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Developer news items we found relating to vr experience

28 results
Advantages-of-5G-for-the-mobile-app-development-industry

Advantages of 5G for the mobile app development industry


Tuesday, November 5, 2024 by

In an era where the internet is integral to our daily lives, from finding the nearest grocery store to having those groceries delivered to our doorstep, the role of mobile applications is more crucial than ever. With the advent of 5G technology, the mobile app development industry stands on the brink of a transformative period. This new generation of wireless technology...


Will-The-Metaverse-bubble-will-burst

Will The Metaverse bubble will burst


Monday, May 9, 2022 by

"The meta-bubble is set to burst, with a bang. There are an astonishing 160 companies currently building their own metaverses. This is an unbelievable amount of time and money pouring into unchartered territory," says Tim Frost, founder, and CEO of Yield App. "The metaverse looks set to be the next big stage on which we will see crippling los...


Immersive-AR-and-VR-experiences-from-NextNav

Immersive AR and VR experiences from NextNav


Tuesday, March 1, 2022 by

NextNav announced they have partnered with echo3D. Through this partnership, NextNav’s vertical location service, Pinnacle, will provide echo3D developers with the crucial 3D location data needed to build immersive AR and VR content built on top of the physical world. Over 16,000 developers rely on the echo3D platform for the tools and infra...


Scarygirl-Mission-Maybee-comes-to-Zero-Latency

Scarygirl Mission Maybee comes to Zero Latency's FreeRoam VR


Monday, March 18, 2019 by

Dark Slope is bringing the beautifully surreal world of its debut VR experience Scarygirl Mission Maybee to Zero Latency’s arena-scale, free-roam virtual reality venues around the globe. As one of the first experiences to release on Zero Latency’s second-generation VR platform being developed in tandem with technology giants Microsoft, HP, and Intel, Scarygi...


Transforming-industries-with-photoenabled-apps

Transforming industries with photoenabled apps


Monday, December 24, 2018 by

They say a picture’s worth a thousand words, which is probably why there are thousands of mobile apps designed to help users capture, send and discover images of what’s important to them. Ever since the first smartphone slid off the assembly line, photos have been an essential feature of mobile marketing and social media. But while consumer-facing tools have...


Mountain-Dew-taps-Immersv-for-360-video-ads

Mountain Dew taps Immersv for 360 video ads


Monday, November 27, 2017 by

Immersv has announced that Mountain Dew and its advertising agency, OMD, tapped Immersv’s Mobile 360 and VR marketing platform to drive significant consumer engagement for their ad campaign promoting the VR experience “The Professor Presents: #GotHandles.”   The ad campaign delivered exceptional results for Mountain Dew, driving 63 percent video completion rat...


WRLD-expands-into-US-offices-

WRLD expands into US offices


Tuesday, June 6, 2017 by

WRLD, formerly known as eeGeo, a 3D mapping platform, has announced it has expanded offices to the U.S. along with the launch of new tools for web, mobile, AR and VR to create the most immersive, accurate 3D visualizations for Indoor Buildings, Smart Cities and Gaming. WRLD has also announced the appointment of Faizaan Ghauri as its new chief executive officer, based in...


What-VR-developers-need-to-know-when-creating-educational-apps

What VR developers need to know when creating educational apps


Thursday, May 25, 2017 by

From dissecting frogs without the guilty consciousnesses, taking a history class in ancient Rome, or swimming with marine animals in the Galapagos islands, VR is offering modern students a more authentic and immersive learning experience, in which they can interact with dimensional environments and place themselves in different times and locations.While the initial hype...


VR-advertising-SDK-is-now-available-for-developers

VR advertising SDK is now available for developers


Wednesday, May 10, 2017 by

Vertebrae, the native advertising platform for VR and mobile AR, has released from private beta version 1.0 of its software development kit (SDK). The drag-and-drop SDK allows VR developers to unlock numerous monetization options, affording an expansive mix of immersive ways publishers and brands can advertise natively in VR without disrupting people’s experience. ...


What-we-learned-at-GDC-2017,-and-dates-for-GDC-2018-announced

What we learned at GDC 2017, and dates for GDC 2018 announced


Monday, March 13, 2017 by

The 2017 Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, concluded a successful week of networking, learning and inspiration. In total, the conference hosted more than 26,000 professional attendees, 500 lectures, panels, tutorials and roundtable discussions, and ...


