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Developer news items we found relating to shader

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AI-gaming-GPU-series-GeForce-RTX-40-SUPER-by-NVIDIA

AI gaming GPU series GeForce RTX 40 SUPER by NVIDIA


Tuesday, January 16, 2024 by

NVIDIA announced the GeForce RTX 40 SUPER Series family of GPUs - including the GeForce RTX 4080 SUPER, GeForce RTX 4070 Ti SUPER, and GeForce RTX 4070 SUPER - which supercharge the latest games and form the core of AI-powered PCs. This latest iteration of NVIDIA Ada Lovelace architecture-based GPUs delivers up to 52 shader TFLOPS, 121 RT TFLOPS, and 8...


Unity-2019.1-gets-over-300-improvements

Unity 2019.1 gets over 300 improvements


Thursday, April 18, 2019 by

Fresh off the heels of a successful and exciting (as always) Game Developers Conference (GDC 2019), Unity Technologies launch Unity 2019.1. Unity 2019.1 includes almost 300 new features and improvements, including powerful, production-ready versions of the Lightweight Render Pipeline, the Burst Compiler, and the Shader Graph, which is helping creators and teams of all s...


Unity-2018.1-has-the-biggest-upgrades-since-the-start-of-the-company

Unity 2018.1 has the biggest upgrades since the start of the company


Thursday, May 3, 2018 by

Unity Technologies announced that Unity 2018.1 is now available. Unity 2018.1 is a major upgrade which introduces the start of several innovations, including the Scriptable Render Pipelines and the C# Job System, which make it easier and faster to achieve beautiful graphics and high-end performance.“With Unity 2018.1 we are introducing one of the largest upgrades in the...


NeoFur-is-now-available-for-the-Unity-game-engine

NeoFur is now available for the Unity game engine


Saturday, December 3, 2016 by

Neoglyphic Entertainment, a story company building advanced entertainment technologies, announced the release of its award-winning 3D graphics technology NeoFur for the Unity game development platform. Previously available only on Unreal Engine 4 and in closed beta for Unity, NeoFur is an easy-to-use, in-editor tool that simplifies the creative process for developers. T...


Android-N-Developer-Preview-2-Includes-New-Vulkan-3D-Rendering-API

Android N Developer Preview 2 Includes New Vulkan 3D Rendering API


Tuesday, April 26, 2016 by

Among the top new features of the recently released Android N Developer Preview 2 is Vulkan, a new 3D rendering API which Google helped to create as a member of the Khronos Group.  Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile ...


NVIDIA-Tegra-Android-Development-Pack-Now-AndroidWorks-Development-Platform-for-All-Android-Devices

NVIDIA Tegra Android Development Pack Now AndroidWorks Development Platform for All Android Devices


Wednesday, June 10, 2015 by

Formerly known as Tegra Android Development Pack, NVIDIA AndroidWorks 1R1 provides a full suite of native application development tools for Android - now available for all Android platforms.This release includes support for NVIDIA Tegra X1 processor with NVIDIA Maxwell PC graphics architecture in the all-new NVIDIA SHIELD; providing the latest Android NDK and NDK64 r10d...


New-Release-of-Intel-Graphics-Performance-Analyzers-Supports-Windows-and-Android

New Release of Intel Graphics Performance Analyzers Supports Windows and Android


Wednesday, April 22, 2015 by

Intel has released the latest version (Release 1 2015) of its Graphics Performance Analyzers (GPA) which offers an analysis and optimization tool for Windows targets - including Intel Atom processors - from a Windows host. It also supports the latest generations of Intel Core and Intel Atom processors for applications developed for Windows or Android.Intel GPA provides ...


Khronos-Group-Introduces-New-Vulkan-Hardware-Driver-API-and-SPIR-V-Intermediate-Language-Shared-by-Vulkan-and-OpenCL-2.1

Khronos Group Introduces New Vulkan Hardware Driver API and SPIR V Intermediate Language Shared by Vulkan and OpenCL 2.1


Wednesday, March 4, 2015 by

The Khronos Group, an open consortium of hardware and software companies, has released the technical previews of the new Vulkan open standard API for high-efficiency access to graphics and compute on modern GPUs that are used in a wide variety of devices.The new introduction is a ground-up design, previously referred to as the Next Generation OpenGL Initiative, that pro...


Imagination-Technologies-Releases-PowerVR-SDK-v3.4-Including-Support-for-Android-5.0-and-WebGL

Imagination Technologies Releases PowerVR SDK v3.4 Including Support for Android 5.0 and WebGL


Thursday, October 23, 2014 by

The PowerVR SDK v3.4 is the latest release of Imagination Technologies software development kit which offers a full range of licensable multimedia technologies across the areas of graphics, ray tracing, video and vision.Key features of this release include the addition of the latest compilers for PowerVR Series6 (FP16 and FP32) and Series6XT GPUs to PVRShaderEditor, pro...


iOS-8-to-Offer-App-Developers-More-than-4,000-New-APIS,-Plus-a-Host-of-Other-Goodies

iOS 8 to Offer App Developers More than 4,000 New APIS, Plus a Host of Other Goodies


Monday, June 2, 2014 by

Its official, iOS 8 is on its way and the beta version of the operating system is now available for developers to play with. Announced at WWDC, iOS 8, OS X Yosemite, and the new programming language, Swift (available in Xcode 6), were all big news. This article concentrates on iOS 8, which will be available this fall as a free software update for users.iOS 8 lets develo...


The-Foundry-Releases-MODO-801-for-Game-Designers

The Foundry Releases MODO 801 for Game Designers


Monday, April 28, 2014 by

The Foundry has released MODO 801 providing new, innovative and significantly enhanced 3D content workflows. In MODO 801, nearly every element of the end-to-end 3D workflow has been improved upon and tweaked in response to extensive customer feedback. MODO 801 offers workflows for design ideation, game content creation, character animation, and producing ...


Khronos-Releases-OpenGL-ES-3.1-Specification

Khronos Releases OpenGL ES 3.1 Specification


Monday, March 17, 2014 by

The Khronos Group has announced the release of the OpenGL ES 3.1 specification, bringing new functionality to its royalty-free 3D graphics API that is used on nearly all of the world’s mobile devices. OpenGL ES 3.1 provides access to state-of-the-art graphics processing unit (GPU) functionality with portability across mobile and embedded operating systems and ...


Leadwerks-Gaming-SDK-Arrives-on-Steam-

Leadwerks Gaming SDK Arrives on Steam


Tuesday, January 7, 2014 by

Leadwerks Game Engine: Indie Edition is a powerful and easy-to-use game engine for building any kind of 3D game. With a rapid development pipeline, Lua script integration, and available learning materials, Leadwerks is the perfect way to make 3D games that look and feel amazing. Read more for the full scoop. Key Features Learn to Make Your Own Royalty-Free Games Leadw...