GDC 2024 conclusion
Wednesday, April 3, 2024 by Richard Harris
This year’s Game Developers Conference (GDC), the event serving professionals dedicated to the art and science of making games, has officially come to a close after hosting nearly 30,000 registered attendees for five full days of inspiring sessions and networking opportunities with peers and leaders in the games industry. GDC will be returning to the Moscone ...
SXSW keynote speakers revealed
Monday, February 19, 2024 by Brittany Hainzinger
South by Southwest (SXSW) Conference and Festivals has announced the addition of new Keynotes and a fifth round of Featured Speakers for the 38th edition of its annual Conference, which celebrates the convergence of technology, film, television, and music. SXSW takes place March 8-16, 2024 in Austin, Texas. The Keynotes announced include five-time Olympic gold meda...
AI game development platform modl appoints new leadership
Wednesday, January 31, 2024 by Freeman Lightner
modl.ai announced today the appointment of James Gwertzman as the new Chairman of its Board of Directors. As Chairman of the Board, Gwertzman will play a critical role in advising modl.ai through its next phase of growth and development in the AI and games industry.
"I'm thrilled to join modl.ai’s world-class team of developers and researchers. Game de...
PGC London 2024 celebrates 10 year anniversary
Thursday, November 30, 2023 by Brittany Hainzinger
Pocket Gamer Connects will celebrate its 10th anniversary this upcoming January at Pocket Gamer Connects London 2024. Hosted at the city's familiar Brewery venue, this conference will be the ultimate knowledge-sharing and networking event for the games industry.
Starting in the UK in 2014, the Pocket Gamer Connect event series has transformed from its modest...
4Players appoints new Marketing Director Patty Toledo
Wednesday, August 10, 2022 by Freeman Lightner
Pioneering technology veterans 4Players has announced the appointment of industry leader Patty Toledo, as its first Marketing Director. Patty brings her considerable skills to 4Players as it prepares to launch new products to support game developers to create metaverse-ready, engaging player experiences, and will drive a marketing strategy to take the much-loved brand i...
GDC 2022 highlights
Wednesday, April 6, 2022 by Brittany Hainzinger
The 2022 Game Developers Conference (GDC), the event serving professionals dedicated to the art and science of making games, concluded its 36th edition, after a week of networking, learning, and inspiration. The conference was the largest in San Francisco in the past two years, with a total of 12,000 industry professionals attending at San Francisco's Moscone C...
Game Developers Conference 2022
Tuesday, March 22, 2022 by Richard Harris
The 2022 Game Developers Conference (GDC), the world’s longest-running event for professionals dedicated to the art and science of making games, begins its 36th edition today, in person at the Moscone Convention Center in San Francisco. The week-long conference, which also includes a virtual component, will feature more than 200 exhibitors, over 1,000 speakers, an...
Game Developers Choice Awards at GDC 2021
Monday, August 2, 2021 by Brittany Hainzinger
Organizers of the 21st annual Game Developers Choice Awards (GDCA) have revealed the recipients of this year’s Pioneer Award and Lifetime Achievement Award. Tom Fulp, creator of Newgrounds and trailblazer of the Macromedia Flash games that helped define a generation of indie developers, will receive the Pioneer Award, while influential game designer with 28 years ...
Game development and Live Ops are evolving
Tuesday, December 8, 2020 by Richard Harris
We recently caught up with Carbonated and AWS Game Tech to discuss how Carbonated’s custom-built, live ops platform Carbyne enables game developers to bring fresh content to players in real-time, without engineering support or an office-based workforce.
While Carbonated is a relatively small gaming studio, they have the tools to become a major player among the ...
AudioMob launches beta program to better monetize games
Thursday, July 16, 2020 by Brittany Hainzinger
AudioMob has launched its open beta, following a deeply successful closed beta that attracted participation from both high-profile studios and global advertising brands.
Rewarded Audio, as an ad format, is a natural successor to rewarded video. It only differs from rewarded video by running the ads in the background of a game, while the player continues to play on, u...
Atari partners with Robot Cache
Wednesday, June 24, 2020 by Brittany Hainzinger
Atari® announced a partnership with revolutionary PC video game distribution platform Robot Cache to integrate the Atari Token into the Robot Cache digital storefront where customers can buy or resell digital games. Through this partnership, customers reselling and buying digital PC titles through Robot Cache will be able to utilize Atari's blockchain-based cryp...
Atari partners with Unikrn
Friday, June 12, 2020 by Brittany Hainzinger
Atari® has announced a partnership with Unikrn. This agreement promises to accelerate the adoption of the Atari Token by incorporating it into Unikrn's already thriving cryptocurrency ecosystems - which offers shopping, betting, and gaming.
Through this new partnership, Unikrn will gain access to Atari's unrivaled catalog of gaming classics like Centipede...
