Realm extends commitment for Microsoft .Net mobile platform
Tuesday, November 21, 2017 by Austin Harris
Realm has announced Realm .NET, a comprehensive initiative to make it easier for Microsoft developers to build real-time, responsive mobile apps. Making Realm increasingly compatible with the modern Microsoft stack, Realm .NET extends the company’s mobile data platform to the .NET developer ecosystem and Universal Windows Platform, extending Realm’s long-standing suppor...
Your Unite Europe 2017 keynote briefing
Monday, July 3, 2017 by Austin Harris
Unite Europe 2017, taking place in the beautiful city of Amsterdam, has just kicked off! Over the next two days, artists, developers, teachers, filmmakers, researchers, storytellers and anyone using Unity will come together to talk about what they love most - creating with Unity.The opening keynote has just concluded and several big announcements have came down the pipe...
Progress Telerik UI goes open source
Thursday, February 9, 2017 by Richard Harris
Progress has announced that it has open sourced Progress Telerik UI for Universal Windows Platform (UWP), a set of native UI controls for building Windows apps, and is in the process of donating to the .NET Foundation in an effort to help foster the open development of the .NET ecosystem. Progress Telerik UI for UWP is popular within the 2.1 million strong Progress deve...
Microsoft Teams Up with GameAnalytics
Thursday, December 29, 2016 by Richard Harris
Microsoft has revealed a technology partnership which introduces GameAnalytics, a tool that helps developers understand user behavior, to applications developed on the Universal Windows Platform (UWP).Microsoft first announced UWP with Windows 10, as a platform-homogeneous application architecture to simplify the development process across a range device types...
A Deep Dive Into Infinite Red's Ignite for React Native Apps
Monday, June 20, 2016 by Richard Harris
Facebook's React Native has been exploding in the mobile dev scene, but the onboarding process has always been a bit of a problem for some developers. We recently sat down with Gant Laborde, the Technical Lead at Infinite Red to chat about their new tool “Ignite”, which is a new generator for React Native apps.ADM: Foundation first, why use React Native?Laborde: We've c...
Windows App Studio Release Includes New REST API Data Source
Sunday, June 12, 2016 by Richard Harris
Microsoft has added several updates to its Windows App Studio platform including a new REST API data source.The new REST API data source continues to be open ended, providing the ability to connect it to most open REST API services. With this initial version of the release Microsoft is supporting GET commands for REST APIs (meaning it only pulls information) and include...
Buildbox and Vungle Team Up for Windows 10 Game Development Promotion
Friday, May 20, 2016 by Richard Harris
Buildbox, Microsoft, and Vungle are teaming up to offer a new promotion to give $500 to Buildbox customers who bring their games over to the Windows 10 Store. The promotion coincides with the release of Buildbox 2.1.0.Buildbox offers a no code game development environment providing a drop and drag game creation experience that doesn't require any scripting, programming ...
New Universal Windows Platform Tools Offer Significant Updates to .NET
Friday, April 15, 2016 by Stuart Parkerson
At Build 2016 Microsoft announced the availability of Visual Studio 2015 Update 2 which offers a significant update to the tools for building Universal Windows apps for many new classes of Windows 10 devices such XBOX, HoloLens, and Surface Hub (in addition to Phone, PC, and IoT)On the heals of Microsoft’s announcement of its Visual Studio 2015 Update 2, the company is ...
How Developers Can Use TeamViewer to Integrate Remote Access Technology
Wednesday, April 6, 2016 by Richard Harris
We recently visited with Alfredo Patron, Vice President of Business Development at TeamViewer, to talk about how app developers can utilize the platform’s remote support, remote access, and online meeting functionality through TeamViewer’s APIs and SDK.ADM: Can you quickly detail TeamViewer’s main functionalities?Patron: TeamViewer offers cloud-based remote support and ...
Microsoft Announces New Developer Tools at Build 2016
Friday, April 1, 2016 by Richard Harris
Microsoft made several announcements at Build 2016, the company’s annual developer conference. Among the announcements were improvements to the Cortana Intelligence Suite, previews of new cloud services and toolkits, and the release of Windows 10 Anniversary Update which will offers new functionality for the Universal Windows Platform.Cortana Intelligence SuiteMicrosoft...
AdDuplex Publishes Latest Windows Phone Device Statistics Report
Monday, March 28, 2016 by Richard Harris
In AdDuplex’s latest Windows Phone Device Statistics Report report, the company says that the biggest news for Windows developers is the increase in the number of devices running Windows 10 Mobile and new details about the devices which will officially be able to upgrade to Windows 10 Mobile.In the March 2016 report, the company examines global and US specific figures, ...
