game advertising

game advertising news search results

Developer news items we found relating to game advertising

33 results
Playable-gaming-ads-lands-from-Luna-Labs

Playable gaming ads lands from Luna Labs


Friday, August 2, 2019 by

Luna Labs has officially launched the Luna toolkit, which allows developers building in Unity to streamline the development process, and easily create lightweight experiences for HTML5 game platforms and the next generation of playable ad creation.  “Luna was born in a gaming studio, where we saw first hand that there was an increasing need for HTML5 conte...


Old-school-banner-ads-outperforming-video

Old school banner ads outperforming video


Monday, February 4, 2019 by

Liftoff has unveiled its first Creative Ad Index report of the year. Released the same year when mobile is projected to eclipse television in consumer attention, effective mobile advertising has never been more important. Key findings that could change the way mobile advertisers allocate their spend in 2019 include: the one major mistake marketers make when it comes to ...


Flaregames-partners-with-MeeWow-to-publish-Tap-Empire

Flaregames partners with MeeWow to publish Tap Empire


Friday, August 10, 2018 by

Mobile gaming publisher Flaregames announced the next imminent global launch in its Q3/Q4 line-up with hyper-casual idle game Tap Empire releasing 11th October on iOS and Android devices. This debut game from San Francisco studio MeeWow Games will be the third title from the Flaregames Accelerator and the second to launch in the next two months, with Super Spell Heroes,...


Integrate-video-into-apps-easier-using-new-tech-from-Cloudflare

Integrate video into apps easier using new tech from Cloudflare


Thursday, August 9, 2018 by

Cloudflare announced the general availability of Cloudflare Stream, a new way for content owners and app developers to integrate video into any application or website. Prior to Cloudflare Stream, if businesses wanted to move beyond just uploading videos to a consumer service like YouTube, they had to use at least three different services: one to encode video into a s...


Android-P-developer-notes

Android P developer notes


Wednesday, August 8, 2018 by

The official Android Pie release has been announced in a Google blog post which promises the rollout of some pretty substantial changes to authentication, navigation UI, task prediction, and more. With the software currently in beta and waiting for its official release, it’s important that developers get ready to start planning their next moves in order to strike ...


Amazon-prime-day-2018-data-is-out-from-Liftoff

Amazon prime day 2018 data is out from Liftoff


Monday, August 6, 2018 by

Liftoff released new data around Amazon’s fourth annual Prime Day and how the day-and-a-half long sale affected the world of e-commerce. The data reveals a significant change this year, with Prime Day itself offering a dramatically larger lift to other mobile commerce businesses than previous years, but with a steep drop-off late in the week. Amazon Prime Day i...


Mobile-game-advertising-partnership-between-Google-and-Unity-announced

Mobile game advertising partnership between Google and Unity announced


Friday, August 3, 2018 by

Unity Technologies and Google’s mobile advertising business, AdMob, have announced a strategic partnership that will be aimed at changing the way advertisers reach gamers on-the-go and help mobile game developers monetize their apps. With more than 50 percent of all new mobile games made on Unity, this partnership gives Google advertisers access to Unity’s e...


Mobile-gaming-and-header-bidding

Mobile gaming and header bidding


Wednesday, July 11, 2018 by

When ad mediation first began - as a direct solution to the problem of too many demand sources / SDKs – one of the promises it delivered for publishers was a way to manage how to allocate their ad inventory among various mobile ad networks. This was key because it gave them the ability to maximize yield by working with multiple ad networks, prioritizing network...


About-that-new-AdMob-open-bidding-platform

About that new AdMob open bidding platform


Wednesday, March 21, 2018 by

Great games are magical. They allow players to escape to new worlds, turn into superheroes, and boost their puzzle-solving powers. And with mobile, billions of people across the world are experiencing the magic of games. Global interactive gaming is becoming mainstream, with 2.6 billion gamers in 2017 versus 100 million in 1995. Global gaming revenue is estimated to be ...


AR-mobile-ads-for-games-launched-by-ironSource

AR mobile ads for games launched by ironSource


Monday, November 20, 2017 by

ironSource has recently launched AR ads for their advertising network. As the first network offering AR ads, ironSource is developing a format that showcases the same experience of the game in an ad environment. The AR ads use 3D assets from the original game, and can run on both iOS and Android in-app traffic, within rewarded, video, and display placements. The ads are...


Mobile-games-inapp-advertising-chat-with-Jun-Group

Mobile games inapp advertising chat with Jun Group


Friday, October 13, 2017 by

People are spending an increasing amount of their mobile time in-app. In fact, comScore reports that in 2017, people will spend 87% of their mobile time using applications. A natural corollary to this statistic is the kind of apps that are most popular. Apple reports that the number one app category in the iTunes Store is gaming.A recent study conducted by video technol...


Cut-the-Rope-creator-ZeptoLab-transforms-into-a-mobile-app-publisher

Cut the Rope creator ZeptoLab transforms into a mobile app publisher


Tuesday, March 7, 2017 by

ZeptoLab, the app gaming company behind Cut the Rope franchise and the mobile multiplayer hit King of Thieves, announced that they have officially entered the publishing business by opening a website where mobile game developers from all over the world can now leave their submissions.ZeptoLab has been “soft-launching” their publishing activities for about a year by part...


