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Developer news items we found relating to gaming industry

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GameBake-launched-for-developers-to-reach-new-markets-around-the-globe

GameBake launched for developers to reach new markets around the globe


Thursday, May 6, 2021 by

GameBake is thrilled to announce it has launched its distribution service for mobile games developers and publishers that wish to reach new markets across the globe. GameBake provides the infrastructure and knowledge needed for developers and publishers to publish their games on a variety of high-quality platforms beyond Google Play and the Apple App Store. Accessibl...


Atari-expands-partnership-with-Chain-Games

Atari expands partnership with Chain Games


Friday, March 26, 2021 by

Atari® announced that they will expand their existing partnership with Chain Games to integrate into the upcoming Atari Multiverse experience. As a part of this expansion, Chain Games and Atari will develop a region within the Atari Multiverse where users can experience their collaborative efforts, including brand new interactive experiences provided by both pa...


Game-developing-from-home-in-2021

Game developing from home in 2021


Tuesday, January 26, 2021 by

More Games Being Made at Home: With the growing ability to work remotely through the cloud, game developers around the world are looking at a scenario where they don’t have to be in the studio to make AAA games. This trend will fundamentally shift how studios approach hiring and developing talent, and how they help improve things like employee work/life balance. ...


Database-ecosystem-will-flourish-in-2021

Database ecosystem will flourish in 2021


Thursday, January 7, 2021 by

Related to COVID-19, I think the big stories will revolve around managing remote workforces, cost-cutting by the consolidation of empty buildings, and adapting to changes in consumer behavior. Database ecosystem will flourish in 2021 Despite the fact that IT budgets have been tight in 2020, businesses have adapted to the changed consumer behaviors. As a result, I ...


Atari-partners-with-Unikrn

Atari partners with Unikrn


Friday, June 12, 2020 by

Atari® has announced a partnership with Unikrn. This agreement promises to accelerate the adoption of the Atari Token by incorporating it into Unikrn's already thriving cryptocurrency ecosystems - which offers shopping, betting, and gaming. Through this new partnership, Unikrn will gain access to Atari's unrivaled catalog of gaming classics like Centipede...


Ad-revenue-reporting-extension-from-Adjust

Ad revenue reporting extension from Adjust


Tuesday, January 21, 2020 by

Adjust announced an extension of its Ad Revenue reporting to MAX, the monetization solution from mobile marketing platform AppLovin. Marketers working with MAX can now measure revenue generated from users who engage with in-app advertising -- essential for optimizing retargeting campaigns and accurately measuring user lifetime value (LTV). Ad Revenue, generated from ...


Global-gaming-industry-in-2019

Global gaming industry in 2019


Thursday, January 9, 2020 by

Mobile is on track to dominate the estimated $152 billion global gaming industry in 2019, accounting for 45% of the market. To help app developers and advertisers take advantage of this meteoric growth, Adjust, the industry leader in mobile measurement, fraud prevention, and cybersecurity, has become the first mobile measurement partner in Unity Technologies’ Veri...


Mobile-game-players-earning-big-money

Mobile game players earning big money


Thursday, December 19, 2019 by

The highest-earning US mobile game player, Brian Dragatto, earned a whopping $290,000 from tournaments - five times what the average American gets in a year. In second place is Randy Pfohl, earning $125,000 from mobile game tournaments. The game of choice for the top American mobile game players is Turbo Racing League, with 6 out of the top 10 US players earning ...


IVR-technology-is-losing-money-from-customers-because-people-hate-them

IVR technology is losing money from customers because people hate them


Friday, September 27, 2019 by

Vonage, a global business cloud communications leader, today published new research which reveals that more than half (51%) of consumers have abandoned a business altogether because they've reached an automated menu of options, known as Interactive Voice Response (IVR), losing that company $262 per customer every year.  The 2019 Vonage IVR sur...


Unity-buys-deltaDNA-but-it-will-operate-as-a-separate-entity

Unity buys deltaDNA but it will operate as a separate entity


Wednesday, September 25, 2019 by

Unity Technologies announced the acquisition of deltaDNA. Under the terms of the acquisition, deltaDNA will continue to operate as a separate entity, providing its engine agnostic player lifetime management tools to developers worldwide. “Today’s acquisition of deltaDNA builds on Unity’s commitment to enabling developer success at all stages of the ...


The-DMV-is-selling-driver-data-and-Eve-Maler-weighs-in

The DMV is selling driver data and Eve Maler weighs in


Tuesday, September 24, 2019 by

Motherboard broke the news on September 6 that Departments of Motor Vehicles (DMVs) around the nation have been making millions by selling drivers’ personally identifiable information to thousands of businesses. Amongst the DMVs customers are insurance agencies, tow companies, data brokers and even private investigators – all who are able to purchase records...


How-game-developers-can-drive-more-revenue

How game developers can drive more revenue


Monday, September 23, 2019 by

Game developers tend to follow standard templates for monetizing their apps. Mid-core publishers focus on IAP and time-gated ads to be shown at a later date, usually based on their studios' recommendation. Meanwhile, hyper-casual ones go all-in on advertising, while casual games fall somewhere in between. These default strategies leave money on the table b...


