API governance explained and why it matters
Tuesday, March 28, 2023 by Darshan Shivashankar
APIs are the building blocks of the modern web economy. On any given day the average consumer might interact with dozens of them, from the weather app on their phone to the GPS in their car to their preferred social media platform or e-commerce store. By facilitating interoperability on a massive scale, they've enabled the contemporary digital world as we know it to...
Game Developers Choice Awards at GDC 2021
Monday, August 2, 2021 by Brittany Hainzinger
Organizers of the 21st annual Game Developers Choice Awards (GDCA) have revealed the recipients of this year’s Pioneer Award and Lifetime Achievement Award. Tom Fulp, creator of Newgrounds and trailblazer of the Macromedia Flash games that helped define a generation of indie developers, will receive the Pioneer Award, while influential game designer with 28 years ...
GameRefinery makes its iOS download and revenue data available free
Thursday, December 24, 2020 by Brittany Hainzinger
The data elves at mobile game insight and analytics specialist GameRefinery are bringing some much-needed Christmas cheer to all mobile game developers by making its download and revenue data for 100k iOS games available for free. Following its acquisition of market insight provider Reflection in early 2020, GameRefinery has been gradually integrating the data into its ...
Using data driven design for mobile games
Tuesday, April 2, 2019 by Richard Harris
Games Guild, a subset of MassDigi, provides marketing support to games that are being created by students and independent developers in the Worcester, MA area and beyond. Specifically, it provides support for MassDigi’s Live Studio. In this Live Studio, students obtain industry experience, acquire their names on a published title, as well as gain credits from Beck...
Publishing mobile games with Gismart now possible
Wednesday, March 13, 2019 by Richard Harris
Gismart has added an investment program for mobile app startups to its already established publishing unit. In addition to developing and publishing its own titles, Gismart also acts as a strategic partner for aspiring indie developers. The newly launched investment program highlights Gismart’s commitment to helping independent developers bring their titles to mar...
Running applications directly from Cohesity now possible
Monday, March 4, 2019 by Richard Harris
Cohesity announced new capabilities that empower enterprises to run applications from Cohesity as well as third parties directly on the Cohesity DataPlatform. This milestone is a big step forward in empowering enterprises to derive insights from their most valuable business asset, their data.
This is the first time that enterprises are able to run applications ...
Best mobile gaming apps will share $300K in prizes from new contest
Wednesday, July 18, 2018 by Richard Harris
AppLovin announced the launch of Lion Studios, a media division of AppLovin that works with mobile developers to publish and promote their apps. To celebrate the launch, AppLovin also announced a contest in which the company will award $300K in prizes for the four best mobile gaming apps submitted.
Lion Studios furthers AppLovin’s mission by fueling growth of t...
The iOS app store sales data app AppSalesTrends gets an update
Tuesday, June 5, 2018 by Austin Harris
Finnish indie developer, Esa Helttula announces AppSalesTrends 2.30, the update to his iOS and Mac App Store sales tracking application for macOS. The app allows iOS and macOS developers to download and analyze tracking information about their apps. Users can track an unlimited number of apps and bundles, view daily sales reports, sales graphs, and much more. Version 2....
GDC 2018 is better than ever
Tuesday, March 20, 2018 by Richard Harris
The 2018 Game Developers Conference (GDC) kicked off its 32nd edition at the Moscone Convention Center in San Francisco. Adding to GDC’s lineup of lectures, tutorials, roundtable discussions and networking events, GDC 2018 will feature the Vision Track, a series of mini-keynotes designed to provoke and inspire, which will be presented by speakers including Supercell’s C...
Are app store subscription models right for your app
Friday, October 6, 2017 by Mark Rosner
While advertising and in-app purchases are the methods of monetization app marketers are probably most familiar with, subscription-based models may be the most overlooked. But subscriptions offer publishers benefits like a predictable, long-term revenue stream, and higher average revenue per user (ARPU) versus ads or IAPs. Subscriptions can also be deeply engaging for u...
Manifold comes out of stealth to connect developers to cloud services
Tuesday, September 26, 2017 by Richard Harris
Manifold has launched from stealth with $15 million USD in Series A funding from OMERS Ventures, Boldstart Ventures, Version One Ventures, Amplify Partners and Leaders Fund. Manifold is working to redefine the developer services ecosystem with a platform that allows developers to easily find, buy, and manage their favorite services - from email to logging - without bein...
Developers playing nice with the platform approach to making apps
Wednesday, August 16, 2017 by Chaitanya Gupta
Kumar manages travel and logistics for a large banking company. He handles the mammoth task of arranging transport for employees who work beyond regular hours, and this takes up considerable time and effort, with back-and-forth messaging and calls. His problem is compounded by the fact that many employees are restricted from carrying personal computing devices (such as ...