NVIDIA-DRIVE-Design-Studio-gets-integrated-into-Qt

NVIDIA DRIVE Design Studio gets integrated into Qt


Friday, February 24, 2017 by

The Qt Company has announced that it will integrate NVIDIA DRIVE Design Studio, a 3D HMI authoring system, into the Qt ecosystem. With the use of 3D technologies increasing significantly across all industries - especially in the automotive, healthcare and industrial automation sectors - innovative 3D design tools have become highly sought after by organizations and...


Sencha-Test-2.0-launches-for-comprehensive-testing-of-Ext-JS-apps

Sencha Test 2.0 launches for comprehensive testing of Ext JS apps


Wednesday, February 1, 2017 by

Organizations are under increasing pressure to deliver applications to market quickly without compromising quality. With competition only growing more fierce by the day, the necessity for expedients that help produce well written programs is apparent. But lets be honest, there are a lot of hurdles to jump to get the best possible ROI. Perhaps most important of these hur...


Check-intrusive-ads-at-the-door:-How-app-marketers-can-use-native

Check intrusive ads at the door: How app marketers can use native


Monday, January 16, 2017 by

The mobile app space isn’t an easy place to be these days. With more and more apps filling the stores, it’s getting harder to find consumers to download your app – and even more challenging to retain them. App marketers are struggling to drive downloads from traditional display advertising with paltry results and budgets are wasted on impressions that yield no...


New-tool-for-app-developers-forecasts-how-much-revenue-you-can-earn

New tool for app developers forecasts how much revenue you can earn


Monday, January 16, 2017 by

New tool from Pollen VC, forecasts how much a mobile app can make over it's lifetime.While app developers and marketers understand that Lifetime Value (LTV) - the total revenue generated by a user from the time they download the app until they abandon it - is the most important commercial metric , they often struggle because there is also no uniform way to cal...


Android-ad-revenue-beats-iOS-for-the-first-time-in-new-report-from-Smaato

Android ad revenue beats iOS for the first time in new report from Smaato


Thursday, January 12, 2017 by

As apple cuts iPhone production, Android beats iOS in mobile ad revenue for 1st time.Smaato has released its Q3 2016 Global Trends in Mobile Advertising Report. They analyzed data from billions of mobile ad impressions served on its exchange during the third quarter of 2016 and found the extent to which mobile advertising spend is now heavily weighted toward in-app...


VR-gaming-growth-to-explode-by-2020-

VR gaming growth to explode by 2020


Monday, January 9, 2017 by

Research and Markets has announced the addition of the "Global Virtual Reality in Gaming Market 2016-2020" report to their offering.The report forecasts the global VR in gaming market to grow at a compound annual growth rate(CAGR) of 84.4% during the period 2016-2020.The report covers the present scenario and the growth prospects of the global VR in gaming market for 20...


5-tips-for-selling-your-app-in-international-markets

5 tips for selling your app in international markets


Friday, January 6, 2017 by

What you should know when publishing an app that is targeted for a country outside of the United States.Apps are about as global as the Internet itself, and any successful app developer is smart to look beyond borders for new growth. After all, developers are always on the lookout for new users, particularly high quality and engaged users. They’re also trying to scale t...


Top-3-ways-to-grow-your-audience-with-Facebook-Analytics-for-Apps

Top 3 ways to grow your audience with Facebook Analytics for Apps


Thursday, December 15, 2016 by

We live in a digital world. We shop on our desktop computers, browse the web on tablets, play games on mobile, and interact with bots. We’re always on the go—at work, at home, even on vacation.    That means your ideal audience is out there, waiting to discover and enjoy your app and website or get in touch with you through your bot. To build gre...


Sean-Carron-tells-us-about-Team-Smiles-and-HappinessasaService

Sean Carron tells us about Team Smiles and HappinessasaService


Monday, December 12, 2016 by

Happiness-as-a-Service is an application that allows kids awaiting a transplant, or those who received a transplant, to request a wish, and then connects them with benefactors who can fund their wishes. It enables users to nominate a critically ill child, see a child’s  wish in their local community, and donate - among other features. The users can create &ld...


Native-mobile-ads-outperform-all-other-mobile-ad-units-says-new-report

Native mobile ads outperform all other mobile ad units says new report


Saturday, December 10, 2016 by

YouAppi has released research findings based on hundreds of mobile user acquisition campaigns in 2016, proving that native mobile user acquisition ads outperform, and more importantly, convert better than other mobile ad units.Despite the challenges of customizing native ads to match the look and feel of the app or mobile web content in which they appear.Native advertis...


3-reasons-low-code-software-is-helping-IT-departments-be-superheroes

3 reasons low code software is helping IT departments be superheroes


Thursday, December 1, 2016 by

Although we’ve long since entered the digital age, many organizations remain saddled with legacy IT systems, unable to keep up with the growing and ever-changing demands of the business. Not only that, with resources stretched, many IT departments are left with no choice but to prioritize day-to-day management over business innovation. And yet despite considerable chall...


