Huawei and Samsung see drop in market shares
Tuesday, February 21, 2023 by Brittany Hainzinger
A popular mobile operating system, Android, has over 2.8 billion active users, and most prefer Samsung devices. Although the South Korean smartphone manufacturer remains an absolute leader in the market, both in terms of revenue and users, there have been changes in the market shares of top Android players.
According to data presented by CasinosEnLigne.com, Samsung, ...
Metaverse avatar platform secures $56M in funding
Wednesday, August 24, 2022 by Freeman Lightner
Ready Player Me, a cross-game avatar platform that allows users to explore virtual worlds with one consistent identity, has closed a $56M Series B round led by Andreessen Horowitz (a16z), with participation from other notable investors including David Baszucki, co-founder of Roblox, Justin Kan, co-founder of Twitch, Sebastian Knutsson & Riccardo Zacconi, King Games ...
40 percent more companies discussing the metaverse
Wednesday, April 27, 2022 by Brittany Hainzinger
Companies worldwide are continuing to talk about the metaverse, according to GlobalData, which found that 40% more companies mentioned 'Metaverse' in their company filings documents quarter-on-quarter. The data and analytics company's 'Company Filing Analytics' database reveals that mentions crossed the 500 mark in Q1 2022, on par with Q4 2...
Nodle cash app now available for android
Monday, November 11, 2019 by Christian Hargrave
Nodle.io announced that Nodle Cash app, previously only available pre-installed on the HTC Exodus 1 smartphone is now officially live on the Google Play Store for all Android phones.
Nodle’s Network, dubbed The Citizen Network, is a community of smartphones that act as secure nodes — or hotspots — to seamlessly connect and locate physical assets, lo...
Mesmerizing Titanic virtual reality game coming to PlayStation
Wednesday, December 26, 2018 by Richard Harris
Titanic VR is launching on Playstation (PSVR). The highly realistic game’s graphics and characterization are based on real-life people who were on the ship. The game's developer, Immersive VR Education (IVRE), created 800 characters, while also providing various facts on-screen about the RMS Titanic and its sinking.
The sinking of the Titanic is ...
ARena Space VR parks coming to America
Wednesday, November 14, 2018 by Richard Harris
At the international exhibition IAAPA Attractions Expo, the virtual reality provider ARena Space will present the format of the new generation VR park. The event will be held in the world capital of theme parks, in the city of Orlando (USA). IAAPA Attraction Expo is the largest event for employees in the entertainment sector, where companies from all over the world demo...
A designer's guide to mobile AR and VR
Thursday, August 16, 2018 by Paul Reynolds
When most people think of 3D user experiences, their mind goes straight to headsets - Oculus Rift for VR, for example, and Hololens for AR. But for designers and developers, that mindset changed dramatically last summer when Google and Apple released their mobile AR platforms - ARCore and ARKit, respectively. Almost overnight, these platforms swung the center of gravity...
Multiplayer arena and game builder released by uGen World
Wednesday, June 28, 2017 by Richard Harris
uGen World, an indie game studio, has announced the launch of a cross-platform virtual playground for gamers to build, share, and play called Q.U.I.R.K.. Q.U.I.R.K. (Quantum Universe Interaction and Replication Kit) is directed by user feedback and fueled by user-generated content so players can enjoy an ever-changing selection of fun and innovative games. Q.U.I.R.K. al...
What VR developers need to know when creating educational apps
Thursday, May 25, 2017 by Baptiste Grève
From dissecting frogs without the guilty consciousnesses, taking a history class in ancient Rome, or swimming with marine animals in the Galapagos islands, VR is offering modern students a more authentic and immersive learning experience, in which they can interact with dimensional environments and place themselves in different times and locations.While the initial hype...
GDC says HTC Vive outpaces Oculus Rift as the most popular VR - AR platform
Thursday, January 12, 2017 by Christian Hargrave
The Game Developers Conference (GDC) has released the results of the fifth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2017 this February. Here are some of the many learnings from the survey of more than 4,500 game developers who have attended GDC in the last three years.Game Makers are feeling optim...
Finch Shift VR Kit to accelerate consumers' interest to virtual reality
Tuesday, December 27, 2016 by Christian Hargrave
In spite of billions of dollars invested in virtual reality startups, current market demand for VR gadgets is significantly below earlier predictions. The industry experts see the mobile VR segment as the key to the doors to virtual reality consumer adoption. Tractica researchers forecast global sales of smartphone-powered VR devices to reach 323 million units between 2...
Strategy Analytics releases VR Apps Data Nov 2016
Tuesday, December 13, 2016 by Richard Harris
Strategy Analytics tracks the apps available across the dedicated VR app stores for Samsung GearVR, Oculus Rift, and the VR apps available on Steam. Data collected from the storefronts at the end of November 2016 was analyzed in the report "VR Apps Data Nov 2016: Games and Education Top App Categories in VR App Stores." Unsurprising, games is the top apps category acros...
