Game Development World Championship 2023 Winter Season
Thursday, October 12, 2023 by Freeman Lightner
The Game Development World Championship (GDWC) has opened the 2023 Winter Season for submissions. Games can be submitted until the end of the year. Winners will be announced in February 2024.
Winter Season breaks records with the biggest prize pool in GDWC history, totaling over $660,000 in value. Prizes are spread across 12 award categories and range from swag &...
Mobile AR prototyping just got easy
Tuesday, September 25, 2018 by Richard Harris
Torch 3D Inc. announced a new mobile AR prototyping and design app that allows anyone to design 3D apps, even if they have no prior 3D knowledge or coding experience. The app makes it easy for designers and developers to build interactive, multi-scene prototypes in seconds, and to collaborate in real time with other designers, team members, and clients.
The company a...
A designer's guide to mobile AR and VR
Thursday, August 16, 2018 by Paul Reynolds
When most people think of 3D user experiences, their mind goes straight to headsets - Oculus Rift for VR, for example, and Hololens for AR. But for designers and developers, that mindset changed dramatically last summer when Google and Apple released their mobile AR platforms - ARCore and ARKit, respectively. Almost overnight, these platforms swung the center of gravity...
5G will accelerate inapp advertising
Wednesday, April 18, 2018 by Yair Green
The adoption of 5G will have far-reaching consequences, propelling autonomous vehicles, infrastructure, advertising, and IoT into the next generation of connectivity. Its impact will be most evident in the network’s speed, with download rates of up to 10 gigabytes per second, and in the proliferation of IoT devices, of which Gartner projects there will be 20.8 billion b...
National Air and Space Museum releases VR Hangar App
Friday, December 22, 2017 by Christian Hargrave
People across the country and around the world can now use their mobile phones to see moments that made air and space history with the new VR Hangar from the Smithsonian’s National Air and Space Museum. The VR Hangar brings some of the museum’s most important milestone artifacts to life using real 3-D-scan data in immersive virtual-reality vignettes. The app is optimize...
Elliptic Labs to use Snapdragon Neural Processing Engine
Wednesday, December 13, 2017 by Richard Harris
Elliptic Labs has announced that its touch-free ultrasound gesture technology is running on the Qualcomm Snapdragon 845 Mobile Platform using the Snapdragon Neural Processing Engine (NPE). Elliptic Labs’ ultrasound virtual sensors are an example of technology leveraging the NPE's machine learning and artificial intelligence optimization tools on the Snapdragon mobile pl...
Mobile games market generated $40.6 billion in worldwide revenue in 2016
Thursday, February 2, 2017 by Richard Harris
First ever joint look at mobile, mobile VR and VR markets by SuperData Research and Unity Technologies shows the category equaling that of global box office sales during that time The mobile games market generated $40.6 billion in worldwide revenue in 2016 - a sum equivalent to all global box office sales during the same time period - and grew 18% over the year bef...
Blockchain, IoT, chatbots, and connected finance: Built.io predicts 2017
Saturday, December 31, 2016 by Richard Harris
Blockchain will play an integral role in improving IoT securityIn 2016 we saw multiple hacks and data breaches, including the massive DNS attack that caused widespread internet outages. This latest attack was a wakeup call to start thinking about security in terms of the Internet of Things (IoT). Because of that, in the next year we’ll start to see more securi...
Finch Shift VR Kit to accelerate consumers' interest to virtual reality
Tuesday, December 27, 2016 by Christian Hargrave
In spite of billions of dollars invested in virtual reality startups, current market demand for VR gadgets is significantly below earlier predictions. The industry experts see the mobile VR segment as the key to the doors to virtual reality consumer adoption. Tractica researchers forecast global sales of smartphone-powered VR devices to reach 323 million units between 2...
Celeno and NGCodec join forces for zero latency VR
Tuesday, December 20, 2016 by Christian Hargrave
Celeno Communications have joined forces to deliver a wireless virtual reality (VR) solution.At the annual Consumer Electronics Show (CES) in Las Vegas, Nevada, experts from both companies will showcase NGCodec's zero latency RealityCodec H.265/HEVC video compression technology running over Celeno's 802.11ac 5GHz Wi-Fi link for VR applications—the world's first demo of ...
ZOTAC just released the ZOTAC VR GO backpack with 2 hours playtime
Monday, December 5, 2016 by Christian Hargrave
ZOTAC International has introduced an entirely new way to experience immersive VR with the ZOTAC VR GO backpack. Since making the impact at Computex 2016 with the first ever mobile VR experience, ZOTAC has improved the design, performance, and endurance of the original backpack.The ZOTAC VR GO is designed for a truly mobile VR experience. From hardware to comfort, every...
NeoFur is now available for the Unity game engine
Saturday, December 3, 2016 by Richard Harris
Neoglyphic Entertainment, a story company building advanced entertainment technologies, announced the release of its award-winning 3D graphics technology NeoFur for the Unity game development platform. Previously available only on Unreal Engine 4 and in closed beta for Unity, NeoFur is an easy-to-use, in-editor tool that simplifies the creative process for developers. T...
Chance Glasco and Lily Snyder from Doghead Simulations talk all things VR
Tuesday, October 11, 2016 by Richard Harris
This week the largest gathering of digital creators will come together in Orlando, Florida for OrlandoiX to highlight the latest in innovative technologies and immersive digital experiences. OrlandoiX is an interactive festival that serves as a catalyst for digital innovation and creativity for both established and emerging players in the technology industry. ...
Make School Summer Developer Training Includes VR and Gaming
Tuesday, May 10, 2016 by Stuart Parkerson
The Make School Summer Academy located in San Francisco is offering a Summer Academy series designed to teach product development in four tracks areas: Intro to Swift Development, Gaming Development, VR Development and iOS App Development.The deadline to apply is May 15 and pricing for each Academy varies by track. Tuition assistance is available. Here is an overview of...
Open Source Virtual Reality Platform now Supports Android
Wednesday, July 8, 2015 by Richard Harris
The Open Source Virtual Reality (OSVR), an organization working towards an open standard for virtual reality devices, has announced that OSVR software now accommodates Android devices, adding to existing distribution for Windows and Linux.To demonstrate the Android support for mobile VR enabling cross compatibility between hardware and mobile content integrated with OSV...
Widerun Virtual Reality Bike Trainer Woos VR Developers
Monday, March 23, 2015 by Stuart Parkerson
Widerun is a smart bike trainer connecting users to virtual reality head mounted displays. Hosting a current Kickstarter campaign, Widerun is launching with support for both the Oculus RIFT and mobile VR display systems. Widerun launched on March 18th, reaching 20% of the goal in the first 24 hours, making it to a Kickstarter Staff Pick. The Kickstarter goal is set to £...