wrnch debuts latest AR tech at Augmented World Expo 2017
Friday, June 2, 2017 by Austin Harris
Computer vision start up, wrnch, uses deep learning to turn your smartphone into a motion capture device and find people in the pixels.Motion capture is the process of digitizing human form and movement. Professional motion capture systems have revolutionized movies, video games, VR, sports analytics and clinical medicine. Up until now, motion capture was expensive, lim...
HacknPlan 1.0 game developer project management tool launches
Monday, April 3, 2017 by Richard Harris
HacknPlan is a collaborative project management tool tailored for game developers and producers. With HacknPlan, teams can create tasks and assign them to members, set up milestones and deadlines, create game design documentation, track the progress and generate metrics and statistics to evaluate the performance of the team. This way, game developers can avoid or minimi...
What we learned at GDC 2017, and dates for GDC 2018 announced
Monday, March 13, 2017 by Richard Harris
The 2017 Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, concluded a successful week of networking, learning and inspiration. In total, the conference hosted more than 26,000 professional attendees, 500 lectures, panels, tutorials and roundtable discussions, and ...
Robo Recall is now free on Oculus Touch
Monday, March 6, 2017 by Austin Harris
During their annual “State of Unreal” session at GDC 2017, Epic Games announced that their fully featured virtual reality shooter, Robo Recall, is now available for free on Oculus Touch! In a surprise move, Epic also revealed the Robo Recall Mod Kit, a native mod editor for the game in which new maps, characters and weapons can be added to the full game experience. The ...
Watch the new Epic Games Unreal Engine 4 video
Thursday, March 2, 2017 by Richard Harris
The new Unreal Engine video highlights some tools such as photo-real character rendering, professional grade cinematography, high-performance VR at 90 FPS, access to the full editor in VR, lighting and editing via the Sequencer cinematic tool, flexible post-processing, Blueprint visual scripting, the visual Material Editor, GPU-accelerated particle simulations, full C++...
Unity 5.6 is coming, what you need to know
Wednesday, March 1, 2017 by Austin Harris
Unity Technologies has announced at GDC that Unity 5.6 will release on March 31, 2017, marking the final installment of Unity 5. The company also provided an early look at Unity 2017, the next generation of Unity with version 2017.“The Unity 5 cycle culminating in 5.6 represents great progress in our key focus areas: graphics, performance, stability, efficiency and plat...
Power Rangers appear during the Unity keynote at GDC 2017
Tuesday, February 28, 2017 by Austin Harris
Chances are you’ve probably heard of (or extensively watched) the original Mighty Morphing Power Rangers. But with the new Power Rangers movie set to release on March 24, 2017, the hype has been bigger and better than it has been in a long time. Too long if you ask me.That’s why I was really excited to hear a particular bit of information on a subject very near and dear...
GDC says HTC Vive outpaces Oculus Rift as the most popular VR - AR platform
Thursday, January 12, 2017 by Austin Harris
The Game Developers Conference (GDC) has released the results of the fifth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2017 this February. Here are some of the many learnings from the survey of more than 4,500 game developers who have attended GDC in the last three years.Game Makers are feeling optim...