Video game development studios invited to apply for funding
Friday, October 25, 2024 by Brittany Hainzinger
Startup Lithuania and GameBCN are inviting studios to apply for funding and investment of up to €104,000 to further develop their video games. Applications are open until November 4, 2024.
"GameTech solutions have the power to revolutionize gaming, while also contributing to the broader innovation ecosystem and enhancing Lithuania’s global competitive...
Video game sales by Capcom to pass 50M in 2024
Monday, October 21, 2024 by Austin Harris
Capcom is one of the biggest video game developers/publishers in the world. The Japanese company has witnessed healthy growth in its sales numbers in recent years, and this trend is going to continue in 2024. According to the numbers presented by NoKyc.com, Capcom expects to sell about 50 million games in FY 2024.
Capcom targets 50 million vi...
Blizzard developers form union with WoW Game Makers Guild
Wednesday, July 31, 2024 by Austin Harris
Over 500 workers at the World of Warcraft development team have joined the Communications Workers of America and Microsoft subsidiary Blizzard Entertainment has recognized their union. The World of Warcraft Game Makers Guild - CWA Union (WoWGG-CWA), which includes designers, engineers, producers, artists, quality assurance testers, and other game developers, is the firs...
GDC 2024 conclusion
Wednesday, April 3, 2024 by Richard Harris
This year’s Game Developers Conference (GDC), the event serving professionals dedicated to the art and science of making games, has officially come to a close after hosting nearly 30,000 registered attendees for five full days of inspiring sessions and networking opportunities with peers and leaders in the games industry. GDC will be returning to the Moscone ...
SXSW keynote speakers revealed
Monday, February 19, 2024 by Brittany Hainzinger
South by Southwest (SXSW) Conference and Festivals has announced the addition of new Keynotes and a fifth round of Featured Speakers for the 38th edition of its annual Conference, which celebrates the convergence of technology, film, television, and music. SXSW takes place March 8-16, 2024 in Austin, Texas. The Keynotes announced include five-time Olympic gold meda...
AI game development platform modl appoints new leadership
Wednesday, January 31, 2024 by Freeman Lightner
modl.ai announced today the appointment of James Gwertzman as the new Chairman of its Board of Directors. As Chairman of the Board, Gwertzman will play a critical role in advising modl.ai through its next phase of growth and development in the AI and games industry.
"I'm thrilled to join modl.ai’s world-class team of developers and researchers. Game de...
PGC London 2024 celebrates 10 year anniversary
Thursday, November 30, 2023 by Brittany Hainzinger
Pocket Gamer Connects will celebrate its 10th anniversary this upcoming January at Pocket Gamer Connects London 2024. Hosted at the city's familiar Brewery venue, this conference will be the ultimate knowledge-sharing and networking event for the games industry.
Starting in the UK in 2014, the Pocket Gamer Connect event series has transformed from its modest...
Gamesforum North America October 2023
Thursday, October 19, 2023 by Brittany Hainzinger
The highly anticipated Gamesforum North America 2023 is set to take center stage at the Bell Harbour International Conference Center in the vibrant city of Seattle, where industry leaders, and innovators in the realms of UA, Ad Monetisation, ASO, and Product will come together for one of the most important events on the games industry calendar. With a mission to foster ...
African gaming market continues to grow driven by mobile game revenues
Friday, July 21, 2023 by Richard Harris
New data released from Newzoo and Carry1st reveals that the African gaming market is set for continued growth, driven by increased mobile gaming revenues.
According to this latest report commissioned by African company Carry1st, the Sub-Saharan Africa gaming market is projected to reach over $1 billion by 2024 and will continue to grow in the following year by a...
4Players appoints new Marketing Director Patty Toledo
Wednesday, August 10, 2022 by Freeman Lightner
Pioneering technology veterans 4Players has announced the appointment of industry leader Patty Toledo, as its first Marketing Director. Patty brings her considerable skills to 4Players as it prepares to launch new products to support game developers to create metaverse-ready, engaging player experiences, and will drive a marketing strategy to take the much-loved brand i...
GDWC 2022 prize pool over $100K
Tuesday, July 12, 2022 by Brittany Hainzinger
The Game Development World Championship 2022 (GDWC), one of the biggest game development competitions in the world will be giving out prizes and giveaways worth over $100,000 this year. This is the largest prize pool in the Championship's history.
Over $100,000 prize pool at the Game Development World Championship 2022!
Prizes are spread across multiple catego...
GDC 2022 highlights
Wednesday, April 6, 2022 by Brittany Hainzinger
The 2022 Game Developers Conference (GDC), the event serving professionals dedicated to the art and science of making games, concluded its 36th edition, after a week of networking, learning, and inspiration. The conference was the largest in San Francisco in the past two years, with a total of 12,000 industry professionals attending at San Francisco's Moscone C...