Why you should add voice and intelligence to your apps
Friday, May 19, 2017 by Richard Harris
SoundHound Inc. is a voice-enabled AI and conversational intelligence provider that has turned sound (voice, music, and more) into understanding and actionable meaning, enabling humans to interact with the things around them in the same way we interact with each other: by speaking naturally to mobile phones, cars, TVs, music speakers, and every other part of the emergin...
How to earn more revenue from your Android apps
Wednesday, May 3, 2017 by Claudia Dreier-Poepperl
When you hear that Android app revenues are set to top iOS revenue in 2017 and that global app revenue is also set to reach $102 billion by 2020, you can be forgiven for thinking that everyone in the app economy is smiling to the bank. However, according to Vision Mobile, 64 per cent of Android app developers are operating under a ‘poverty threshold’ of $500 per month i...
Selling your app and what you should know
Monday, April 10, 2017 by Richard Harris
The app market has changed significantly over the last few years. Google Play, for example, had 600,000 apps in 2012. Now it has more than 3 million. Despite this, a report from Nielsen suggests that users only use 27 apps per month. As a result, it is increasingly difficult for developers and app owners to maintain engagement and to successfully monetize their apps.Acc...
What we learned at GDC 2017, and dates for GDC 2018 announced
Monday, March 13, 2017 by Richard Harris
The 2017 Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, concluded a successful week of networking, learning and inspiration. In total, the conference hosted more than 26,000 professional attendees, 500 lectures, panels, tutorials and roundtable discussions, and ...
NVIDIA DRIVE Design Studio gets integrated into Qt
Friday, February 24, 2017 by Richard Harris
The Qt Company has announced that it will integrate NVIDIA DRIVE Design Studio, a 3D HMI authoring system, into the Qt ecosystem. With the use of 3D technologies increasing significantly across all industries - especially in the automotive, healthcare and industrial automation sectors - innovative 3D design tools have become highly sought after by organizations and...
Being smart about competitor mobile ads could increase your eCPM
Monday, January 9, 2017 by Jan Pollack
You've worked hard to build a cool app with great user engagement, and a market for yourself, but you don't want someone else's poor ad or competitive call to action to mess that up, right? This concern causes some developers to keep advertising blacklist settings on auto-pilot, or avoid ads from competitors altogether, but that's a mistake - the odds a...
Indie game makers can now get user acquisition help from the new Game Alliance
Thursday, December 8, 2016 by Richard Harris
Tilting Point, a provider of publishing services for mobile developers, has launched Game Alliance, a new user acquisition fund established to scale UA campaigns for independent game makers. Game Alliance is designed specifically for developers who want to self-publish, maintain ownership of their IP and retain all their equity. The fund’s resources will be applied to g...
Security First: 5 tips for building a secure mobile app from the ground up
Wednesday, October 5, 2016 by Karen Sittig
With more than two billion smartphone users worldwide, the app market has exploded — along with risks. Mobile app developers are still struggling to make security a priority and by 2017, cyber-attacks via vulnerable apps are anticipated to account for 75% of all mobile security breaches. Given what's at stake, it's critical that developers build apps that are &ldq...
The Qt Company Expands its Development Framework to Support Connected Things
Tuesday, September 27, 2016 by Richard Harris
The Qt Company just introduced the Qt Lite Project, a major expansion of its framework that makes software and device development faster, easier and more lightweight than ever before. Built into Qt’s existing framework, Qt Lite contains a wide range of enhancements that enable developers to streamline the creation and delivery of software and devices for all releva...
Pocket Gamer Connects Vancouver Game Developer Conference is June 28 and 29
Wednesday, May 4, 2016 by Richard Harris
Pocket Gamer Connects Vancouver is a mobile gaming conference offering five tracks covering global strategy, monetization, future technologies, funding/deal making and indie survival. The event will be held on June 28 – 29 at the Vancouver Convention Centre.The conference offers access to more than 100 speakers from the mobile games and technology industry. It provides ...
Companies Are Falling Short in Meeting Consumer Mobile Expectations
Thursday, March 31, 2016 by Stuart Parkerson
According to a recent research study, companies are still finding it difficult to create mobile experiences that meet consumer expectations. The study was conducted by Sitecore which polled 4,500 consumers in 11 countries about their attitudes toward mobile interactions, expectations, and experiences. We recently visited with Scott Anderson, CMO of Sitecore, to dis...
Box Releases Box Developer Edition
Tuesday, April 28, 2015 by Stuart Parkerson
Box has released closed beta of Box Developer Edition, a new way to build on the Box platform.The Box Developer Edition offers a new functionality where app users will no longer have to create their own Box accounts to use an application. App Auth uses the JSON Web Token (JWT) authentication architecture to establish a trusted connection with Box, allowing an applicatio...