Cross-channel-game-advertising-and-the-holistic-approach

Cross channel game advertising and the holistic approach


Thursday, December 1, 2016 by

Surprisingly for a mobile-centric world and an industry dominated by mobile games, game marketers are still spending a hefty amount of marketing dollars on television ads. TV isn’t dead yet, but ‘cord-cutting’ is a phenomenon among the millennial generation that can’t be denied. For those still tuned in to TV programming, their attention is increasingly divided bet...


CrossInstall-Chats-With-Us-About-Playable-Ads-for-Mobile-Apps

CrossInstall Chats With Us About Playable Ads for Mobile Apps


Wednesday, September 28, 2016 by

We recently had a conversation with Jeff Marshall at CrossInstall to talk about how the company provides a unique approach to mobile advertising. CrossInstall’s distinct approach combines the playable mobile ads it creates with a programmatic, performance based bidder to ensure the ads hit the right audience. With clients such as SGN, PuzzleSocial, Big Fish Games, among...


President-of-360-Games-Alex-Xu-Discusses-Chinese-Game-Publishing-Opportunities

President of 360 Games Alex Xu Discusses Chinese Game Publishing Opportunities


Wednesday, June 15, 2016 by

To learn more about the growing Chinese gaming market and the opportunity China presents for game developers, we spoke with Alex Xu is president of 360 Games. The company is a leading Chinese game platform and publisher which recently released initiatives to attract global game developers to China, including the formation of the SUPER360° Strategy, a mobile ad revenue r...


More-Than-Half-of-Game-Developers-Say-Video-Ads-Provide-Highest-Revenue

More Than Half of Game Developers Say Video Ads Provide Highest Revenue


Thursday, April 7, 2016 by

Unity Technologies has released a new study that takes a deep dive into video ads as a tool for mobile developers to help monetize their games and drive user engagement. Over 2,000 mobile game developers and players responded to the survey to provide insight into the effectiveness of video ads and their impact on user engagement, retention and revenue. Among t...


deltaDNA-Releases-New-SmartAds-Mobile-Game-Ad-Monetization-Platform

deltaDNA Releases New SmartAds Mobile Game Ad Monetization Platform


Tuesday, July 28, 2015 by

deltaDNA has released the new SmartAds gaming ad management product which combines player targeting with dynamic ad mediation. The new platform combines in-app purchases (IAP), analytics and ad-serving with data derived from player experiences. It provides the ability to customize a player’s monetization experience by segmenting them into either ad responsive or IA...


Moving-Past-Facebook-for-Better-Mobile-Game-Ad-Targeting

Moving Past Facebook for Better Mobile Game Ad Targeting


Wednesday, October 8, 2014 by

The mobile gaming industry has exploded over the last few years as Angry Birds and Candy Crush have made headlines around the world, and game advertisers are taking note. Many of these games have one thing in common: they are free-to-play, a model that has revolutionized monetization for gaming on mobile devices, opened up the industry to millions of players, and create...


Should-Mobile-Game-Developers-Worry-That-Ad-Breaks-Can-Break-Gameplay-

Should Mobile Game Developers Worry That Ad Breaks Can Break Gameplay


Wednesday, July 23, 2014 by

Should developers worry about how much ad breaks during gameplay affect their mobile game usage? Maybe so, according to recent research by MediaSpike. According to the company’s recent study, ads at breaks in gameplay are generally disliked, with gamers preferring ads integrating brands into actual gameplay.The study showed that ads shown at breaks in gameplay...


Using-in-App-Advertising-Effectively-To-Monetize-an-App

Using in App Advertising Effectively To Monetize an App


Wednesday, March 26, 2014 by

Thousands of apps launch each day, so the mobile app business must be booming, right? Not exactly. Sure, thousands of apps are launched daily, but how many actually make money? Last I checked, products must generate revenue to qualify as a business. And generating money is where apps fail, miserably. A recent Gartner report spells out the harsh forecast facing developer...


Weekly-Roundup:-Apple-Developer-Outage,-Jellybean-4.3,-Amazon-and-Windows-Phone,-Unity-and-Blackberry-10,-and-GDC-2014

Weekly Roundup: Apple Developer Outage, Jellybean 4.3, Amazon and Windows Phone, Unity and Blackberry 10, and GDC 2014


Saturday, July 27, 2013 by

From the Editors DeskThis weekend is the last weekend before the August issue release and there has been no shortage of news to cover! From the Apple outage, to the Android 4.3 Jellybean update this week has been one for the books! We won't be publishing a podcast this week, while put all of our efforts towards putting the finishing touches on the August issue, but we'l...


German-Federal-Court-Bans-Aggressive-Game-Advertising-to-Children

German Federal Court Bans Aggressive Game Advertising to Children


Tuesday, July 23, 2013 by

PC Magazine is reporting that a German Federal Court has ruled that aggressive marketing is prohibited, stemming from a lawsuit against gaming company Gameforge. The suit was brought by the Federation of German Consumer Organizations (VZBV) who sued Gameforge because it tried to sell armor and weaponry directly to children through its Runes of Magic game. Runes of Mag...