Game Developers Conference 2022
Tuesday, March 22, 2022 by Richard Harris
The 2022 Game Developers Conference (GDC), the world’s longest-running event for professionals dedicated to the art and science of making games, begins its 36th edition today, in person at the Moscone Convention Center in San Francisco. The week-long conference, which also includes a virtual component, will feature more than 200 exhibitors, over 1,000 speakers, an...
Free AI solution for developers from Kythera AI
Thursday, August 26, 2021 by Brittany Hainzinger
Kythera AI has begun publicly distributing its AI middleware as a Gem with the Linux Foundation’s new Open3D game engine (O3DE).
Free AI solution for developers from Kythera AI
Previously only available to commercial clients, Kythera AI will now distribute their toolset as a binary Gem packaged with O3DE, becoming the first middleware provider to make its ad...
Game Developers Choice Awards at GDC 2021
Monday, August 2, 2021 by Brittany Hainzinger
Organizers of the 21st annual Game Developers Choice Awards (GDCA) have revealed the recipients of this year’s Pioneer Award and Lifetime Achievement Award. Tom Fulp, creator of Newgrounds and trailblazer of the Macromedia Flash games that helped define a generation of indie developers, will receive the Pioneer Award, while influential game designer with 28 years ...
Gamer's habits changed during lockdown
Monday, June 14, 2021 by Richard Harris
PickFu (a qualitative feedback tool), has run a series of surveys regarding the effect that Covid-19 has had on gaming behaviors. When looking at the data, they found an interesting pattern regarding the effects of Covid-19 restrictions and the hours spent gaming throughout the day. They also were able to pinpoint the main reasons why people have turned to gaming during...
Game development and Live Ops are evolving
Tuesday, December 8, 2020 by Richard Harris
We recently caught up with Carbonated and AWS Game Tech to discuss how Carbonated’s custom-built, live ops platform Carbyne enables game developers to bring fresh content to players in real-time, without engineering support or an office-based workforce.
While Carbonated is a relatively small gaming studio, they have the tools to become a major player among the ...
AudioMob launches beta program to better monetize games
Thursday, July 16, 2020 by Brittany Hainzinger
AudioMob has launched its open beta, following a deeply successful closed beta that attracted participation from both high-profile studios and global advertising brands.
Rewarded Audio, as an ad format, is a natural successor to rewarded video. It only differs from rewarded video by running the ads in the background of a game, while the player continues to play on, u...
Atari partners with Robot Cache
Wednesday, June 24, 2020 by Brittany Hainzinger
Atari® announced a partnership with revolutionary PC video game distribution platform Robot Cache to integrate the Atari Token into the Robot Cache digital storefront where customers can buy or resell digital games. Through this partnership, customers reselling and buying digital PC titles through Robot Cache will be able to utilize Atari's blockchain-based cryp...
Atari partners with Unikrn
Friday, June 12, 2020 by Brittany Hainzinger
Atari® has announced a partnership with Unikrn. This agreement promises to accelerate the adoption of the Atari Token by incorporating it into Unikrn's already thriving cryptocurrency ecosystems - which offers shopping, betting, and gaming.
Through this new partnership, Unikrn will gain access to Atari's unrivaled catalog of gaming classics like Centipede...
The true potential of blockchain as seen from Ethan Beard
Wednesday, May 13, 2020 by Richard Harris
Ripple offers the most advanced blockchain technology for global payments that reaches a trusted, growing network of 300+ financial institutions across 40+ countries and
six continents. Ripple’s open-source developer platform for money, Xpring, allows both crypto and non-crypto developers to integrate payments into any mobile application—with a wallet, new ...
Business solution built for Unity 3D
Tuesday, April 21, 2020 by Richard Harris
One of the greatest challenges faced by game-makers is balancing precious resources: it is the tension between creating what they and their players love, and the need to include complex business functionality. Launching today, Beamable is a new enterprise that enables game-makers to turn their products into scalable, sustainable businesses by incorporating best-of-class...
John Choi has joined as Vice President of User Acquisition (UA)
Friday, January 24, 2020 by Brittany Hainzinger
ConsumerAcquisition.com announced that John Choi has joined as Vice President of User Acquisition (UA). Choi joins the company with a wealth of experience in user acquisition from his most recent role as Head of UA at Zynga overseeing games like Words With Friends, CSR Racing, Zynga Poker, and his previous UA roles at Kabam, Glu Mobile and CAPCOM. Choi will b...