Mobile-gaming-industry-benchmarks-offer-fresh-look-on-industry

Mobile gaming industry benchmarks offer fresh look on industry


Wednesday, September 18, 2019 by

Mobile game industry benchmarks report has been released by GameAnalytics, offering a fresh look at how gamers play and pay on their smartphones. The report highlights performance benchmarks for key metrics across the top 16 genres, including retention, session length, stickiness, conversion rate, ARPPU, and ARPDAU. In this report, GameAnalytics has also partnered with ...


Hot-Wheels-Infinite-Loop-mobile-game-released

Hot Wheels Infinite Loop mobile game released


Friday, August 23, 2019 by

Mattel, Inc. released the Hot Wheels Infinite Loop, a new digital racing game that brings the legendary Hot Wheels catalog to mobile devices for the ultimate smash-and-crash speed competition. With an introduction timed to Gamescom, Europe’s leading trade fair for digital games culture held in Cologne, Germany, Hot Wheels Infinite Loo...


How-to-create-effects-like-Game-of-Thrones

How to create effects like Game of Thrones


Friday, August 16, 2019 by

Red Giant is once again taking on what is arguably one of the greatest TV series ever made with the latest edition of its popular YouTube tutorial series, Cheap Tricks, diving into the mind-blowing visual effects of Game of Thrones. In part one of the series, Action Movie Dad Dan “Hashi” Hashimoto demonstrates how to create magic fire effects like the many s...


Making-edge-computing-easier-to-deploy-and-access-for-developers

Making edge computing easier to deploy and access for developers


Tuesday, June 11, 2019 by

MobiledgeX announced its “Edge Experience” developer discovery program to simplify how developers and device makers integrate edge performance and test in real edge networks globally. The program kicked off recently with MobiledgeX providing code for the first edge computing hackathon, hosted by Telecom Infra Project (TIP) at Facebook’s campus in Menlo...


Apple-Arcade-game-development-and-Stadia-set-to-shift-gaming-industry

Apple Arcade game development and Stadia set to shift gaming industry


Wednesday, May 1, 2019 by

In the last few months, the gaming industry has witnessed major shifts as new emerging services begin to take shape across various platforms. Drilling down into mobile gaming, the recent launches of Google Stadia and Apple Arcade have presented gamers with two new mediums to flex their gaming skills. However, these emerging platforms have presented new implications, cha...


Ahead-of-GDC-2019,-Google-drops-new-app-advertising-solutions

Ahead of GDC 2019, Google drops new app advertising solutions


Monday, March 18, 2019 by

Google has announced new mobile app advertising solutions ahead of the Game Developers Conference 2019. The new tools aim to help developers carve out better revenue and build a better app business, especially those developers making games. There are new tools in most sections of the software lifecycle, including pre-launch, launch, and even post-launch. ...


Gaming-industry-trends-released-ahead-of-GDC-2019

Gaming industry trends released ahead of GDC 2019


Wednesday, January 30, 2019 by

The 2019 Game Developers Conference (GDC) has released the results of the seventh annual State of the Industry Survey, revealing trends in the game industry ahead of GDC 2019 in March. The survey compiles responses from nearly 4,000 game developers and reflects that nearly half of game developers support game industry unionization, as well as uncertainty around Steam...


Game-developer-tips-and-insight-for-2019

Game developer tips and insight for 2019


Thursday, January 24, 2019 by

2019 offers promising new opportunities for game developers to reach new markets. But how can developers best capture diverse users’ attention and loyalty? Webpals Mobile, a performance-driven mobile-app user acquisition company, recently conducted a study comparing advertising driving gaming app downloads in the United States and Asia. Drawing on insights from th...


Developing-video-games-that-work-for-everyone

Developing video games that work for everyone


Monday, January 14, 2019 by

Video games are interactive experiences – as the player, you can live many different lives racing fast cars, fighting great creatures and going on exciting, magical adventures. For as long as video games companies have existed, the focus has been largely on games that are fun to play. Of course, though, we’ve all had to sit out a round and wait for a free...


Sony-acquires-audio-engineering-company-AudioKinetic

Sony acquires audio engineering company AudioKinetic


Thursday, January 10, 2019 by

Sony Interactive Entertainment (SIE) and Audiokinetic, Inc., a provider of cross-platform audio solutions for the gaming and interactive media industries, announced they have entered into a definitive agreement for SIE to acquire Audiokinetic. With this acquisition, SIE will tap into Audiokinetic’s vast audio engineering expertise, adding significant value to the ...


Game-Developers-Conference-is-now-accepting-submissions

Game Developers Conference is now accepting submissions


Monday, July 23, 2018 by

UBM Tech Game Network, the organizers of the Game Developers Conference (GDC) 2019, are accepting submissions to present lectures, roundtables, panels and tutorials from now until Thursday, August 16th at 11:59 PM PT. This will be the 33rd edition of GDC, the world’s largest and longest-running event for game developers, and organizers are keen to feature cutting-...


eSports-gets-its-very-own-news-network

eSports gets its very own news network


Tuesday, May 1, 2018 by

Gamer World News Entertainment (GWNe) officially debuts as an ambitious new free and independent 24/7 multi-platform network featuring eSports and gamer news, information, entertainment and original programming exclusively dedicated to professional, competitive and casual gamers. eSports revolves around competition between gamers either one-on-one or in small teams, wit...


