Mesmerizing Titanic virtual reality game coming to PlayStation
Wednesday, December 26, 2018 by Richard Harris
Titanic VR is launching on Playstation (PSVR). The highly realistic game’s graphics and characterization are based on real-life people who were on the ship. The game's developer, Immersive VR Education (IVRE), created 800 characters, while also providing various facts on-screen about the RMS Titanic and its sinking.
The sinking of the Titanic is ...
A designer's guide to mobile AR and VR
Thursday, August 16, 2018 by Paul Reynolds
When most people think of 3D user experiences, their mind goes straight to headsets - Oculus Rift for VR, for example, and Hololens for AR. But for designers and developers, that mindset changed dramatically last summer when Google and Apple released their mobile AR platforms - ARCore and ARKit, respectively. Almost overnight, these platforms swung the center of gravity...
9.7M developers use JavaScript
Monday, April 9, 2018 by Richard Harris
SlashData announces the release of the State of the Developer Nation Report 14th Edition, based on the results of the bi-annual Developer Economics survey, which reached 21,700+ developers from 169 countries in 9 areas of involvement in November-December 2017.State of the Developer Nation Report report focuses on 4 major themes, each with its own visualization:For the f...
Take the Scifi developer survey and win a $200 Amazon voucher
Friday, June 9, 2017 by Mark Wilcox
We are excited to present you with the Developer Economics Q3 2017 survey, run by VisionMobile! This is their 13th developer survey, focusing on tools, training and career development. The survey has an annual reach of more than 40,000 developers around the world, so it is a chance for you to contribute to the global developer community. The survey includes r...
What VR developers need to know when creating educational apps
Thursday, May 25, 2017 by Baptiste Grève
From dissecting frogs without the guilty consciousnesses, taking a history class in ancient Rome, or swimming with marine animals in the Galapagos islands, VR is offering modern students a more authentic and immersive learning experience, in which they can interact with dimensional environments and place themselves in different times and locations.While the initial hype...
GDC says HTC Vive outpaces Oculus Rift as the most popular VR - AR platform
Thursday, January 12, 2017 by Austin Harris
The Game Developers Conference (GDC) has released the results of the fifth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2017 this February. Here are some of the many learnings from the survey of more than 4,500 game developers who have attended GDC in the last three years.Game Makers are feeling optim...
The VR emersion trailer of your dreams
Friday, December 23, 2016 by Austin Harris
Jeff Hake, founder and Chief Executive Officer of JNT Company in Manhattan, Kansas has built a Virtual Reality InMotion simulator.Hake relocated to Manhattan in 2006 and began his career as a Networking Systems Analyst with Morgan Keegan and then with Kansas State University before founding JNT. The company first started as a side project in February of 2008 but by Sept...
Strategy Analytics releases VR Apps Data Nov 2016
Tuesday, December 13, 2016 by Richard Harris
Strategy Analytics tracks the apps available across the dedicated VR app stores for Samsung GearVR, Oculus Rift, and the VR apps available on Steam. Data collected from the storefronts at the end of November 2016 was analyzed in the report "VR Apps Data Nov 2016: Games and Education Top App Categories in VR App Stores." Unsurprising, games is the top apps category acros...
Chance Glasco and Lily Snyder from Doghead Simulations talk all things VR
Tuesday, October 11, 2016 by Richard Harris
This week the largest gathering of digital creators will come together in Orlando, Florida for OrlandoiX to highlight the latest in innovative technologies and immersive digital experiences. OrlandoiX is an interactive festival that serves as a catalyst for digital innovation and creativity for both established and emerging players in the technology industry. ...
VR Developer Nanodegree Program From Udacity Launches
Friday, September 30, 2016 by Richard Harris
Udacity just announced a new VR Developer Nanodegree program where content creators in this space enjoy an unmatched amount of freedom to build out new ideas and applications. As a student in their new program, you will learn to design and engineer compelling immersive experiences, and discover how hardware and software combine to make these experiences possible. T...
Mopria Alliance Announces App Challenge for Android App Developers
Friday, July 29, 2016 by Stuart Parkerson
The Mopria Alliance is reaching out to Android app developers with a new app competition. Co-sponsored by BeMyApp, the Mopria PRINTanomics Android App Challenge offers an online challenge designed to recognize the most innovative Android apps with mobile printing capabilities. You can register or learn more about the contest at http://appsthatprint.bemyapp.comPRINT...
