Token4Hope charity project releases source code on GitHub
Thursday, September 5, 2019 by Richard Harris
DECENT announces that the Token4Hope charity project is releasing its official source code on GitHub. Implemented together with Wiener Hilfswerk, HumanVenture, and Collective Energy, the pilot stage of Token4Hope is responsible for helping nearly 50 destitute families acquire funds to buy victuals and services through an innovative donation platform. The intent is to he...
Airship has acquired Apptimize
Tuesday, August 27, 2019 by Richard Harris
Airship announced that it has acquired Apptimize. This move provides marketers and developers with a single solution to optimize the entire user experience across messaging channels and digital properties.
Airship enables businesses to send messages at the time and place that customers will be most responsive — whether on SMS, push notification, email, mo...
Advertisers are ditching the open market report from PubMatic says
Thursday, August 22, 2019 by Brittany Hainzinger
PubMatic has released the findings of its second Quarterly Mobile Index (QMI), highlighting three key Q2 2019 trends to provide both advertisers and publishers with insights around mobile advertising, leading to smarter programmatic strategies and future mobile opportunities.
Findings show a remarkable ecosystem push towards higher mobile inventory quality and buyer ...
API visual editor released from Stoplight
Wednesday, August 21, 2019 by Richard Harris
Stoplight, the enterprise API Design Management company, released Stoplight Studio, an API visual editor enabling faster, more collaborative and efficient OpenAPI (formerly Swagger) development for software teams.
Stoplight API Design Studio is a collaborative visual editor that allows users to build and share APIs with their team in minutes. It eliminates...
Android Studio update fixes over 200 reported bugs, here's what's new
Tuesday, January 15, 2019 by Richard Harris
Google has just announced the release of Android Studio 3.3, an update on Project Marble, which is the Android Studio team’s focus on improving fundamental user-facing features and product polish.
In a recent blog post, Jamal Eason says: "Android Studio 3.3 kicks off the broader quality focus area for the year, which we call Project Marble. Announced at th...
Legacy system gridlock overcome in OutSystems 11
Friday, September 28, 2018 by Richard Harris
OutSystems announced the release of OutSystems 11, a low-code solution to address one of the biggest issues facing IT teams - legacy system gridlock. Building on its low-code platform for web and mobile apps, OutSystems 11 delivers new advanced capabilities to help organizations modernize legacy systems and replace large application portfolios.
ChickfilA used visual A-B testing to improve mobile experience
Wednesday, November 8, 2017 by Richard Harris
Mobile visual A/B testing is a process by which enterprises of all sizes are seeing satisfying results, all while companies are simultaneously increasing the value of their mobile presence. We sat down and talked with both Aaron Glazer, the CEO and Co-Founder of Taplytics, and Jay Ramirez, the Mobile Product Manager at Chick-fil-A Corporate, to learn about how the Chick...
Jenkins Blue Ocean helps DevOps adopt continuous delivery
Friday, April 7, 2017 by Richard Harris
The Jenkins project, comprised of a community of practitioners using Jenkins, has released (1.0) and general availability of Blue Ocean, its dramatic new UX implementation. The anticipated launch of Blue Ocean brings a new user experience to Jenkins based on a personalized, modern design that allows users to graphically create, visualize and diagnose continuous delivery...
Unlocking the Potential of Accelerated IoT Development
Monday, July 6, 2015 by Gilad Khen
Anyone who has ever created an Internet of Things (IoT) solution knows the pain of integrating the various parts of the software into a single functioning app. In a typical IoT app you will most likely find logic for collecting data, transforming it, sending it to various services for processing or analysis, and finally storing it in one or more data stores. In man...
Corona Releases Composer GUI in Latest Version of Mobile SDK
Monday, August 4, 2014 by Richard Harris
Corona Labs has announced the new public release of the Corona SDK. There are a number of new features and fixes in this public release. One of the biggest is that Composer GUI (in beta) is now available to all users of Corona SDK, including the starter and basic version. Also, this build addresses Google Play’s coming deadline conceringn using their advertising ID...
SiteSpect Releases Mobile SDK for A|B Testing of iOS Apps
Wednesday, July 16, 2014 by Stuart Parkerson
SiteSpect has released a new SDK to perform A/B testing and behavioral targeting for native iOS apps. The new SiteSpect Mobile: iOS SDK is designed to integrate into any iOS app and supports editing, creating, and publishing user experience changes without requiring App Store updates.Once the SDK has been integrated into a mobile app a developer can:- Optimize...
Corona Labs Introduces Composer GUI Visual Editor in Early Beta
Wednesday, April 30, 2014 by Richard Harris
Corona Labs is seeding out a new product that called the Composer GUI, a visual editor that allows developers to rapidly create scenes, user interfaces, and game levels. It provides the ability to visually design in a drag-and-drop GUI interface and is designed to work in conjunction with the Corona Labs Composer API.Composer GUI is designed to be an integrate...
Snappii Announces Enhancements to Its Enterprise App Creation Platform
Wednesday, March 26, 2014 by Richard Harris
Snappii has announced several major feature enhancements to its mobility platform which allows businesses to quickly design, prototype, build via configuration, integrate, deploy, manage, and evolve enterprise apps across smartphones, tablets and web with no coding required.New enhancements to the platform include:Multi-device design capability: The Snappii Vi...
Cross Platform App Development Where, What and Do You Need it
Monday, August 19, 2013 by Richard Harris
The problem of cross-platform development is as old as computer programming itself. Cross-platform software can be divided into two types. One requires individual building or compilation for each platform that it supports, and the other can be directly run on any platform without special preparation, e.g. software written just once in an interpreted language for which t...