Blizzard developers form union with WoW Game Makers Guild
Wednesday, July 31, 2024 by Austin Harris
Over 500 workers at the World of Warcraft development team have joined the Communications Workers of America and Microsoft subsidiary Blizzard Entertainment has recognized their union. The World of Warcraft Game Makers Guild - CWA Union (WoWGG-CWA), which includes designers, engineers, producers, artists, quality assurance testers, and other game developers, is the firs...
Blockchain enhanced sports games
Friday, June 10, 2022 by Brittany Hainzinger
Independent games studio SuperTeam Games has raised $10 million in its first round of funding to develop cross-platform sports games that utilize blockchain technology.
The financing was led by Griffin Gaming Partners, other investors include Powerhouse Capital, and individual contributors such as former Disney CEO Michael Eisner and MLS franchise owners Steve Kaplan...
Star Trek Timelines developer Disruptor Beam teams with Tilting Point
Monday, September 24, 2018 by Richard Harris
Disruptor Beam and Tilting Point announced an expanded partnership between the two companies that will enable additional growth of Disruptor Beam's hit free-to-play game, Star Trek Timelines, as well as the co-development of another IP-based character-collection RPG (CCRPG).
The deal has an initial value of at least $29 million and follows on the success of an ag...
GDC 2019 adds five new members to the advisory board
Monday, July 30, 2018 by Richard Harris
The Game Developers Conference (GDC) 2019 has announced five new additions to the Advisory Board of the upcoming conference, which will help further bolster its Programming, Business & Marketing, Design, and Production & Team Management Tracks.
The new additions to its Main Conference Advisory Board span creators & contributors to titles such as the Ratch...
Mobile gaming and header bidding
Wednesday, July 11, 2018 by David Pokress
When ad mediation first began - as a direct solution to the problem of too many demand sources / SDKs – one of the promises it delivered for publishers was a way to manage how to allocate their ad inventory among various mobile ad networks.
This was key because it gave them the ability to maximize yield by working with multiple ad networks, prioritizing network...
How Nintendo proves some people hate the app stores
Tuesday, May 29, 2018 by Richard Harris
When Nintendo announced that it’s bringing back the NES Classic console on June 29th my first thought was...why? It's a proven platform there's no doubt, but you can walk into any used video game store across the land and pickup the actual vintage console for around $100 bucks. Or just cruise Ebay and you'll find the console, controllers, 25 cartridge games, the zapper ...
Tapjoy hits a milestone of 600 million mobile consumers
Monday, July 24, 2017 by Richard Harris
Tapjoy, a Maximum Impact Platform for mobile advertisers and app developers, has announced that its ad platform grew to reach about 600 million mobile consumers at the close of Q2. This reach is primarily driven by massive growth in the company’s rewarded video product, which posted an 80% year-over-year increase in the total number of daily unique viewers, a 107% incre...
Winners Announced at Game Developers Choice Awards Ceremony
Thursday, March 5, 2015 by Stuart Parkerson
The annual Game Developers Choice Awards winners for 2015 were announced at the Game Developers Conference during an awards ceremony held at the Moscone Center.Middle-earth: Shadow of Mordor was named Game of the Year and mobile puzzle game Monument Valley won two awards including the Best Visual Art, Innovation and Best Handheld/Mobile Game.The Game Developers Choice A...
Your Complete Guide to the 2014 Game Developer’s Conference (GDC)
Saturday, March 15, 2014 by Stuart Parkerson
If you plan on attending the Game Developer’s Conference (GDC) you better get plenty of sleep this weekend because the event each day is packed from the crack of dawn to late in the night.We thought we’d provide a highlight of what to see and what to do.GDC Store: Monday – Friday , March 17 - 219:00am - 6:00pmSouth Hall, Street LevelBreakPoint Books is the official book...
Extreme Reality Opens SDK Enables 3D motion control for games and apps
Monday, September 30, 2013 by Richard Harris
Today, Extreme Reality (www.xtr3d.com) opens their platform that enables developers to incorporate full body motion control into games and apps on any device with a native camera. By adding a few lines of code into an existing or new game or app, developers can use a device’s camera as the motion sensor to capture and analyze full body motion in order to control the gam...