Autodesk Adds New VR and 3D Animation Functionality for Game Development
Wednesday, July 27, 2016 by Richard Harris
Autodesk has released the latest version of its Autodesk Maya LT 20173D animation and modeling software for indie game developers. The company has also released Autodesk Stingray 1.4, offering updates to the 3D game engine and real-time rendering solution.Autodesk says that one of the most significant features added to the Maya LT platform is the time editor, a new tool...
Make School Summer Developer Training Includes VR and Gaming
Tuesday, May 10, 2016 by Stuart Parkerson
The Make School Summer Academy located in San Francisco is offering a Summer Academy series designed to teach product development in four tracks areas: Intro to Swift Development, Gaming Development, VR Development and iOS App Development.The deadline to apply is May 15 and pricing for each Academy varies by track. Tuition assistance is available. Here is an overview of...
TVU VR Offers and IP and CellularBased Live VR Transmission Platform
Monday, April 11, 2016 by Richard Harris
TVU Networks has introduced TVU VR, an IP and cellular-based live virtual reality transmission solution. By incorporating TVU’s Inverse StatMux Plus (IS+) technology, TVU VR can stream live VR content from anywhere, even in a moving environment like a car or train.TVU VR delivers an ultra-high definition, full frame rate and live 360-degree fully immersive video to any ...
GDC 2016 Industry Survey Shows 16 Percent of Developers Working on VR
Wednesday, January 27, 2016 by Richard Harris
Game developers are continuing to embrace the potential of virtual reality (VR) gaming as a recent survey shows that the development of VR titles has more than doubled among surveyed developers with 16 percent currently developing for VR, up from the 7 percent of developers said they were working on VR projects in last year’s survey.The survey, State of the Industry Sur...
Developers Can Make VR Web Apps With AltspaceVR's New SDK
Tuesday, September 22, 2015 by Stuart Parkerson
AltspaceVR’s new Software Development Kit (SDK) provides the ability to create holographic, multi-user web apps and experiences for virtual reality.The SDK allows developers to create VR experiences by converting existing 3D websites or create brand new experiences using Three.js and other JavaScript libraries to create a variety of content that can be experienced with ...
Unity 5.2 Offers More VR and Ad Monetization Options
Monday, September 21, 2015 by Richard Harris
The release of Unity 5.2 offers a number of new improvements, including updates to Unity’s ad network and new functionality with the introduction of the Services Window which provides in-editor access to Unity Ads, Unity Analytics, Unity Cloud Build and Unity Multiplayer with no need to integrate a single SDK.With Unity Cloud Build developers receive a streamlined game ...
Telerik Survey Shows Over Half of Developers Have Never Built an App
Tuesday, September 1, 2015 by Stuart Parkerson
Telerik, a subsidiary of the software company Progress, has released the findings from its latest Telerik State of Mobile Development report which surveyed 3,000 IT professionals and developers to assess the adoption, trends and perceptions around mobile development.One of the most interesting revelations from the survey was the fact that that 57% of the developers that...
Autodesk Releases New Stingray 3D Game Engine
Monday, August 10, 2015 by Richard Harris
Game developers will be able to take a test drive of Autodesk’s new Stingray game engine beginning on August 19, 2015.The new game engine is built on the Bitsquid engine, which Autodesk purchased in 2014, offering a new platform for making 3D games. The engine supports a number of industry-standard game development workflows and includes connectivity to Autodesk’s 3D an...
Unity 5.1 Release Includes Native Oculus Rift Deployment
Friday, June 19, 2015 by Richard Harris
Unity Technologies has released Unity 5.1, bringing game developers a unified development experience for Virtual Reality platforms including Oculus Rift and updated multiplayer networking solutions.With Unity 5.1 the company has added a optimized rendering pipeline for VR and AR devices. Native Oculus Rift deployment is now available and native support for other platfor...
Praevidi Launches VR Turris Seat Offers 360 Degree Experience
Monday, May 25, 2015 by Richard Harris
Praevidi has launched a Kickstarter campaign for its new Turris rotating seat which integrates a PC built with orientation and pivot movement sensors plus rotational power and data connections. Unlike traditional chairs, users sit in a straddled position to retain balance and freely rotate. A fully configured Turris offers infinite rotation and zero tangle deliveri...