Robo-Recall-is-now-free-on-Oculus-Touch

Robo Recall is now free on Oculus Touch


Monday, March 6, 2017 by

During their annual “State of Unreal” session at GDC 2017, Epic Games announced that their fully featured virtual reality shooter, Robo Recall, is now available for free on Oculus Touch! In a surprise move, Epic also revealed the Robo Recall Mod Kit, a native mod editor for the game in which new maps, characters and weapons can be added to the full game experience. The ...


Game-Developers-Choice-Awards-game-of-the-year-goes-to..

Game Developers Choice Awards game of the year goes to..


Friday, March 3, 2017 by

Blizzard Entertainment’s popular and stylish multiplayer shooter, Overwatch, was honored with the prize for Game of the Year at this year's 17th annual Game Developers Choice Awards (GDCA) ceremony during the 2017 Game Developers Conference (GDC) at the Moscone Center in San Francisco. Overwatch’s carefully calibrated balance and polished gameplay mechanics also earned ...


The-hackers-religion-of-open-source:-A-manifesto-(kind-of)

The hackers religion of open source: A manifesto (kind of)


Friday, January 27, 2017 by

Religion sucks. But people still need to believe in something to have motivation in life. Over the last 20 years, religions have reported incredible decreases in numbers. Many scholars attribute that to the growth of technology, connectivity and to the exposure it gives people to different religions. There are more people now that identity as “spiritual” than ever befor...


How-one-company-can-improve-your-social-interaction-through-VR

How one company can improve your social interaction through VR


Tuesday, January 3, 2017 by

Virtual Reality(VR) was the latest and greatest concept of 2016, but Christmas shopping reports of 2016 saw that the VR industry underperformed its predictions. Because VR is still in its infancy, many companies, who have lagged behind, are scrambling to make more realistic content for users to provide the best possible experiences. But let's face it, in VR every detail...


Finch-Shift-VR-Kit-to-accelerate-consumers

Finch Shift VR Kit to accelerate consumers' interest to virtual reality


Tuesday, December 27, 2016 by

In spite of billions of dollars invested in virtual reality startups, current market demand for VR gadgets is significantly below earlier predictions. The industry experts see the mobile VR segment as the key to the doors to virtual reality consumer adoption. Tractica researchers forecast global sales of smartphone-powered VR devices to reach 323 million units between 2...


The-VR-emersion-trailer-of-your-dreams

The VR emersion trailer of your dreams


Friday, December 23, 2016 by

Jeff Hake, founder and Chief Executive Officer of JNT Company in Manhattan, Kansas has built a Virtual Reality InMotion simulator.Hake relocated to Manhattan in 2006 and began his career as a Networking Systems Analyst with Morgan Keegan and then with Kansas State University before founding JNT. The company first started as a side project in February of 2008 but by Sept...


Celeno-and-NGCodec-join-forces-for-zero-latency-VR

Celeno and NGCodec join forces for zero latency VR


Tuesday, December 20, 2016 by

Celeno Communications have joined forces to deliver a wireless virtual reality (VR) solution.At the annual Consumer Electronics Show (CES) in Las Vegas, Nevada, experts from both companies will showcase NGCodec's zero latency RealityCodec H.265/HEVC video compression technology running over Celeno's 802.11ac 5GHz Wi-Fi link for VR applications—the world's first demo of ...


Visbit-nabs-$3.2M-for-new-mobile-UHD-VR-streaming-service

Visbit nabs $3.2M for new mobile UHD VR streaming service


Friday, December 9, 2016 by

Visbit, the virtual reality (VR) and 360-degree video streaming company, has raised $3.2M in seed funding with participation from Presence Capital, ZhenFund, Colopl VR Fund, Amino Capital, and Eversunny Limited. The company has also announced the closed beta version of the industry's first cross-platform streaming service for VR, which enables 360-degree video and VR co...


ZOTAC-just-released-the-ZOTAC-VR-GO-backpack-with-2-hours-playtime

ZOTAC just released the ZOTAC VR GO backpack with 2 hours playtime


Monday, December 5, 2016 by

ZOTAC International has introduced an entirely new way to experience immersive VR with the ZOTAC VR GO backpack. Since making the impact at Computex 2016 with the first ever mobile VR experience, ZOTAC has improved the design, performance, and endurance of the original backpack.The ZOTAC VR GO is designed for a truly mobile VR experience. From hardware to comfort, every...