Mobile gaming industry benchmarks offer fresh look on industry
Wednesday, September 18, 2019 by Austin Harris
Mobile game industry benchmarks report has been released by GameAnalytics, offering a fresh look at how gamers play and pay on their smartphones. The report highlights performance benchmarks for key metrics across the top 16 genres, including retention, session length, stickiness, conversion rate, ARPPU, and ARPDAU. In this report, GameAnalytics has also partnered with ...
Gaming industry trends released ahead of GDC 2019
Wednesday, January 30, 2019 by Richard Harris
The 2019 Game Developers Conference (GDC) has released the results of the seventh annual State of the Industry Survey, revealing trends in the game industry ahead of GDC 2019 in March.
The survey compiles responses from nearly 4,000 game developers and reflects that nearly half of game developers support game industry unionization, as well as uncertainty around Steam...
Sony acquires audio engineering company AudioKinetic
Thursday, January 10, 2019 by Austin Harris
Sony Interactive Entertainment (SIE) and Audiokinetic, Inc., a provider of cross-platform audio solutions for the gaming and interactive media industries, announced they have entered into a definitive agreement for SIE to acquire Audiokinetic. With this acquisition, SIE will tap into Audiokinetic’s vast audio engineering expertise, adding significant value to the ...
What game developers can learn from Fortnite's rise
Friday, December 28, 2018 by Richard Harris
Fortnite took over the video game world in 2018 and reached over $1 billion in sales, reaching every gaming fan with experiences on all the major consoles, mobile operating systems and even streaming platforms like Twitch. However, Fortnite seems to have reached a plateau with a recent study by StreamElements revealing viewership of the game has steadily declined since ...
Top ranking mobile games earn 10X what other games do
Monday, October 29, 2018 by Richard Harris
A report from Mobvista-owned GameAnalytics has shown yet again just how competitive the mobile games industry is, with a minority of top-performing titles capturing a disproportionate slice of the $70 billion forecast to be spent on mobile games in 2018.
The report, titled "Mobile Gaming Benchmarks", is GameAnalytics’ second global anal...
GDC 2019 adds five new members to the advisory board
Monday, July 30, 2018 by Richard Harris
The Game Developers Conference (GDC) 2019 has announced five new additions to the Advisory Board of the upcoming conference, which will help further bolster its Programming, Business & Marketing, Design, and Production & Team Management Tracks.
The new additions to its Main Conference Advisory Board span creators & contributors to titles such as the Ratch...
Game Developers Conference is now accepting submissions
Monday, July 23, 2018 by Richard Harris
UBM Tech Game Network, the organizers of the Game Developers Conference (GDC) 2019, are accepting submissions to present lectures, roundtables, panels and tutorials from now until Thursday, August 16th at 11:59 PM PT. This will be the 33rd edition of GDC, the world’s largest and longest-running event for game developers, and organizers are keen to feature cutting-...
GDC 2018 breaks attendance records
Monday, April 2, 2018 by Richard Harris
The 2018 Game Developers Conference (GDC) ended after a week of networking, learning and inspiration. This year, the event saw a record attendance of 28,000 industry professionals at San Francisco’s Moscone Convention Center from March 19-23. GDC and VRDC will be returning to the Moscone Convention Center on Monday, March 18 to Friday, March 22, 2019. The call for submi...
FoxNext Games opens San Francisco studio
Thursday, March 15, 2018 by Austin Harris
FoxNext Games continues its expansion with the formation of a new San Francisco-based studio, Fogbank Entertainment. Studio director Daniel Erickson and executive producer Nathan Germick lead the Fogbank team, and have assembled a team of games industry veterans in the fields of art, writing, and creative minds to further the studio’s push into the narrative games space...
Results from the GDC Annual State of the Industry Survey
Thursday, January 25, 2018 by Richard Harris
The 2018 Game Developers Conference (GDC) has released the results of the sixth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2018 this March. With responses from nearly 4,000 game developers, this year’s survey results reflect a growing level of developer interest in the Nintendo Switch, with 12% of respondents currently devel...
Converting 1.4M lines of code from Flash to Haxe
Thursday, December 14, 2017 by Richard Harris
FlowPlay has announced the completion of an extensive overhaul of the company’s flagship social casino game, Vegas World. The relaunch follows nearly eighteen months of engineering work focused on improving key elements of the user interface including the conversion of all graphics from vector to bitmaps and rebuilding the client-side application to transform the front-...
Why you should make your gameplay fast (or game over!)
Monday, June 12, 2017 by Shlomi Gian
Countless mobile game publishers have tried to formulate the winning recipe for successful mobile games. Some of them seem universal and straightforward, while others are controversial or genre-specific. Not surprisingly, the indisputable ingredient that is both fundamental and critical to a mobile game’s success is simply performance. It affects every stage and each co...