Business solution built for Unity 3D
Tuesday, April 21, 2020 by Richard Harris
One of the greatest challenges faced by game-makers is balancing precious resources: it is the tension between creating what they and their players love, and the need to include complex business functionality. Launching today, Beamable is a new enterprise that enables game-makers to turn their products into scalable, sustainable businesses by incorporating best-of-class...
John Choi has joined as Vice President of User Acquisition (UA)
Friday, January 24, 2020 by Brittany Hainzinger
ConsumerAcquisition.com announced that John Choi has joined as Vice President of User Acquisition (UA). Choi joins the company with a wealth of experience in user acquisition from his most recent role as Head of UA at Zynga overseeing games like Words With Friends, CSR Racing, Zynga Poker, and his previous UA roles at Kabam, Glu Mobile and CAPCOM. Choi will b...
Mobile gaming industry benchmarks offer fresh look on industry
Wednesday, September 18, 2019 by Christian Hargrave
Mobile game industry benchmarks report has been released by GameAnalytics, offering a fresh look at how gamers play and pay on their smartphones. The report highlights performance benchmarks for key metrics across the top 16 genres, including retention, session length, stickiness, conversion rate, ARPPU, and ARPDAU. In this report, GameAnalytics has also partnered with ...
Gaming industry trends released ahead of GDC 2019
Wednesday, January 30, 2019 by Richard Harris
The 2019 Game Developers Conference (GDC) has released the results of the seventh annual State of the Industry Survey, revealing trends in the game industry ahead of GDC 2019 in March.
The survey compiles responses from nearly 4,000 game developers and reflects that nearly half of game developers support game industry unionization, as well as uncertainty around Steam...
Sony acquires audio engineering company AudioKinetic
Thursday, January 10, 2019 by Christian Hargrave
Sony Interactive Entertainment (SIE) and Audiokinetic, Inc., a provider of cross-platform audio solutions for the gaming and interactive media industries, announced they have entered into a definitive agreement for SIE to acquire Audiokinetic. With this acquisition, SIE will tap into Audiokinetic’s vast audio engineering expertise, adding significant value to the ...
What game developers can learn from Fortnite's rise
Friday, December 28, 2018 by Richard Harris
Fortnite took over the video game world in 2018 and reached over $1 billion in sales, reaching every gaming fan with experiences on all the major consoles, mobile operating systems and even streaming platforms like Twitch. However, Fortnite seems to have reached a plateau with a recent study by StreamElements revealing viewership of the game has steadily declined since ...
GDC 2019 adds five new members to the advisory board
Monday, July 30, 2018 by Richard Harris
The Game Developers Conference (GDC) 2019 has announced five new additions to the Advisory Board of the upcoming conference, which will help further bolster its Programming, Business & Marketing, Design, and Production & Team Management Tracks.
The new additions to its Main Conference Advisory Board span creators & contributors to titles such as the Ratch...
Game Developers Conference is now accepting submissions
Monday, July 23, 2018 by Richard Harris
UBM Tech Game Network, the organizers of the Game Developers Conference (GDC) 2019, are accepting submissions to present lectures, roundtables, panels and tutorials from now until Thursday, August 16th at 11:59 PM PT. This will be the 33rd edition of GDC, the world’s largest and longest-running event for game developers, and organizers are keen to feature cutting-...
Why you should make your gameplay fast (or game over!)
Monday, June 12, 2017 by Shlomi Gian
Countless mobile game publishers have tried to formulate the winning recipe for successful mobile games. Some of them seem universal and straightforward, while others are controversial or genre-specific. Not surprisingly, the indisputable ingredient that is both fundamental and critical to a mobile game’s success is simply performance. It affects every stage and each co...
Game developers and crunchtime
Tuesday, March 7, 2017 by Richard Harris
Lets admit it, game development (for most of us) is far more exciting than working out some business logic problem with databases and custom views - right? But it's not all fun and "games". As with every avenue of programming and design, there are deadlines, and things that keep you at the office late. But crunchtime and game development seem to be joined at the hi...
GDC says HTC Vive outpaces Oculus Rift as the most popular VR - AR platform
Thursday, January 12, 2017 by Christian Hargrave
The Game Developers Conference (GDC) has released the results of the fifth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2017 this February. Here are some of the many learnings from the survey of more than 4,500 game developers who have attended GDC in the last three years.Game Makers are feeling optim...
Cross channel game advertising and the holistic approach
Thursday, December 1, 2016 by Richard Harris
Surprisingly for a mobile-centric world and an industry dominated by mobile games, game marketers are still spending a hefty amount of marketing dollars on television ads. TV isn’t dead yet, but ‘cord-cutting’ is a phenomenon among the millennial generation that can’t be denied. For those still tuned in to TV programming, their attention is increasingly divided bet...
