Nvidia Shield Android TV Console Allows Publishers to Stream Games
Saturday, March 7, 2015 by Richard Harris
Nvidia has released the Shield streaming Android TV console which delivers video, music, apps and games. Calling the device a “Supercomputer in the cloud,” Shield includes a hand controller and during launch will initially include access to 50 games. The console is powered by the advanced Nvidia Tegra mobile processor offering 4K/HD video and high fidelity audio. I...
Epic’s Unreal Engine 4.4 Gaming Platform Released
Wednesday, August 20, 2014 by Stuart Parkerson
Epic has released Unreal Engine 4.4, which includes the first preview release of Unreal Motion Graphics, the company’s new UI design and scripting toolset. Also in this version Behavior Tree Editor, their AI logic tool, is enabled by default and ready for use. This latest version also offers improvements to the Persona Animation Editor and Paper 2D. Support for And...
Corona Releases Composer GUI in Latest Version of Mobile SDK
Monday, August 4, 2014 by Richard Harris
Corona Labs has announced the new public release of the Corona SDK. There are a number of new features and fixes in this public release. One of the biggest is that Composer GUI (in beta) is now available to all users of Corona SDK, including the starter and basic version. Also, this build addresses Google Play’s coming deadline conceringn using their advertising ID...
Microsoft Updates Visual Studio Add on for Unity Gaming Tools and Platform
Thursday, July 31, 2014 by Stuart Parkerson
Microsoft has released the Visual Studio Tools for Unity add-on (formerly known as UnityVS). It is now available for download on the Visual Studio Gallery at the following links:Visual Studio 2010 Tools for UnityVisual Studio 2012 Tools for UnityVisual Studio 2013 Tools for UnityVSTU is Microsoft’s free Visual Studio add-on that provides a programming and debu...
Google Provides Android Developers With New C++ Cross Platform Tools
Tuesday, July 29, 2014 by Stuart Parkerson
Google has updated new tools that are now available to game developers to facilitate cross platform development. These include: updated Play Games cross-platform C++ SDK, updated Play Games SDK for iOS, and new game services alerts in the developer console.Updated Play Games C++ SDKGoogle has updated the Google Play Games C++ SDK with more cross-platform...
Oculus VR Gaming DK2s Now Shipping, New 0.4.0 SDK Beta Also Released
Monday, July 28, 2014 by Stuart Parkerson
Oculus has announced that DK2, the latest development kit for the Oculus Rift, is now available. DK2s have started shipping out to developers in the Americas, Europe, Africa, and Asia, and the company expects to have over 9,000 DK2s in developers’ hands by the end of the first week of August. The company reports they are working out a minor snag for Oceanic cu...
Twinsprite Brings Physical Toys and Other Objects to the Digital Mobile World
Friday, June 13, 2014 by Richard Harris
The Twinsprite Platform, currently under private beta, provides developers with the ability to manage the identity and attributes of physical objects so that they can be used as active elements inside a game. For examples, these objects could be toys, action figures or trading cards.Although the platform primarily targets products like toys, basically any physical objec...
Skillz Real Money Gaming SDK Now Available to Mobile App Developers for iOS
Thursday, June 5, 2014 by Stuart Parkerson
Skillz has announced that, in addition to Android, it is now offering its skill based real money gaming SDK for iOS. The Skillz platform lets app gamers compete for real money. For players who want to practice before playing for cash, there are also free matches available. The platform offers a game-centric way for developers to make money by enabling pay...
Latest Firefox OS 1.3 Release Helps Game Developers Improve User Experience
Monday, May 12, 2014 by Richard Harris
Mozilla has released the next update to Firefox OS which offers app developers the arrival of new platform technologies such as WebGL, asm.js and WebAudio for creating more immersive games with better audio effects.Highlights from the release:Improved support for Graphics and Gaming: The update will ship WebGL, asm.js and WebAudio supp...
Seebrite Debuts the Craziest Looking Virtual Reality Headset Yet at the Game Developers Conference
Wednesday, March 19, 2014 by Stuart Parkerson
I can’t decide what to think about the Seebrite headset that is making the rounds at the GDC this year. It’s a lot to take in. I checked out the company’s website and they are obviously teasing what they plan to introduce, which is a funky headpiece maybe packed full of VR potential. All the company is saying is that it planning to offer an affordab...
Unity 5 Game Platform Announced With New Physically Based Unified Shading System and Geomerics’ Lighting System
Tuesday, March 18, 2014 by Stuart Parkerson
Unity has announced the upcoming release of its new Unity 5 platform, to be available later this year. The company has had a major presence at the GDC and took the opportunity to announce Unity 5.0, ushering in its foray into the 64-bit era.Included in the new platform is an upgrated PhysX to 3.3, and a new multithreaded job scheduler. And new start of the art physicall...
Twitch Gaming SDK Moves From PC | Console Gaming to Mobile
Monday, March 17, 2014 by Richard Harris
Twitch, a video platform and community for gamers, is now offering its new Twitch Mobile Software Development Kit (SDK) too enable the live broadcasting, capturing and archiving of mobile games. More than 45 million PC and console gamers currently use Twitch to broadcast, watch and chat about pc and console gaming. With more than 10 million mobile installs of the T...
Mozilla and Epic Preview Unreal Engine 4 Running in Firefox To Scale from PC | Console to Mobile Gaming Development
Monday, March 17, 2014 by Stuart Parkerson
Mozilla is flexing its Firefox gaming muscles as it joins with Epic Games to demonstrate the ability of the Web as a platform for gaming by porting Unreal Engine 3 to the Web. Epic Citadel, using asm.js, is a supercharged subset of JavaScript pioneered by Mozilla. Unreal Engine 4 is built to power the next generation of ...
Unity 3D Asset Store Launches Beta Sample Assets Package for Game Developers
Friday, January 31, 2014 by Stuart Parkerson
Unity has launched the beta version of a new sample assets package. In addition to providing new code, Unity is also changing the name “Standard Assets” to “Sample Assets” to better reflects their purpose, which is to provide a collection of examples that can be used out-of-the-box, picked apart or expanded upon.Unity is also working to improve the delivery me...
Leadwerks Gaming SDK Arrives on Steam
Tuesday, January 7, 2014 by Stuart Parkerson
Leadwerks Game Engine: Indie Edition is a powerful and easy-to-use game engine for building any kind of 3D game. With a rapid development pipeline, Lua script integration, and available learning materials, Leadwerks is the perfect way to make 3D games that look and feel amazing. Read more for the full scoop.
Key Features
Learn to Make Your Own Royalty-Free Games Leadw...
Lanica Game Platform: Why App Developers Should Pay Attention
Tuesday, September 17, 2013 by Stuart Parkerson
Lanica has announced the release of its Lanica Game Platform for iOS and Android app developers to the indie development community. While the meat of the platform is Platino, a 2D and 2.5D cross-platform JavaScript game engine, the company also sets a full plate with its Cosmo cloud back-end services and Animo toolset which includes a sprites animation editor and much m...
Unity 4.2 Now Supports BlackBerry 10
Friday, July 26, 2013 by Stuart Parkerson
Blackberry has announced that free and Pro releases of Unity 4.2 from Unity Technologies now support BlackBerry 10.
BlackBerry and Unity Technologies are offering a limited number of Unity Pro License holders a free copy of the BlackBerry Pro add-on license until November 20, 2013, if they submit a game developed with Unity to the BlackBerry World storefront. These dev...