Corona labs goes open source and developers are nervous
Tuesday, January 8, 2019 by Richard Harris
Corona Labs, which provides a free cross-platform mobile development tool used to create 2D applications, has announced that after years of planning, the Corona game engine will finally be released as an open-source project. Corona Labs expects that by making their engine an open-source project, issues like adaptation to sudden market changes, updates, and requirements ...
To make a progressive web app or not
Thursday, September 6, 2018 by Richard Harris
Mobile users are spending 80 to 94 percent of their mobile use time in apps, so you’d think the mobile web would be a thing of the past right? But the average mobile user also visits 100 different websites each month, and only half of all mobile users don’t download any new apps during that same period.
In order to achieve the speed and ease of use p...
Fillr reaches 100 million monthly active users
Thursday, August 10, 2017 by Austin Harris
Fillr has announced that its mobile Autofill as a Service platform now reaches 100 million monthly active users worldwide. Providing one-click, accurate, and secure autofill for checkout forms, the Fillr Autofill as a Service (FAaaS) platform helps mobile digital commerce businesses take advantage of the exploding growth in mobile commerce, which claims 90 percent of mo...
10 Gotchas Apple Developers Should Know About in iOS 10
Monday, August 22, 2016 by Richard Harris
With the release of iOS 10 looming (Apple just released beta 7), developers everywhere should be evaluating their code to see if there are any gotcha's coming. Each iOS release comes with it’s own set of benefits for the end-user but there always seems to be that ‘uh-oh’ moment for developers.So I've taken a bit of time to point out a few of the "gotchas" that you shoul...
Google Play Offers New Versions of C++-iOS SDKs and Unity Plugin
Wednesday, September 16, 2015 by Stuart Parkerson
The Google Play team is rolling out a new version of its C++/iOS SDKs to offer improved CocoaPods support, which will make it easier to configure Play game services in Xcode. The new Unity plug-in will make it easier to build for iOS.The latest build of the C++/iOS SDKs is built on the new Google Sign-In framework, which adds support for authenticati...
Ascend Media Launches iOS and Android Offer Wall SDKs
Thursday, July 2, 2015 by Stuart Parkerson
Ascend Media has announced the availability of iOS 8 and Android SDKs for its AdWall offer wall technology. A Unity SDK is expected to roll out later this year.The AdWall offer wall platform offers a rewards-based monetization solution on websites and app. The platform provides revenue stream opportunities from in-game or in-app items, bonus levels, virtual currency, an...
RoboVM Lets Developers Use Java to Build iOS Apps Using native UI’s With Full Hardware Access
Thursday, April 2, 2015 by Richard Harris
RoboVM Lets Developers Use Java to Build iOS Apps Using native UI’s With Full Hardware AccessRoboVM has released the first stable version of its coding platform which lets developers reuse Java language and tools skills to build iOS Apps using native UI’s and with full hardware access.RoboVM is setup as a platform with multiple components:- The ahead-of-time (AOT) compi...
What Developers Need To Know About Android 5.0 Lollipop
Monday, October 27, 2014 by Richard Harris
Google is touting Android 5.0 Lollipop as its largest and most ambitious release for Android and now that the public has been notified of its upcoming availability, we thought we’d provide an overview of the latest L iteration.Google’s main goal with the new mobile SDK is to provide a more seamless experience across phones, tablets, wearables, TVs, cars and anything els...
New Version of Ludei CocoonJS Provides PhoneGap Alternative for Developers to Compile HTML5 Apps
Saturday, April 12, 2014 by Stuart Parkerson
Ludie has announced CocoonJS 2.0, the latest version of its platform which allows developers to compile HTML5 apps.With CocoonJS 2.0 developers can compile their project in the Canvas+, Ludie’s accelerated canvas to accelerate a game, or WebView+, the Chromium-based WebView able to run DOM-based games and apps. This allows developers to take advantage of each ...
A New Way to Develop PhoneGap Apps
Tuesday, April 23, 2013 by Richard Harris
The folks over at AppGyver have released a new product that lets you build apps based on the popular PhoneGap library without needing to do alot of heavy lifting in the code. It's called "Steriods". It's a fresh approach to an age-old problem, how to create an app that has a unique feature set without having to learn to program every line of code, Steriods lets you do t...
Google Play Removes Low Quality Apps from App Store
Tuesday, April 9, 2013 by Richard Harris
In February Google removed over 60,000 apps from their play store that they deemed as low quality, which is a surprising number considering their total app count is 700,000, that is almost 10% of their inventory! So why did they clean house? Some say it was about time they got rid of the junk, while others are saying they were 'trimming the fat' from the overr...