Madden NFL MCS 25 to be hosted on Challengermode
Thursday, August 22, 2024 by Austin Harris
Esports platform Challengermode has been selected as the platform to operate all the online competitions for the Madden NFL 25 Championship Series (MCS). With six tournaments and more than $1.7 million USD on the line, the MCS delivers elite football esports action on the virtual gridiron from August through February.
Beginning on August 14th, eligible Madden NFL 25 ...
Playground gaming integrated into Le Monde daily newspaper
Tuesday, March 26, 2024 by Freeman Lightner
kr3m is broadening its global outreach with the launch of a new, exciting project. The company's online gaming platform, "Playground," has been integrated into the digital services offered by Le Monde, the premier daily newspaper in France. This partnership represents kr3m's inaugural foray into markets beyond German-speaking countries, signaling the b...
Average NFL fans visualized by Midjourney for each team
Friday, February 16, 2024 by Richard Harris
With playoff season coming to a close, AI has delved into the world of the NFL, imagining the "average" fans of each playoff team. Online gaming site FlashPicks used the AI art program MidJourney to envision the “typical” fan for each of the eight teams from round two of the playoffs for the Super Bowl, providing a unique take on NFL culture within...
Forge beta launches to reward gamers for their achievments
Wednesday, October 25, 2023 by Freeman Lightner
Forge, the video game platform that connects and rewards gamers for their gaming achievements and ongoing play has opened to players in beta. The platform announced a $11 million seed funding round, led by Makers Fund, BITKRAFT Ventures, and Animoca Brands, with participation from Hashkey Capital, Polygon Ventures, Formless Capital, and Adaverse. Forge’s...
Most popular 2D game in America is Sonic the Hedgehog
Wednesday, September 13, 2023 by Freeman Lightner
Sonic the Hedgehog is the most popular 2D video game in America, a new study has revealed.
The research, conducted by online gaming experts Indivisible Game, analyzed Google search data to determine which 2D game is the most popular in America. After devising a list of more than 200 games, the study combined five common search terms related to 2D games to reveal the ...
In game audio ads platform Odeeo sees growth in active users
Wednesday, March 15, 2023 by Freeman Lightner
Odeeo, the global audio ads in games platform has recorded 300% year-on-year revenue and daily active user (DAU) growth in 2022, and served over a billion ads, with 10B ad opportunities created.
Odeeo connects advertisers to the world's 2.9B mobile gamers. Its record growth is driven by its technical innovation and its timely exploitation of the burgeoning audio ...
Most profitable mobile games from 2022
Monday, February 27, 2023 by Richard Harris
According to the data gathered from Statista.com, Honor of Kings was the most profitable mobile video game in 2022. The MOBA game earned $2.2 billion from in-app purchase revenue. Honor of Kings is widely popular in China, and most of its revenue is generated in the country.
Battle royale game PUBG Mobile continues to be popular in the Asian market. PUBG Mobile earne...
Online gaming connectivity solution from Edgegap
Thursday, February 9, 2023 by Richard Harris
Mathieu Duperre explains what Edge computing is, how Edgegap is helping game developers solve connectivity issues, and reduce latency and lag, plus what the limitations are for large publishers that use traditional infrastructures. Even more, he goes into depth about the findings from the 2022 Online Gaming Connectivity Report which had responses from over 2000 gamers i...
$335B gaming app market by 2030
Friday, August 26, 2022 by Brittany Hainzinger
A game engine is software that is used to generate and develop video games for personal computers, mobile phones, game consoles, and other devices. The automobile industry generates a substantial need for game engines used to develop UI and UX design. Gaming has numerous applications and is especially prevalent in academic and professional domains. The global gaming mar...
Quantum, Metaverse, NFTs and Healthcare blockchains coming in 2022
Saturday, January 8, 2022 by Richard Harris
Manjusha Madabushi is the CTO and Co-Founder of Talentica Software, the global leader in product development services for early and growth-stage technology businesses. She has mentored over 70 start-ups in building successful products across domains like FinTech, Media & Ads, EdTech, and Healthcare in a career spanning more than 3 decades. Manjusha is an avid h...