Oculus Rift Targets Shipments to Consumers for First Quarter 2016
Wednesday, May 13, 2015 by Richard Harris
Oculus Rift has announced that it will be shipping to consumers in Q1 2016, with pre-orders coming later this year. The company plans to be the first true virtual reality platform that delivers compelling content, a full ecosystem, and fully-integrated hardware/software tech stack designed specifically for virtual reality. The company says that the next several wee...
Visual Studio Now Supports Game Development for Unity 5, Epic Unreal 4 and Cocos2d
Friday, April 24, 2015 by Richard Harris
Microsoft is moving to expand its impact in the game development industry with the announcement that Visual Studio support for Unity, Epic Unreal, and Chukong Technologies’ Cocos2d.Game developers will now be able to utilize the Visual Studio IDE to develop games with these platforms as each of the gaming engines' installers will now offer the ability to co-install Visu...
Widerun Virtual Reality Bike Trainer Woos VR Developers
Monday, March 23, 2015 by Stuart Parkerson
Widerun is a smart bike trainer connecting users to virtual reality head mounted displays. Hosting a current Kickstarter campaign, Widerun is launching with support for both the Oculus RIFT and mobile VR display systems. Widerun launched on March 18th, reaching 20% of the goal in the first 24 hours, making it to a Kickstarter Staff Pick. The Kickstarter goal is set to £...
Unity to Include Add on Support for Oculus Rift in the Unity Game Platform
Wednesday, September 24, 2014 by Stuart Parkerson
Unity has announced that developers using the free version of Unity or Unity Pro will able to create VR experiences for the Oculus Rift and the Oculus VR Store for free.Unity is working with Oculus to create an official add-on supporting the Oculus Rift in Unity. The Oculus add-on will include stereo imaging optimizations, 3D audio support, deeper Unity editor integrati...
Mobile Developers Can Put on Their Boogie shoes With Boogio Wearable SDK for Footware
Tuesday, September 2, 2014 by Richard Harris
Boogio is a recent startup that plans on turning any shoe into a smart shoe. For developers who want to get involved, the company is offering preorders of the Boogio Beta developer kits priced $189.00 USD. Boogio is promoting its new platform as the world's first wearable device that can sense gravitational forces, inner balance, and 3D movement of the feet in real...
Oculus VR Gaming DK2s Now Shipping, New 0.4.0 SDK Beta Also Released
Monday, July 28, 2014 by Stuart Parkerson
Oculus has announced that DK2, the latest development kit for the Oculus Rift, is now available. DK2s have started shipping out to developers in the Americas, Europe, Africa, and Asia, and the company expects to have over 9,000 DK2s in developers’ hands by the end of the first week of August. The company reports they are working out a minor snag for Oceanic cu...
Epic Releases Unreal Engine 4.3 for Game Development with Over 500 Enhancements
Monday, July 21, 2014 by Richard Harris
Epic released the latest update to Unreal Engine, Unreal Engine 4.3, which integrates a wide range of enhancements and new features for subscribers. Since launching in March at GDC with its monthly subscription model, Unreal Engine 4 has seen a continual stream of improvements, with over 500 coming in the 4.3 update alone.The 4.3 update brings greatly improved...
IoT meets VR: The Next Concern Over Mobile Privacy
Wednesday, April 23, 2014 by Adam Grant
In the beginning of this year at the Consumer Electronics Show in Las Vegas, it seemed as if every sponsor and vendor was introducing a product that demonstrated a deep commitment to mobile technology and its interaction with the “Internet of Things.” Clearly, 2014 appeared to be the year mobile technology would move from a consumer’s interaction only with th...
Facebook to Acquire Oculus VR to Maybe One Day Make Facebook Meetups More Real!
Tuesday, March 25, 2014 by Richard Harris
Oculus was started with a vision of delivering incredible, affordable, and ubiquitous consumer virtual reality to the world. They have come a long way in the last 18 months: from foam core prototypes built in a garage to an incredible community of active and talented developers with more than 75,000 development kits ordered. In the process, they've defined what consumer...
Virtual Reality Seems to Be Dominating the Game Developers Conference as Players Big and Small Launch Products
Thursday, March 20, 2014 by Stuart Parkerson
Is the Game Developers Conference turning into Mardis Gras? If you haven’t been to New Orleans for the event (if you were there a couple of weeks ago, you still are probably getting over it) you are missing a spectacle. Each year it seems people are getting more and more outrageous in terms of their attire (that’s putting it mildly).It seems that “anything goes” ac...