Your tech job just laid you off. Now what
Wednesday, June 10, 2020 by Matt Martin
Between March 11th and May 31st more than 600 startups have let nearly 60,000 employees go, according to Layoffs.fyi. If you’re among those, my sincere condolences. This guide should help you avoid some common pitfalls and help you get back on your feet as quickly as possible.
If you’re still employed, now is a good time to get a game-plan together for wh...
Oculus Connect 6 announcements
Thursday, September 26, 2019 by Richard Harris
Oculus Connect 6 unveiled Facebook Horizon, an interconnected and ever-expanding social VR world where people can explore new places, play games, and build communities - launching in beta in 2020. They announced hand tracking on Oculus Quest, which will enable natural interaction in VR using your own hands, all without the need for a controller, external sensors, gloves...
Open source Mixed Reality (MR) application for Microsoft HoloLens
Tuesday, September 3, 2019 by Freeman Lightner
The President of Feel Physics developed an open-source Mixed Reality (MR) application for Microsoft HoloLens.The interactive app helps students to visualize and intuitively understand the magnetic field.
With a Microsoft HoloLens headset on, the app visualizes the magnetic field in 2D or 3D by showing a red-blue bar magnet through the center of compasses needles. Stu...
DJI's Manifold 2 can make drones autonomous robots
Monday, June 3, 2019 by Richard Harris
DJI announced Manifold 2, an ultra-compact onboard supercomputer for DJI drones that enables the next-generation of autonomous aerial robotics solutions. With the additional compute capability of Manifold 2, users can process complex image data onboard the drone and get results immediately and can program drones to fly autonomously while identifying objects and avoiding...
The Game of the Year winner is God of War announced at GDC 19
Friday, March 22, 2019 by Brittany Hainzinger
Sony Santa Monica & Sony Interactive Entertainment’s epic reimagining of the intense action/adventure series, God of War, was honored with the prize for Game of the Year at the 19th annual Game Developers Choice Awards (GDCA) ceremony during the 2019 Game Developers Conference (GDC) at the Moscone Convention Center in San Francisco. Sony’s God of War tel...
VR gaming with computer vision assisted audio coming
Thursday, March 21, 2019 by Richard Harris
In a paper to be presented at the IEEE VR Conference in Osaka Japan, researchers detail how they developed a computer-vision system that takes two images from off-the-shelf 360° cameras and uses AI to understand the acoustics of the user’s environment. This allows spatial audio to intelligently adapt to the user’s environment and produce a more immersive...
Why virtual reality might not become reality for online casinos
Wednesday, March 29, 2017 by Austin Harris
The online casino industry is no stranger to innovation. Every year, gambling industry conferences are wowed with demonstrations of new technologies, and bold claims about the future of the industry. In a number of cases, these developments do make it through to the mainstream,changing the face of the industry forever. Novelties like mobile gaming and live dealer games ...
Oulu 5GFWD solidifies status as global 5G hub
Thursday, February 16, 2017 by Richard Harris
Can you go to school in a park through VR glasses after the speed of data transfer is no longer an issue? What will a digital Nokia factory of the future be like? How can superfast mobile technology make people’s hospital visits safer, quicker and more comfortable? 5G can make all this happen - and the Oulu 5GFWD Hackathon challenges the world’s greatest coders and ente...
Mobile games market generated $40.6 billion in worldwide revenue in 2016
Thursday, February 2, 2017 by Richard Harris
First ever joint look at mobile, mobile VR and VR markets by SuperData Research and Unity Technologies shows the category equaling that of global box office sales during that time The mobile games market generated $40.6 billion in worldwide revenue in 2016 - a sum equivalent to all global box office sales during the same time period - and grew 18% over the year bef...
Virtual reality gambling expected to grow 800 percent by 2021
Wednesday, January 25, 2017 by Paul Swaddle
How virtual reality will transport casino players and their friends to exciting locations for their online gambling experience.With the advances in technology and the corresponding growth in interest from major key players, VR is now in a position where the market can finally take off. Juniper released its study late last year into augmented reality across multi platfor...
VR gaming growth to explode by 2020
Monday, January 9, 2017 by Richard Harris
Research and Markets has announced the addition of the "Global Virtual Reality in Gaming Market 2016-2020" report to their offering.The report forecasts the global VR in gaming market to grow at a compound annual growth rate(CAGR) of 84.4% during the period 2016-2020.The report covers the present scenario and the growth prospects of the global VR in gaming market for 20...
GDC 2016 Industry Survey Shows 16 Percent of Developers Working on VR
Wednesday, January 27, 2016 by Richard Harris
Game developers are continuing to embrace the potential of virtual reality (VR) gaming as a recent survey shows that the development of VR titles has more than doubled among surveyed developers with 16 percent currently developing for VR, up from the 7 percent of developers said they were working on VR projects in last year’s survey.The survey, State of the Industry Sur...
Basemark and Crytek to Create PC System Test for Virtual Reality Gaming
Friday, September 4, 2015 by Richard Harris
Basemark and Crytek today have formed a new partnership to help create a PC system test for virtual reality gaming. The new VR benchmark will enable gamers and PC hardware companies to assess the level of experience they can expect when running virtual reality content and will give user recognizable, real-world metrics to describe their system’s VR readiness with v...
Razer Plans Launch of Consumer Ready Desktop and VR Enabled Camera
Tuesday, August 25, 2015 by Richard Harris
Razer is working with Intel to deliver a consumer-ready desktop and VR-enabled camera based on Intel RealSense technology for a wide range of experiential applications.With Intel RealSense technology incorporated into a new Razer product design, users can expect enhanced game broadcasting and VR gaming capabilities. Among the novel features of this technology is automat...
Oculus VR Gaming DK2s Now Shipping, New 0.4.0 SDK Beta Also Released
Monday, July 28, 2014 by Stuart Parkerson
Oculus has announced that DK2, the latest development kit for the Oculus Rift, is now available. DK2s have started shipping out to developers in the Americas, Europe, Africa, and Asia, and the company expects to have over 9,000 DK2s in developers’ hands by the end of the first week of August. The company reports they are working out a minor snag for Oceanic cu...