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APAC 5G expansion to fuel 347B mobile market by 2030
Tuesday, April 21, 2026 by Trey Abbe
The Asia Pacific mobile communications market is on track to exceed 347.3 billion US dollars in annual revenue by 2030, rising from an estimated 310.6 billion US dollars in 2025. This equates to a compound annual growth rate of about 2.3 percent, supported by steady subscriber additions and the accelerating shift to fifth generation networks. As operators extend coverag...
Clean architecture development for mobile
Tuesday, August 26, 2025 by Austin Harris
According to Netguru, consumer spending on mobile applications is projected to reach $288 billion in 2025, growing to approximately $626.4 billion by 2030. In such a highly competitive and fast-paced environment - particularly in regulated industries like fintech, healthcare, and insurance - architectural mistakes are costly. They result not only in bugs and technical d...
Open source Mixed Reality (MR) application for Microsoft HoloLens
Tuesday, September 3, 2019 by Austin Harris
The President of Feel Physics developed an open-source Mixed Reality (MR) application for Microsoft HoloLens.The interactive app helps students to visualize and intuitively understand the magnetic field.
With a Microsoft HoloLens headset on, the app visualizes the magnetic field in 2D or 3D by showing a red-blue bar magnet through the center of compasses needles. Stu...
Using eye tracking for UX design and testing
Friday, January 18, 2019 by Richard Harris
For UX designers working in fast-paced, agile environments, it is often difficult to make quick, informed design decisions. Many user testing tools and methods help to reveal the "what" behind user actions but fail to reveal the "why", subjecting decisions to opinion and bias. This makes it difficult to keep stakeholders and members of the desig...
Here's why AR is not ready for industrial use
Monday, November 19, 2018 by Austin Harris
Retriever Communications announced the results of a study it commissioned with the University of Technology, Sydney (UTS) sharing deeper insight into the design of industrial-grade augmented reality (AR) software and hardware.
The goal of the study was to identify heuristics that will aid designers and developers in the creation of hands-free technologies for field s...
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