Kony Makes Updates to Visualizer Cross Platform Solution
Thursday, March 17, 2016 by Richard Harris
Kony has released a number of updates to the cloud-based Kony Visualizer application design and development solution offered through Kony’s Mobility Platform. Enabling cross-platform mobile app development, the release of Visualizer 7.0 includes updates to simplify and accelerate the mobile app development process, enabling developers to build connected, omni-chann...
Windows 10 IoT Core Supports New Raspberry Pi 3 Board
Tuesday, March 1, 2016 by Richard Harris
On the heals of the Raspberry Pi Foundation’s announcement of the availability of their the new Raspberry Pi 3, Microsoft has announced Windows 10 support for the new board through a new Windows 10 IoT Core Insider Preview update now available for download. The new Raspberry Pi 3 board is also available now in the Microsoft Store online.The Windows 10 IoT Core is optimi...
Learn How to Use Windows Bridge for iOS
Tuesday, February 2, 2016 by Richard Harris
The Windows dev team has created a series of blog posts to help developers dive into using the Windows Bridge for iOS to create Universal Windows Platform (UWP) apps that can run on Windows 10 devices using iOS APIs and existing Objective-C code. Getting Started with Windows Bridge for iOSTo get started with the bridge developers need to Install Visual Studio. Thos...
Windows Dev Center Updates Coding4Fun Coding Site
Wednesday, January 6, 2016 by Richard Harris
The Windows Dev Center team has relaunched Coding4Fun with new content for the Universal Windows Platform. Coding4Fun is a site within the Windows Dev Center that’s offers fun and interesting code samples that feature the APIs available on the Universal Windows Platform. The site offers different, unique, and time-saving capabilities as you noodle around the project bas...
Mobilize.Net's Silverlight Bridge for Universal Windows Platform is Now Generally Available
Tuesday, December 8, 2015 by Richard Harris
The Mobilize.Net Silverlight Bridge has been released for general availability. The tool significantly reduces the work involved to transform Windows Silverlight Phone 8.x code to the new Universal Windows Platform (UWP) and is offered as a free add-on for Visual Studio.The Silverlight Bridge automates a big part of the conversion process from Windows Phone 8.x code to ...
Microsoft Brings New Tools to Windows Bridge for iOS
Monday, November 23, 2015 by Stuart Parkerson
Released in August of this year, the Windows Bridge for iOS is an open-source project that provides an Objective-C development environment for Visual Studio and support for iOS APIs to allow iOS developers to make Windows apps by reusing existing Objective-C code and their iOS development skills .Microsoft has continued to add functionality to the platform since its rel...
New Functionality for Windows 10 IoT Core Released Through Windows Insider Program
Wednesday, November 4, 2015 by Richard Harris
The Windows 10 IoT Core was first publically released in early August and Microsoft continues to add functionality to the platform. Among the most recent enhancements include new Windows 10 IoT Core support for the Qualcomm DragonBoard 410c offering additional capabilities of the DragonBoard 410c’s including onboard WiFi and Bluetooth and DirectX graphicsEarlier this ye...
Microsoft Provides Sample Features and APIs for Universal Windows Apps
Wednesday, September 30, 2015 by Stuart Parkerson
To help developers learn app development for the Universal Windows Platform (UWP), Microsoft has made available a growing samples collection on GitHub. These samples can be used to learn about specific UWP features and APIs and as a source of working code that can be copied and pasted into projects.The samples include API and feature demos as well as some small but comp...
New Unity Game Engine Support for Windows 10 and Universal Windows Platform
Friday, September 25, 2015 by Stuart Parkerson
Unity has announced that with the release of Unity 5.2 the game engine now provides support for Windows 10 and the Universal Windows Platform (UWP).With UWP support in Unity 5.2, developers can build a single game for Windows 10 that targets multiple devices ranging from phones to tablets to PCs to Xbox. This means that multiple screen sizes and resolutions, diffe...
Automate the Conversion from Windows Phone 8.x to Universal Windows Platform
Wednesday, September 23, 2015 by Stuart Parkerson
Mobilize.Net has developed a new tool called Mobilize.Net Silverlight bridge that automates a lot of the conversion process from Windows Phone 8.x code to Universal Windows Platform (UWP). Prior to UWP, about half of all Windows Phone apps were written using WPS (Windows Phone Silverlight). These apps will need significant changes in order to be compatible wi...
Unity 5.2 Offers More VR and Ad Monetization Options
Monday, September 21, 2015 by Richard Harris
The release of Unity 5.2 offers a number of new improvements, including updates to Unity’s ad network and new functionality with the introduction of the Services Window which provides in-editor access to Unity Ads, Unity Analytics, Unity Cloud Build and Unity Multiplayer with no need to integrate a single SDK.With Unity Cloud Build developers receive a streamlined game ...