Chance-Glasco-and-Lily-Snyder-from-Doghead-Simulations-talk-all-things-VR

Chance Glasco and Lily Snyder from Doghead Simulations talk all things VR


Tuesday, October 11, 2016 by

This week the largest gathering of digital creators will come together in Orlando, Florida for OrlandoiX to highlight the latest in innovative technologies and immersive digital experiences. OrlandoiX is an interactive festival that serves as a catalyst for digital innovation and creativity for both established and emerging players in the technology industry. ...


Zappar-Launches-New-Augmented-Reality-and-Virtual-Reality-Creation-Tools

Zappar Launches New Augmented Reality and Virtual Reality Creation Tools


Wednesday, June 1, 2016 by

Zappar has launched a new set of augmented reality and virtual reality creation tools called ZapWorks that are designed to let companies create immersive AR/VR content experiences.The three content creation tools that make up the ZapWorks toolbox have been in development for more than five years, and was originally built to meet Zappar’s own need for AR creation tools, ...


Epic-Games-Awards-$150,000-in-Unreal-Dev-Grants

Epic Games Awards $150,000 in Unreal Dev Grants


Wednesday, November 18, 2015 by

Epic Games has awarded a new round of Unreal Dev Grants to a range of projects built with and for Unreal Engine 4. The recipients are detailed below, and more information on the grant program is available at unrealengine.com/unrealdevgrants. Awesome 2D GamesSpartan is a 2D platformer featuring “old school, tough as nails gameplay with pixel perfect controls,” ...


Developers-Can-Make-VR-Web-Apps-With-AltspaceVR

Developers Can Make VR Web Apps With AltspaceVR's New SDK


Tuesday, September 22, 2015 by

AltspaceVR’s new Software Development Kit (SDK) provides the ability to create holographic, multi-user web apps and experiences for virtual reality.The SDK allows developers to create VR experiences by converting existing 3D websites or create brand new experiences using Three.js and other JavaScript libraries to create a variety of content that can be experienced with ...


Epic-Games-Announces-Educational-Recipients-for-Unreal-Dev-Grants-Program

Epic Games Announces Educational Recipients for Unreal Dev Grants Program


Thursday, September 10, 2015 by

Epic Games has announced the first round of the academic and educational category recipients of its Unreal Dev Grants, a $5 million program Epic launched earlier this year to provide funding to developers of promising early-stage projects. The academic and educational category provides grants for class projects, engine extensions, curricula, tutorials, or any other...


Unity-Releases-Call-for-Speakers-and-Award-Nominations-for-Unite-2015

Unity Releases Call for Speakers and Award Nominations for Unite 2015


Tuesday, June 9, 2015 by

Unity’s developer conference, Unite 2015, will take place September 21-23 in Boston at the John B. Hynes Veterans Memorial Convention Center. Unity has opened the call for speakers and those who are interested in speaking have until June 12 to submit a talk proposal. Details on topic submissions can be found on the speaker submission page. The event will also ...


Dlodlo-to-Release-Lightweight-VR-Glasses-Running-on-Android-OS

Dlodlo to Release Lightweight VR Glasses Running on Android OS


Monday, May 25, 2015 by

Dlodlo has announced its new, lightweight VR Glasses offering Full HD resolution of 2K with a 16:9 aspect ratio and 120Hz refresh rate for a display without dizziness, lag, distortion, or screen door effect.  Dlodlo supports 2D/3D switch video, 4K video displays and provides a 110 degree Field of View (FOV) for a no-border fully immersive VR experience. Dlodlo...


Unity-to-Include-Add-on-Support-for-Oculus-Rift-in-the-Unity-Game-Platform

Unity to Include Add on Support for Oculus Rift in the Unity Game Platform


Wednesday, September 24, 2014 by

Unity has announced that developers using the free version of Unity or Unity Pro will able to create VR experiences for the Oculus Rift and the Oculus VR Store for free.Unity is working with Oculus to create an official add-on supporting the Oculus Rift in Unity. The Oculus add-on will include stereo imaging optimizations, 3D audio support, deeper Unity editor integrati...


IoT-meets-VR:-The-Next-Concern-Over-Mobile-Privacy

IoT meets VR: The Next Concern Over Mobile Privacy


Wednesday, April 23, 2014 by

In the beginning of this year at the Consumer Electronics Show in Las Vegas, it seemed as if every sponsor and vendor was introducing a product that demonstrated a deep commitment to mobile technology and its interaction with the “Internet of Things.”  Clearly, 2014 appeared to be the year mobile technology would move from a consumer’s interaction only with th...