richard Harris
The blockchain gaming development platform, Chimaera has announced the launch of their public pre-sale has begun. Coming hot off the heels of their private pre-sale, which raised an estimated $1.5 million USD or 155 Bitcoin, the Chimaera team has already raised over 40 Bitcoin in less than a week since the launch of their public pre-sale on March 23. With another estima...
Learning ARKit for the average iOS developer
Monday, November 6, 2017 by Angela Yu
Augmented Reality is not new and developers already have tools to create augmented reality (AR) apps. But with Apple’s brand-new ARKit, we’re going to see a massive shift in the landscape as this new framework simplifies the process of building AR experiences for iPhone and iPad. With ARKit in their arsenal, developers are presented with a golden opportunity a...
888 Poker: a new app for a new era
Friday, October 20, 2017 by Richard Harris
After a long time where mobile apps were the only option for real-money online gamblers with an Android device, Google have finally allowed gambling apps to be downloaded from the Google Play Store. This has opened up online casino gaming and poker to a huge new chunk of the internet population and provided a new, supported native app for existing gamblers on Android. O...
Game developers can now use StratusCore's Virtual Studio platform
Wednesday, August 2, 2017 by Richard Harris
StratusCore, a content production technology company, has announced significant enhancements to its cloud-based Virtual Studio platform that allows digital artists and creative studios to create content in a more cost-effective way with on-demand access to an expanded range of software tools, compute and collaboration.StratusCore’s Virtual Studio is a pre- to post-produ...
Poker Night in America bets on KamaGames to make their mobile app
Wednesday, June 28, 2017 by Richard Harris
The KamaGames Group, have announced their partnership with Poker Night in America, the high stakes poker television show, that premieres every Monday & Sunday on CBS Sports Network in North America.The partnership will see the release of a standalone branded Poker Night in America app which will leverage the KamaGames technology platform and global liquidity of play...
Unity 5.6 is coming, what you need to know
Wednesday, March 1, 2017 by Austin Harris
Unity Technologies has announced at GDC that Unity 5.6 will release on March 31, 2017, marking the final installment of Unity 5. The company also provided an early look at Unity 2017, the next generation of Unity with version 2017.“The Unity 5 cycle culminating in 5.6 represents great progress in our key focus areas: graphics, performance, stability, efficiency and plat...
Unity Developers Will Soon Be Able to Publish Directly to Facebook
Friday, August 19, 2016 by Richard Harris
Facebook and Unity, just announced a strategic partnership that gives Unity developers new ways to reach and engage Facebook’s audience of 650M+ gamers.They are joining forces to build new functionality into Unity that will allow developers to publish their games directly to Facebook, including a new Facebook PC gaming platform currently in development. Unity's known fo...
President of 360 Games Alex Xu Discusses Chinese Game Publishing Opportunities
Wednesday, June 15, 2016 by Richard Harris
To learn more about the growing Chinese gaming market and the opportunity China presents for game developers, we spoke with Alex Xu is president of 360 Games. The company is a leading Chinese game platform and publisher which recently released initiatives to attract global game developers to China, including the formation of the SUPER360° Strategy, a mobile ad revenue r...
Facebook SDK for Unity Makes it Easier to Integrate Unity Games
Thursday, October 1, 2015 by Stuart Parkerson
Facebook’s new SDK for Unity v7.1 provides the opportunity for Unity developers to better integrate their games with Facebook.The new update includes full support for Unity 5, support for the new WebGL build target and Facebook’s latest native mobile SDKs with new tools and features.Some of the new features offered with the Facebook SDK for Unity v7.1 include:- Improved...
Open Source Virtual Reality Platform now Supports Android
Wednesday, July 8, 2015 by Richard Harris
The Open Source Virtual Reality (OSVR), an organization working towards an open standard for virtual reality devices, has announced that OSVR software now accommodates Android devices, adding to existing distribution for Windows and Linux.To demonstrate the Android support for mobile VR enabling cross compatibility between hardware and mobile content integrated with OSV...
Havok Releases New CPU Driven Graphical Effects Software for Game Development
Wednesday, June 10, 2015 by Richard Harris
Havok has unveiled Havok FX, a new CPU-driven graphical effects software product offering high levels of detail and physics to particle effects. Havok FX allows developers to physically enable particle systems and to add a new interactive gameplay dimension to previously aesthetic visual effects. The lightweight technology is fully cross-platform with a focus on Xb...
Fresvii Releases Open Beta of AppSteroid Mobile Game Platform for iOS, Android and Unity
Tuesday, October 21, 2014 by Richard Harris
Fresvii has announced the open beta for the company’s AppSteroid mobile cloud platform. The AppSteroid SDK version is (0.2.1) for iOS, Android and Unity.Fresvii's AppSteroid is a mobile cloud platform designed for smartphone game developers to facilitate the integration of gaming components, reducing development costs without worrying about game server management. Servi...
Game Developers Using Epic Games See Big Changes in Unreal Engine 4.5
Wednesday, October 15, 2014 by Richard Harris
Epic Games has released a significant update to its gaming platform with Unreal Engine 4.5 which includes hundreds of targeted improvements, enhanced support for mobile platforms and consoles, an all new tutorial system, new game templates and more than 40 features and improvements.The 4.5 release includes features such as animation retargeting, automatic C++ hot reload...