NeoFur is now available for the Unity game engine
Saturday, December 3, 2016 by Richard Harris
Neoglyphic Entertainment, a story company building advanced entertainment technologies, announced the release of its award-winning 3D graphics technology NeoFur for the Unity game development platform. Previously available only on Unreal Engine 4 and in closed beta for Unity, NeoFur is an easy-to-use, in-editor tool that simplifies the creative process for developers. T...
Chance Glasco and Lily Snyder from Doghead Simulations talk all things VR
Tuesday, October 11, 2016 by Richard Harris
This week the largest gathering of digital creators will come together in Orlando, Florida for OrlandoiX to highlight the latest in innovative technologies and immersive digital experiences. OrlandoiX is an interactive festival that serves as a catalyst for digital innovation and creativity for both established and emerging players in the technology industry. ...
VR Developer Nanodegree Program From Udacity Launches
Friday, September 30, 2016 by Richard Harris
Udacity just announced a new VR Developer Nanodegree program where content creators in this space enjoy an unmatched amount of freedom to build out new ideas and applications. As a student in their new program, you will learn to design and engineer compelling immersive experiences, and discover how hardware and software combine to make these experiences possible. T...
VR Funhouse Source Code Just Released By NVIDIA
Thursday, September 1, 2016 by Richard Harris
Calling all VR developers! NVIDIA and Epic Games just announced the release of free mod tools for NVIDIA’s Unreal Engine 4-powered VR Funhouse. With the launch of the VR Funhouse Mod Kit, NVIDIA’s innovative carnival game for HTC Vive now supports mods, giving the community an incredible sandbox of possibilities to extend the VR Funhouse experience. VR Funhouse is ...
Autodesk Adds New VR and 3D Animation Functionality for Game Development
Wednesday, July 27, 2016 by Richard Harris
Autodesk has released the latest version of its Autodesk Maya LT 20173D animation and modeling software for indie game developers. The company has also released Autodesk Stingray 1.4, offering updates to the 3D game engine and real-time rendering solution.Autodesk says that one of the most significant features added to the Maya LT platform is the time editor, a new tool...
Make School Summer Developer Training Includes VR and Gaming
Tuesday, May 10, 2016 by Stuart Parkerson
The Make School Summer Academy located in San Francisco is offering a Summer Academy series designed to teach product development in four tracks areas: Intro to Swift Development, Gaming Development, VR Development and iOS App Development.The deadline to apply is May 15 and pricing for each Academy varies by track. Tuition assistance is available. Here is an overview of...
TVU VR Offers and IP and CellularBased Live VR Transmission Platform
Monday, April 11, 2016 by Richard Harris
TVU Networks has introduced TVU VR, an IP and cellular-based live virtual reality transmission solution. By incorporating TVU’s Inverse StatMux Plus (IS+) technology, TVU VR can stream live VR content from anywhere, even in a moving environment like a car or train.TVU VR delivers an ultra-high definition, full frame rate and live 360-degree fully immersive video to any ...
You Can Now Build VR Content with Epic's VR Unreal Editor
Thursday, February 11, 2016 by Stuart Parkerson
The Epic Unreal Editor is now available in early preview for Virtual Reality allowing game developers to build VR content in Virtual Reality using the same Unreal Editor they are familiar with using. With the Oculus Touch and HTC Vive motion controllers, movement in the real world is mapped one-to-one in VR and developers can manipulate objects just as they would in rea...
Developers Can Make VR Web Apps With AltspaceVR's New SDK
Tuesday, September 22, 2015 by Stuart Parkerson
AltspaceVR’s new Software Development Kit (SDK) provides the ability to create holographic, multi-user web apps and experiences for virtual reality.The SDK allows developers to create VR experiences by converting existing 3D websites or create brand new experiences using Three.js and other JavaScript libraries to create a variety of content that can be experienced with ...
Unreal Engine 4.9 Release Offers Game Developers 129 Improvements
Tuesday, September 8, 2015 by Stuart Parkerson
Epic Games has released Unreal Engine 4.9 offering 129 improvements to its gaming engine which is designed to accelerate developers’ productivity for creating high-quality games and applications, training simulations, 3D visualizations, digital films and animated entertainment. Improvements span across PC, mobile, console and VR.For mobile devices, new additions include...
Android Fragmentation Continues to Challenge App Developers
Tuesday, August 18, 2015 by Richard Harris
Is your Android app ready to take on over 24,000 different devices? According to its most recent report on Android fragmentation, OpenSignal tracked the downloads of the OpenSignal app over the last two months and found over 24,000 distinct devices have access to a developer’s Android app, making optimization a nightmare. The company reports that in two years Android fr...