Game Developers Choice Awards at GDC 2021
Monday, August 2, 2021 by Brittany Hainzinger
Organizers of the 21st annual Game Developers Choice Awards (GDCA) have revealed the recipients of this year’s Pioneer Award and Lifetime Achievement Award. Tom Fulp, creator of Newgrounds and trailblazer of the Macromedia Flash games that helped define a generation of indie developers, will receive the Pioneer Award, while influential game designer with 28 years ...
Escape the app launches live-gaming experience
Wednesday, July 22, 2020 by Brittany Hainzinger
A virtual reality-powered live video experience which allows gamers to participate in real escape rooms from anywhere in the world, will go live with its Kickstarter campaign to help the experience industry weather COVID-19 shutdowns.
Escape the App is an innovative mobile app which enhances the experience of playing real life escape rooms and virtual escape gam...
Maker of CryptoFight lands investment from gaming pioneer Calvin Ayre
Monday, May 20, 2019 by Brittany Hainzinger
Kronoverse Corp. has secured a lead investment in its seed round from Calvin Ayre, online gaming entrepreneur, and founder of Ayre Group and CoinGeek. The investment comes on the heels of Kronoverse’s groundbreaking announcement last month that it will use the Bitcoin SV [BSV] blockchain to power CryptoFights’ game networking layer. Ayre is a key backer of B...
The most popular gaming platform, and why cloud gaming sucks
Friday, March 22, 2019 by Richard Harris
Gamers spend an average of 7 hours, 7 mins each week playing (up 19% from last year), and cloud is the next frontier for video games it seems, with major tech players like Microsoft and Google teasing their cloud gaming launches at GDC 19. But getting gamers on board with these new services will require developers to create interactive games that don’t frustr...
What game developers can learn from Fortnite's rise
Friday, December 28, 2018 by Richard Harris
Fortnite took over the video game world in 2018 and reached over $1 billion in sales, reaching every gaming fan with experiences on all the major consoles, mobile operating systems and even streaming platforms like Twitch. However, Fortnite seems to have reached a plateau with a recent study by StreamElements revealing viewership of the game has steadily declined since ...
GDC 2018 breaks attendance records
Monday, April 2, 2018 by Richard Harris
The 2018 Game Developers Conference (GDC) ended after a week of networking, learning and inspiration. This year, the event saw a record attendance of 28,000 industry professionals at San Francisco’s Moscone Convention Center from March 19-23. GDC and VRDC will be returning to the Moscone Convention Center on Monday, March 18 to Friday, March 22, 2019. The call for submi...
For gaming companies data unification is critical
Monday, March 19, 2018 by Dan Schoenbaum
When it comes to understanding the entirety of player behavior, one thing that often gets in the way is data fragmentation. Gaming companies often have customer data stored across multiple systems, platforms, and software, resulting in a “siloed” model that fails to create a complete picture of the player journey.The good news is that behavioral analytics technology is ...
Third Party Interface standards released by GSA
Monday, March 12, 2018 by Austin Harris
The Gaming Standards Association (GSA) has created a new specification, the TPI (Third-Party Interface) Standard, streamlining Remote Gaming Servers to iGaming platform interfaces, and breaking down barriers to entry for more game content suppliers.From a highly technical perspective, GSA’s TPI Standard is based on JSON, HTTP/REST, and WebSocket technology. It describes...
888 Poker: a new app for a new era
Friday, October 20, 2017 by Richard Harris
After a long time where mobile apps were the only option for real-money online gamblers with an Android device, Google have finally allowed gambling apps to be downloaded from the Google Play Store. This has opened up online casino gaming and poker to a huge new chunk of the internet population and provided a new, supported native app for existing gamblers on Android. O...
Place your bets with some of these betting apps from the UK
Tuesday, May 16, 2017 by Richard Harris
A fully regulated and well-organized betting landscape in the UK has allowed betting operators to flourish and make important steps forward towards keeping up with the advancing mobile technology. One particular way which stands as the most prominent example and testament to UK sport betting dominance in recent years is via fully-fledged betting apps or mobile sites. UK...
The Mega Moolah online casino game phenomenon grows
Saturday, March 25, 2017 by Austin Harris
Casino lovers say that slot fruit machines are some of the funnest games to play at a casino. The flashing lights, the spinning symbols, the colors, and the noises - are all part of the allure. They are some of the most popular gambling games around, and whether you like to play them online, or in person, you are always guaranteed fruitful success, juicy jackpots, and e...