Unity to Host Women in Gaming Educational Workshop Series
Thursday, May 12, 2016 by Richard Harris
Unity has announced the launch of a "Women in Gaming" workshop series that includes female leaders and executives offering their views on best practices for strategic thinking, influencing, and career navigation.Each event will feature game industry leaders who will share experiences and provide insights and tips they’ve gathered on a topics geared towards helping women...
The Impact of Windows 10 on the Game Industry
Monday, August 17, 2015 by Stuart Parkerson
I recently discussed the impact of Windows 10 on the game publishing industry with Ethan Clark, Game Insight’s North American Manager of Strategic Partnerships. Founded in 2009, Game Insight is one of the world’s leading innovators of mobile and social games, creating exceptional gameplay experiences across casual to hardcore titles. With more than 300 million play...
Small Giant Games Hits It Big With Debut Title Hitting One Million Downloads in Six Days
Monday, May 25, 2015 by Richard Harris
Oddwings Escape, a debut mobile app game title by Finnish developer Small Giant Games, has hit the one million players mark globally since its launch in the App Store on Thursday May 14th. The game is available as a free download and has been topping the App Store charts around the world, reaching the top 10 iPhone games chart in 73 countries and the top 10 iPad games c...
Winners Announced at Game Developers Choice Awards Ceremony
Thursday, March 5, 2015 by Stuart Parkerson
The annual Game Developers Choice Awards winners for 2015 were announced at the Game Developers Conference during an awards ceremony held at the Moscone Center.Middle-earth: Shadow of Mordor was named Game of the Year and mobile puzzle game Monument Valley won two awards including the Best Visual Art, Innovation and Best Handheld/Mobile Game.The Game Developers Choice A...
A Look Back at Golden Age of Atari at the Game Developers Conference
Tuesday, March 3, 2015 by Stuart Parkerson
One of my favorite parts of GDC was a look back at the decidedly old school tech that could be seen, touched and played at the GDC Atari museum exhibit which was set up and sponsored by the Videogame History Museum. As the US and Russia fought a cold war in the 1970’s, the US video game industry was born with the huge commercial success of Pong, which spring boarde...
Game On! 2015 Game Developers Conference (GDC) Early Registration Opens
Thursday, October 2, 2014 by Stuart Parkerson
2014 is officially going out the door as Christmas items are rolling into stores and events are opening registration for next spring’s renditions. In that spirit the Game Developers Conference (GDC) has announced that discounted attendee registration for the is now open, with the steepest discount in prices for early registration purchases ending January 21, 2015. ...
Autodesk Acquires Bitsquid AB Game Engine with Plans to Utilize the Technology Outside the Game Industry
Tuesday, June 17, 2014 by Stuart Parkerson
Autodesk has acquired Bitsquid AB, the creator of the Bitsquid game engine. The acquisition allows Autodesk to tap into the expertise in 3D game development and technology that will enable Autodesk to enhance its portfolio of tools for game makers through the development of a new 3D game engine. The new technology will also be incorporated into solutions ...
Interview with Alexander Vashchenko, President of Production at Game Insight
Tuesday, April 29, 2014 by Richard Harris
Alexander Vashchenko is President of Production at Game Insight which has offices in Moscow and San Francisco and consists of 15 development studios spread out across Eastern Europe. While working in the game industry, Alexander has launched a number of financially successful products, such Legend: Legacy of the Dragons and Juggernaut, which garnered mill...
Your Complete Guide to the 2014 Game Developer’s Conference (GDC)
Saturday, March 15, 2014 by Stuart Parkerson
If you plan on attending the Game Developer’s Conference (GDC) you better get plenty of sleep this weekend because the event each day is packed from the crack of dawn to late in the night.We thought we’d provide a highlight of what to see and what to do.GDC Store: Monday – Friday , March 17 - 219:00am - 6:00pmSouth Hall, Street LevelBreakPoint Books is the official book...
Discounted Game Developers Conference Registration Still Available
Monday, March 3, 2014 by Stuart Parkerson
If you haven’t registered for The Game Developers Conference (GDC) which is only a couple of weeks away, you still have time to get discounted admission. Just visit the registration page to register and receive the discount.GDC is the worlds largest and longest-running professionals-only game industry event. It will be held at the Moscone Center in S...
Crytek Selects Live Gamer to Power Micro Transactions and Payments for GFACE and Warface
Wednesday, January 15, 2014 by Richard Harris
Live Gamer Elements platform offers Crytek advanced monetization tools and global payments for its gamer social network and acclaimed first-person-shooterLive Gamer, Inc., “LGI” (www.livegamer.com), a provider of digital commerce solutions for the interactive entertainment industry, has completed a white-label integration of its Elements™ platform with Crytek’s Warface ...