Embarcadero RAD Studio 10 Extends Windows 10 to OS X, Mobile, and IoT
Tuesday, September 1, 2015 by Richard Harris
Embarcadero Technologies has released Embarcadero RAD Studio 10 Seattle, the latest version of its rapid application development platform for Windows 10, OS X, Mobile, and Internet of Things (IoT). RAD Studio 10 offers new functionality, allowing C++ and Delphi developers to extend their existing applications and infrastructure to Windows 10, plus OS X and Mobile. ...
You Can Now Noodle with Windows 10 IoT Core for Embedded Devices
Friday, August 21, 2015 by Richard Harris
Microsoft has released Windows 10 IoT Core, a new edition for Windows targeted towards small, embedded devices that may or may not have screens. The first public preview of Windows 10 IoT Core was released at the /build/ conference, and since then expanded functionally has been added including support for Wi-Fi and Bluetooth connectivity.Microsoft designed the IoT core ...
The Impact of Windows 10 on the Game Industry
Monday, August 17, 2015 by Stuart Parkerson
I recently discussed the impact of Windows 10 on the game publishing industry with Ethan Clark, Game Insight’s North American Manager of Strategic Partnerships. Founded in 2009, Game Insight is one of the world’s leading innovators of mobile and social games, creating exceptional gameplay experiences across casual to hardcore titles. With more than 300 million play...
Windows 10 Store Is Officially Open for Business for Developers
Friday, July 31, 2015 by Stuart Parkerson
On the launch of its biggest news in years, Microsoft is betting the farm that developers will flock to get their apps on the Windows 10 Store. The Windows Dev Center is open for business to accept Windows 10 app submissions for PC and mobile apps and soon for IoT, console and holographic offerings.It is a new day for the Universal Windows Platform as Microsoft is not o...
Microsoft Releases New Windows 10 SDK Preview
Saturday, July 11, 2015 by Richard Harris
Hot off the press Microsoft has released its latest Windows 10 SDK Preview and the associated Windows 10 Mobile emulators to be used in conjunction with the Windows 10 Insider Preview. This Preview SDK Build includes bug fixes and changes to the API surface area. This latest release is part of Microsoft’s goal is to release a Windows 10 SDK preview that corresponds...
Top Five Ways to Get Your Apps Ready for Windows 10
Friday, July 10, 2015 by Brian Alexakis
With the full release of Windows 10 right around the corner, now’s the time to ensure your app is ready for Microsoft’s biggest release ever. And here’s how you can do it.Expect Big Consumer Adoption Rates for Windows 10Microsoft expects that Windows 10 will see huge adoption rates by its millions of worldwide customers, from home users to small business and large enter...
Visual Studio 2015 and Windows 10 SDK Release Dates Announced
Monday, July 6, 2015 by Richard Harris
This month will see a lot of activity for Windows developers as the releases of Visual Studio 2015, Windows 10, and the Universal Windows App Development Tools, which includes the Windows 10 SDK, will all hit in July. Here are the release dates:- July 20: Visual Studio 2015 (“VS 2015″)- July 29: Windows 10, the Windows 10 SDK, and the Visual Studio Universal Window...
New Developer’s Guide to Windows 10 Video Course Now Available
Wednesday, June 10, 2015 by Stuart Parkerson
Developers who want to get a head start on Windows 10 can now learn more about the platform in a new Microsoft Virtual Academy training course titled, “A Developer’s Guide to Windows 10,” which is now available on demand. This is video training course is designed to help developers understand the Windows 10 Universal Windows Platform. To get started building apps u...
Highlights from Day Two of Microsoft Build
Thursday, April 30, 2015 by Stuart Parkerson
Microsoft continued to announced services for the developer community on day two of of its Build conference. On a blog post Microsoft Chief Evangelist’s Steve Guggenheimer had this to say about the second day of the event, “ Kicking off Day 2 of Build today, I had the pleasure of expanding on the news and vision that Satya, Scott and Terry shared yesterday. We buil...
Highlights from Day One of Microsoft Build Developers Conference
Wednesday, April 29, 2015 by Stuart Parkerson
As you can imagine it was all about Windows 10 at the Microsoft Build Developers Conference. Ambitious in its size and scope of information, Microsoft is saying that it plans to have billion active Windows 10 devices by 2018.Highlights of the Windows 10 announcements include:- New Universal Windows Platform Bridge toolkits which enable developers to bring existing .NET,...