Third-Party-Interface-standards-released-by-GSA

Third Party Interface standards released by GSA


Monday, March 12, 2018 by

The Gaming Standards Association (GSA) has created a new specification, the TPI (Third-Party Interface) Standard, streamlining Remote Gaming Servers to iGaming platform interfaces, and breaking down barriers to entry for more game content suppliers.From a highly technical perspective, GSA’s TPI Standard is based on JSON, HTTP/REST, and WebSocket technology. It describes...


Results-from-the-GDC-Annual-State-of-the-Industry-Survey

Results from the GDC Annual State of the Industry Survey


Thursday, January 25, 2018 by

The 2018 Game Developers Conference (GDC) has released the results of the sixth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2018 this March. With responses from nearly 4,000 game developers, this year’s survey results reflect a growing level of developer interest in the Nintendo Switch, with 12% of respondents currently devel...


Open-Sesame-technology-changes-the-world-for-paralyzed-people

Open Sesame technology changes the world for paralyzed people


Friday, December 15, 2017 by

Sesame Enable seeks to open a new door to independence for millions of quadriplegics and people with disabilities around the world through the development of the first touch-free smartphone and tablet app called Open Sesame.Open Sesame technology works by tracking user’s head movements using the front-facing camera of a smartphone or tablet. Users activate the app throu...


Esprezzo-announces-BlockchainasaService-platform

Esprezzo announces BlockchainasaService platform


Friday, December 1, 2017 by

Esprezzo announced the launch of its programmable middleware enabling front-end and back-end engineers to build data-rich applications interoperable with blockchain. Development on blockchain is currently limited by slow data read and write times, inaccessibility for front-end engineers caused by its decentralized nature and the fact that the technology requir...


Blockchain-Interoperability-Alliance-has-been-formed

Blockchain Interoperability Alliance has been formed


Thursday, November 30, 2017 by

Aion, Wanchain, and ICON has announced the formation of the Blockchain Interoperability Alliance. The Alliance came together to develop industry standards, collaborate on research and design, and work towards a shared mission to promote broader adoption of blockchain technology.The inability for independent blockchain protocols to communicate in a decentralized and scal...


SophiaTX-brings-blockchain-to-pharmaceutical

SophiaTX brings blockchain to pharmaceutical


Thursday, November 30, 2017 by

SophiaTX has announced its intention to facilitate a holistic ‘track and trace’ solution for the transportation of products and medicines in the pharmaceutical industry. Each of the current top twenty prescription drugs (amounting to 10% of the global market in 2016) is produced by a company using SAP software products within their sourcing, manufacturing, or supply cha...


AR-mobile-ads-for-games-launched-by-ironSource

AR mobile ads for games launched by ironSource


Monday, November 20, 2017 by

ironSource has recently launched AR ads for their advertising network. As the first network offering AR ads, ironSource is developing a format that showcases the same experience of the game in an ad environment. The AR ads use 3D assets from the original game, and can run on both iOS and Android in-app traffic, within rewarded, video, and display placements. The ads are...


The-mobile-gaming-industry-meets-blockchain

The mobile gaming industry meets blockchain


Friday, November 17, 2017 by

Dragonfly and DECENT have come together to bring blockchain to the gaming industry. Together, they are set to tackle some common challenges by creating an innovative digital marketplace solution. The mobile gaming industry is evolving rapidly Dragonfly has called on DECENT to help develop a new and fully integrated blockchain-based marketplace.Like the sound of a block...


Providing-inapp-customer-support-help-from-Helpshift

Providing inapp customer support help from Helpshift


Thursday, September 7, 2017 by

In today's hyper-competitive market, a developer must be sure to remove all potential friction points, which can irritate customers, or risk app extinction. Even the best of apps have seen this negative trend over a long period of time due directly to subjects like, customer support, scalability, and poor retention efforts.We had a chat with Abinash Tripathy, co-founder...


What-VR-developers-need-to-know-when-creating-educational-apps

What VR developers need to know when creating educational apps


Thursday, May 25, 2017 by

From dissecting frogs without the guilty consciousnesses, taking a history class in ancient Rome, or swimming with marine animals in the Galapagos islands, VR is offering modern students a more authentic and immersive learning experience, in which they can interact with dimensional environments and place themselves in different times and locations.While the initial hype...


Playwire-and-Overwolf-look-to-tap-into-the-eSports-industry

Playwire and Overwolf look to tap into the eSports industry


Wednesday, April 5, 2017 by

Playwire Media has formed a partnership with Overwolf, a software platform for competitive PC gamers, designed to seamlessly integrate apps to any game. As part of the new agreement, Playwire Media will exclusively handle their new partners entire advertising inventory within their software application, which includes takeovers, display ads and pre-roll video ads. Overw...