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Developer news items we found relating to game design

19 results
Drag and drop game creator studio GameMaker updates to version 2

Drag and drop game creator studio GameMaker updates to version 2

Wednesday, May 24, 2017 by

YoYo Games’ recently launched cross-platform 2D game engine, GameMaker Studio 2, is now available in a convenient education package specifically for schools and their students. Any approved university or school affiliate will now have access to a free trial version with zero time restrictions/commitments and a simple option to upgrade to the full version. Educational in...
HacknPlan 1.0 game developer project management tool launches

HacknPlan 1.0 game developer project management tool launches

Monday, April 03, 2017 by

HacknPlan is a collaborative project management tool tailored for game developers and producers. With HacknPlan, teams can create tasks and assign them to members, set up milestones and deadlines, create game design documentation, track the progress and generate metrics and statistics to evaluate the performance of the team. This way, game developers can avoid or minimi...
A Peek Inside Ireland's Largest Games Developer, DIGIT Game Studios

A Peek Inside Ireland's Largest Games Developer, DIGIT Game Studios

Friday, September 30, 2016 by

DIGIT started in 2012 and based it in Dublin, Ireland. Not the usual gaming capital, however it's had a great impact on the company today. Their focus is on building strategy games for mobile and browser. They spent the first couple of years of the company's life focused on the underlying technology and believe they are probably the most advanced GaaS (Games as a Servic...
Leveraging Mobile Gameplay Analytics and User Psychology For Retention

Leveraging Mobile Gameplay Analytics and User Psychology For Retention

Friday, March 25, 2016 by

Ever since Apple introduced its App Store in 2008, game developers have been lining up for their share of the now almost $50 billion dollar industry. However, designing games that stand out from the rest of the crowd can be extremely difficult and is now just as much art as it science. With over 2,000 new apps being added to the App Store and Google Play daily, dev...
Engineering is the Top Job Need for the Gaming Industry

Engineering is the Top Job Need for the Gaming Industry

Monday, March 14, 2016 by

In a recent study on the hiring needs for the gaming industry, SmartRecruiters found that engineering dominates as the top job function sought after in the gaming sector, with engineering representing 36 percent of all gaming jobs posted, followed by design at 17 percent. Here’s how the top functions ranked in the study:1. Engineering2. Design3. Art/Creative4. Educ...
First Wave of Unity Games Published for Apple TV

First Wave of Unity Games Published for Apple TV

Monday, November 02, 2015 by

The first wave of games built for Apple TV using the Unity for Apple TV platform have been released. Unity has been working under a closed alpha to work the kinks out of the Unity for Apple TV platform, treating it as a separate platform, rather than an extension of the iOS platform due to the differences on how content is presented, consumed and interacted.The publishe...
Epic Games Announces Educational Recipients for Unreal Dev Grants Program

Epic Games Announces Educational Recipients for Unreal Dev Grants Program

Thursday, September 10, 2015 by

Epic Games has announced the first round of the academic and educational category recipients of its Unreal Dev Grants, a $5 million program Epic launched earlier this year to provide funding to developers of promising early-stage projects. The academic and educational category provides grants for class projects, engine extensions, curricula, tutorials, or any other...
Open Source Virtual Reality Platform now Supports Android

Open Source Virtual Reality Platform now Supports Android

Wednesday, July 08, 2015 by

The Open Source Virtual Reality (OSVR), an organization working towards an open standard for virtual reality devices, has announced that OSVR software now accommodates Android devices, adding to existing distribution for Windows and Linux.To demonstrate the Android support for mobile VR enabling cross compatibility between hardware and mobile content integrated with OSV...
NASSCOM Game Developer Conference 2015 Comes to India in November

NASSCOM Game Developer Conference 2015 Comes to India in November

Thursday, June 25, 2015 by

The National Association of Software and Services Companies (NGDC) will hold its annual game development conference from November 5th - 7th in Pune, India. The three day NASSCOM Game Developer Conference 2015 showcases the creative talent and upcoming industry trends in interactive entertainment in India. The NGDC has opened its call for speakers and is now providing ea...
The Smurfs Games App Drives Budge Studios Past 100 Million Downloads