Samsung Galaxy S6 Helps Android Reclaim US Market Share
Wednesday, July 1, 2015 by Richard Harris
Samsung’s first month of Galaxy S6 sales has helped Android reclaim market share in the US, where it has increased by 2.8 percentage points to 64.9% for the three months ending in May 2015, according to the latest smartphone sales data from Kantar Worldpanel ComTech. That improvement has not been matched in Europe’s “big five” mobile markets (Great Britain, Germany...
Praevidi Launches VR Turris Seat Offers 360 Degree Experience
Monday, May 25, 2015 by Richard Harris
Praevidi has launched a Kickstarter campaign for its new Turris rotating seat which integrates a PC built with orientation and pivot movement sensors plus rotational power and data connections. Unlike traditional chairs, users sit in a straddled position to retain balance and freely rotate. A fully configured Turris offers infinite rotation and zero tangle deliveri...
Study Debunks Myth That Preloaded Apps Eat Up Battery Life
Monday, March 23, 2015 by Richard Harris
A Purdue University based software startup company has released a study that concludes preinstalled apps on smartphone devices do not use more energy than apps installed by a user, dispelling a consumer myth.Y. Charlie Hu is CEO of Mobile Enerlytics, an Indiana-based technology company with the mission of developing technologies that extend smartphone battery life by en...
Valve Releases New Steam Products and Technologies at GDC 2015
Saturday, March 7, 2015 by Richard Harris
Valve has announced a number of product and technologies at GDC including Steam Link, which provides the ability to stream all Steam content from any PC or Steam Machine on the same home network. Supporting 1080p at 60Hz with low latency, Steam Link will be available this November for $49.99, and available with a Steam Controller for an additional $49.99 in the US. ...
Before iPhone 6 Launch Apple has 40 percent of US Smartphone Market
Tuesday, September 16, 2014 by Richard Harris
According to recent data from comScore, Apple ranked as the top smartphone manufacturer with 40 percent OEM market share, while Google Android led as the top smartphone platform with 52 percent platform market share. Google Sites ranked as the top mobile media property, while Facebook was the top individual app.The comScore report is derived from data collecte...
Facebook to Let App Developers Target Ads By Device
Friday, July 25, 2014 by Richard Harris
Developers who market on Facebook will soon be able to reach people using specific mobile devices, such as a Samsung Galaxy S5, iPhone 5s, or an HTC One. Previously there was only the ability to target iOS or Android, minimum OS version and Wi-Fi only users.For example, developers can deliver ads to people specifically using a Google Nexus 10 with a minimum OS version o...
Amazon Unleashes the Fire Phone and Shakes the Mobile Industry To a New Level (with specs)
Wednesday, June 18, 2014 by Richard Harris
Amazon has announced the Fire Phone, an exclusive Android based device (ships with Fire OS 3.5), supplied directly from the online shopping giant. The Fire Phone comes with an enormous amount of breakthrough technologies that when put beside Apple's, Samsung's, HTC's, and other manufactures leading devices, kind of leave you wondering what they have been up to all this ...
Apple vs. Android: Developing Secure Enterprise Apps
Friday, June 6, 2014 by James Seibel
Mobile Device Management (“MDM”) is an infrastructure protocol for executing privileged commands on mobile devices. In other words, MDM is an infrastructure technology that enables administrators to take full advantage of features already included on devices. The MDM specifications are provided by operating system designers, for example Apple and Google, and include gui...
Report from Perfecto Mobile Shows iOS Outpacing Android for Enterprise
Saturday, February 15, 2014 by Stuart Parkerson
A new study from Perfecto Mobile finds more enterprises are turning to Apple iOS than Android in the enterprise, especially in finance and retail.Perfecto Mobile has released its first MobileCloud Device Statistics Report, which found that customers testing applications dedicated more testing hours to iOS apps vs. Android apps. This report uncovers which devic...
Don't Miss the App Developer Weekly News Roundup
Saturday, October 5, 2013 by Richard Harris
Top Stories for the week of 10/5/2013App Marketing 101; Crush the Competition and Rule the App StoreWhen you’re wrapped up with writing code or testing your app one last time, thinking about marketing it might be the last thing in your mind. After all, building an app is a big accomplishment. But it is just step one on your path to achieving your goals. Whether you’re b...
Install Windows Phone on an HTC Android Device
Friday, October 4, 2013 by Richard Harris
ROM cookers have attempted to put different OS's and "cooked" versions of operating systems on their favorite devices for years, but now Microsoft has taken this to a whole new level with the report they have reached out to HTC to ask about putting the Windows Phone OS on their devices that are made for Android - as a second option.It's not real clear how the OS would '...
Is HTC Developing Mobile OS for Users in China
Friday, August 30, 2013 by Richard Harris
The Wall Street Journal is reporting that Taiwanese smart phone manufacturer HTC is developing a China-centric operating system for its mobile technology.
The report indicates that HTC is looking to achieve a tighter integration with apps developed within China and effort is an extension of the Chinese government’s desire to reduce the dependence on foreign software co...