Five women who are destroying gender stereotypes in the gaming world
Sunday, November 13, 2016 by Richard Harris
The online gaming industry has largely been dominated by men as there were very few women playing the game competitively. Today, all that has changed with the entry of women in the gaming arena who have been open to experimenting with all forms of gaming. New research shows that women prefer to play online slots machines games. We take a look at the top five w...
What OtherLevels Says Can Boost Engagement and Retention of Your Software
Thursday, September 22, 2016 by Richard Harris
Marketers across virtually every industry in 2016 understand that multichannel messaging is important. But not all solutions are created equal... and neither are the needs of various sectors.The more closely a brand or platform interacts with its end user, the more targeted, intelligent, and data-driven the functionalities of its marketing solutions should be....
President of 360 Games Alex Xu Discusses Chinese Game Publishing Opportunities
Wednesday, June 15, 2016 by Richard Harris
To learn more about the growing Chinese gaming market and the opportunity China presents for game developers, we spoke with Alex Xu is president of 360 Games. The company is a leading Chinese game platform and publisher which recently released initiatives to attract global game developers to China, including the formation of the SUPER360° Strategy, a mobile ad revenue r...
Today's Gamers Playing Shorter Sessions Than Previous Generations
Monday, August 24, 2015 by Richard Harris
The IEEE has released data which shows today’s gamers play shorter sessions than previous years based on input from gamers across the globe who were invited to view and participate in a interactive timeline launched on Facebook from June 11 – July 13.IEEE is the world's largest professional association dedicated to advancing technological innovation and excellence...
Why DDoS Attacks Have Doubled in the past Year
Saturday, August 22, 2015 by Stuart Parkerson
Akamai Technologies has released its Q2 2015 State of the Internet – Security Report. This quarter’s report, which provides analysis and insight into the global cloud security threat landscape. Most notably, the data show the threat posed by distributed denial of service (DDoS) and web application attacks continues to grow each quarter.John Summers, vice president, Clou...
Interview with Alexander Vashchenko, President of Production at Game Insight
Tuesday, April 29, 2014 by Richard Harris
Alexander Vashchenko is President of Production at Game Insight which has offices in Moscow and San Francisco and consists of 15 development studios spread out across Eastern Europe. While working in the game industry, Alexander has launched a number of financially successful products, such Legend: Legacy of the Dragons and Juggernaut, which garnered mill...
Mobile Gaming Apps Ripe for Cyber Attacks
Monday, March 17, 2014 by Richard Harris
One thing is universal, criminals chase the money and with billions in online and mobile gaming you can be sure that cyber thieves are busy figuring out ways to get their hands on a piece of the pie.That’s why one of this week’s Game Developer’s Conference (GDC) presentations that caught our eye is a presentation by Peak 10 and Curse to explore new models for scaling, s...
Opera Mobile Store triples the number of apps, monthly visitors grow 63 percent
Thursday, October 24, 2013 by Richard Harris
Cross-platform mobile app store now serves 140,000 apps to 75M monthly visitors San Mateo, Calif. - October 24, 2013 - The Opera Mobile Store, the fifth-largest mobile app store in the world, today announced that it has tripled the size of the store in the last 12 months, currently offering more than 140,000 apps. The Opera Mobile Store provides more than 75 million mon...
Weekly Roundup: Apple Developer Outage, Jellybean 4.3, Amazon and Windows Phone, Unity and Blackberry 10, and GDC 2014
Saturday, July 27, 2013 by Richard Harris
From the Editors DeskThis weekend is the last weekend before the August issue release and there has been no shortage of news to cover! From the Apple outage, to the Android 4.3 Jellybean update this week has been one for the books! We won't be publishing a podcast this week, while put all of our efforts towards putting the finishing touches on the August issue, but we'l...
GDC Europe 2013 to Include Content on Mobile Online Gaming Development
Monday, July 22, 2013 by Richard Harris
GDC Europe 2013 organizers have announced a collection of industry presentations featuring an entire day boot camp covering Google Play Game Services, Cloud, and Mobile App Analytics as well as Havok sessions on its 3D game engine for mobile.
The boot camp is held during the three-day conference to be held August 19th-21st in Cologne, Germany. The event precedes the Ga...