Appcelerator Launches New Cloud Based Service for Building APIs
Monday, April 6, 2015 by Stuart Parkerson
Appcelerator has released Appcelerator Platform 4.0 which introduces a new service called Arrow, offering framework for building APIs, with a scalable cloud service for running them. Arrow forms the backbone of the Appcelerator Platform’s MBaaS. It consists of two primary components - Builder and Cloud. Arrow Builder lets developers assemble APIs, data models and d...
Learn What Companies Are Considering When Outsourcing Mobile App Development
Wednesday, December 17, 2014 by Stuart Parkerson
Every day companies across the globe are struggling with the challenges and solutions concerning mobile app development. One of the primary dilemmas companies face is whether to create mobile apps in-house or to contract out development. It’s the classic “build versus buy” scenario. This choice is not unique to app development - companies can and do choose outsourc...
New MIPS Creator CI20 Development Board By Imagination Technologies
Monday, December 8, 2014 by Richard Harris
A new microcomputer, the MIPS Creator CI20 development board by Imagination Technologies Limited for Android and Linux users is finally here. The release of the MIPS Creator CI20 development board even generated so much interest that the company’s site crashed due to the intensity of the pressure. Creator is a new program that was created as low cos...
relayr Takes Home Big Bucks as First Prize Winner of the Cisco Internet of Things (IoT) Innovation Grand Challenge
Tuesday, October 21, 2014 by Richard Harris
We usually don’t cover funding announcements, there are plenty of other sites you can find that info. I find all that news about companies receiving funding kind of boring (ok I get a little jealous too!) However, I received a notice I thought was worth spreading the word about. We just found out that IoT startup relayr took home $150,000 as the first prize winner ...
How To Get Mobile Game Downloads With Little Marketing
Tuesday, October 14, 2014 by Dmitry Terekhin
The mobile gaming market has become increasingly competitive over time, with rising costs of user acquisition making it difficult to build a successful business capable of monetizing. As independent developers and publishers, we’ve managed to achieve enormous success for our games through word-of-mouth alone. We spend very little on marketing, and limit our calls t...
Five Solutions for Common App Development Challenges
Friday, June 6, 2014 by Stefano Sassu
Mobile use among consumers is growing exponentially. Hardware and operating systems aside, new applications are hitting the market every day for everything from commerce and gaming, to utilities and health and fitness. The playing field is wide open for developers of all shapes and sizes, but with it, comes steep competition and common pitfalls that can mean the di...
In Monetization of the App Economy, the Currency is “Discovery”
Sunday, June 1, 2014 by Terry Hughes
According to recent reports, the battle between Apple and Google to secure the latest and greatest apps is heating up as they offer developers prime placement and promotion in return for temporary exclusivity.Exclusivity isn’t new in digital media; publishers have proven that they can sometimes receive greater uptake due to the extra promotional activities that come wit...
Tizen App Challenge Winners Announced
Monday, March 17, 2014 by Richard Harris
Tizen has announced the winners of the Tizen App Challenge, a contest that awarded over $4M in prizes to app developers. 54 prizes were awarded to top ranked Tizen apps across 9 categories. In addition, the top rated HTML5 apps received $50,000 each.Roughly half of the submissions were HTML5 and the other half were native. In a survey of contestants, a third o...
Your Complete Guide to the 2014 Game Developer's Conference (GDC)
Saturday, March 15, 2014 by Stuart Parkerson
If you plan on attending the Game Developer’s Conference (GDC) you better get plenty of sleep this weekend because the event each day is packed from the crack of dawn to late in the night.We thought we’d provide a highlight of what to see and what to do.GDC Store: Monday – Friday , March 17 - 219:00am - 6:00pmSouth Hall, Street LevelBreakPoint Books is the official book...
Appurify Launches Public Beta of Mobile Test Automation Platform
Wednesday, September 25, 2013 by Richard Harris
Company announces product collaborations with Sencha and Adobe PhoneGap, releases free SDK for mobile developers to streamline test creation and debuggingSAN FRANCISCO—September 25, 2013—Appurify, the pioneer in mobile test automation on real devices, today announced the public beta of its platform for testing, run-time debugging and performance optimization of mobile a...
$4000 a day app revenue for independent developer
Saturday, January 19, 2013 by Richard Harris
David Frampton (Majic Jungle Software) is an independent app developer who has made a big splash with a new game. His latest iPhone app The Blockheads has been downloaded almost two million times in five days, since it's release this past Thursday. His first app was called Chopper and reportedly earned him over...