The Smurfs Games App Drives Budge Studios Past 100 Million Downloads

Wednesday, May 13, 2015 by

Budge Studios, a Canadian based children’s app publisher, has announced that it has reached the 100 million app downloads threshold. The 100 millionth download came just after the launch of The Smurfs Games, a sports themed app. Other apps released by Budge Studios include Thomas & Friends, Barbie, and Strawberry Shortcake. Budge Studios began publishing apps i...
MAXON to Provide Instruction for Game Developers on Incorporating 3D Models and at GDC

MAXON to Provide Instruction for Game Developers on Incorporating 3D Models and at GDC

Thursday, February 26, 2015 by

MAXON, a provider of professional 3D modeling, painting, animation and rendering solutions, will be hosting a number of presentations at GDC including instruction on incorporating 3D models, animation and environments into game development pipelines. Demos will highlight the connectivity between MAXON’s Cinema 4D software solution with many of today’s game developm...
SWSX Interactive Gaming Expo March 13 thru 15

SWSX Interactive Gaming Expo March 13 thru 15

Thursday, February 26, 2015 by

If a week long GDC gaming throwdown does not provide enough of the gaming industry for you, you can still you’re your gaming juices going as game developers, manufacturers and others in the gaming community converge on the SWSX Gaming Expo which offers a diverse range of events combining elements of geek culture with the cross-console video game world all packaged toget...
New Windows and Windows Phone Store App Dev Contest

New Windows and Windows Phone Store App Dev Contest

Tuesday, February 10, 2015 by

The Windows and Windows Phone Store app developer program has launched a new game developer contest running through March 20 offering $28,000 in prizes including a top prize of $10,000. Contest winners will be announced on or before May 11.Developers can submit games made with any technology. You can submit original games or port existing published games (from an altern...
Warren Robinett, Veteran Programmer To Discuss Creating Adventure At GDC 2015

Warren Robinett, Veteran Programmer To Discuss Creating Adventure At GDC 2015

Monday, January 12, 2015 by

Warren Robinett, the veteran programmer, designer and The Learning Company founder, will discuss his experience developing the landmark Atari 2600 title, Adventure hit game at the upcoming Game Developers Conference (GDC) 2015.The implementation of "Adventure" will be discussed at this year's Game Developers Conference (GDC) 2015, being held March 2-6 at the M...
An Artist Transitions from Console to Mobile Games: Lessons Learned

An Artist Transitions from Console to Mobile Games: Lessons Learned

Friday, August 22, 2014 by

Before joining Kiwi Inc., I spent the first five years of my career working on AAA console games. In more than two years since I’ve been with Kiwi, I have learned a lot about the differences between each platform. Previous experiences with projects like Call of Duty: Black Ops 2 were instrumental to helping me gain a bearing in the games industry, but ultimately offered...
Interview with Alexander Vashchenko, President of Production at Game Insight

Interview with Alexander Vashchenko, President of Production at Game Insight

Tuesday, April 29, 2014 by

Alexander Vashchenko is President of Production at Game Insight which has offices in Moscow and San Francisco and consists of 15 development studios spread out across Eastern Europe. While working in the game industry, Alexander has launched a number of financially successful products, such Legend: Legacy of the Dragons and Juggernaut, which garnered mill...
How Javascript and HTML5 Make the Perfect Mix To Develop Your Next Game

How Javascript and HTML5 Make the Perfect Mix To Develop Your Next Game

Friday, March 28, 2014 by

Last year we had the opportunity to create a series of five mahjong link games (a variation on the standard) in HTML5 for Spil Games. The first game we built was Dream Pet Link. Given that we were tasked with building four additional games with the same mechanic but different themes, we knew we’d be able to reuse much of the same code. We could just write the first game...
Unity 3D Asset Store Launches Beta Sample Assets Package for Game Developers

Unity 3D Asset Store Launches Beta Sample Assets Package for Game Developers

Friday, January 31, 2014 by

Unity has launched the beta version of a new sample assets package. In addition to providing new code, Unity is also changing the name “Standard Assets” to “Sample Assets” to better reflects their purpose, which is to provide a collection of examples that can be used out-of-the-box, picked apart or expanded upon.Unity is also working to improve the delivery me...
If Apple ran the video game business, this is what is would look like.

If Apple ran the video game business, this is what is would look like.

Thursday, November 29, 2012 by

A CNN report claims that tablet computers are the future of the video games industry, and given Apple's stronghold over the tablet industry that means the iPad (for the foreseeable future) is going to be the future of gaming. Not just handheld gaming, mind – all gaming.If this comes to pass – and it's requiring something of a mental leap from ourselves – ...

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