Most popular digital gaming store in US is Amazon says Statista
Wednesday, January 24, 2024 by Freeman Lightner
A recent survey from data company Statista claims that Amazon is the most popular digital gaming store among United States gamers. The survey was conducted among 5,111 individuals who play video games and have spent money on digital purchases. The survey, which allowed multiple answers, asked the respondents "Where have you spent money online on digital video games...
New IoT sensors and gateway device options from Haltian arrive
Tuesday, May 21, 2019 by Richard Harris
Haltian Oy has just launched its end-to-end Smart Factory solution, based on its Thingsee IoT platform. This includes new industry-grade retrofit sensors with a Gateway device, coupled with an Edge Computing platform based on the AWS IoT Greengrass technology, and optional Private 5G LTE for secure, local wireless connectivity.
McKinsey Global Institute has conducted...
What's happening at GDC 2019
Wednesday, March 20, 2019 by Richard Harris
The 2019 Game Developers Conference (GDC) kicks off with its 33rd edition at the Moscone Convention Center in San Francisco. This year, the GDC will again feature a roster of more than a thousand esteemed speakers across a week of lectures, tutorials, roundtable discussions, and networking events.
This year adds a new showcase presentation in the form of th...
Gaming industry trends released ahead of GDC 2019
Wednesday, January 30, 2019 by Richard Harris
The 2019 Game Developers Conference (GDC) has released the results of the seventh annual State of the Industry Survey, revealing trends in the game industry ahead of GDC 2019 in March.
The survey compiles responses from nearly 4,000 game developers and reflects that nearly half of game developers support game industry unionization, as well as uncertainty around Steam...
Using feature flags in your app release management strategy
Thursday, April 19, 2018 by Richard Harris
Giant software releases that happen on an annual basis need to stay in the past. Year-long release cycles mean developers are forced to simply “push and pray” that the update is successful. There’s too much room for error and consumers are forced to deal with too much change at once.Today’s consumers expect constant, imperceptible software updates, and today’s developer...
GDC 2018 breaks attendance records
Monday, April 2, 2018 by Richard Harris
The 2018 Game Developers Conference (GDC) ended after a week of networking, learning and inspiration. This year, the event saw a record attendance of 28,000 industry professionals at San Francisco’s Moscone Convention Center from March 19-23. GDC and VRDC will be returning to the Moscone Convention Center on Monday, March 18 to Friday, March 22, 2019. The call for submi...
GE Digital unveils new industrial software solutions
Wednesday, November 1, 2017 by Austin Harris
GE has unveiled expansions to its suite of edge-to-cloud technologies and industrial applications, designed to help its customers build a complete asset strategy. These additions to the GE Digital portfolio complement software applications that drive industrial productivity and extend these benefits through Predix, the application development platform for the Industrial...
What we learned at GDC 2017, and dates for GDC 2018 announced
Monday, March 13, 2017 by Richard Harris
The 2017 Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, concluded a successful week of networking, learning and inspiration. In total, the conference hosted more than 26,000 professional attendees, 500 lectures, panels, tutorials and roundtable discussions, and ...
GDC says HTC Vive outpaces Oculus Rift as the most popular VR - AR platform
Thursday, January 12, 2017 by Austin Harris
The Game Developers Conference (GDC) has released the results of the fifth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2017 this February. Here are some of the many learnings from the survey of more than 4,500 game developers who have attended GDC in the last three years.Game Makers are feeling optim...
A Discussion With Deepstream.io About Their Open Realtime Server
Wednesday, August 10, 2016 by Richard Harris
We recently had a conversation with Wolfram Hempel, CEO and Co-founder of deepstream.io to chat about realtime services and how it's changing the face of the web and apps.Editors note: A relic from the dark ages of webdesign, Wolfram clawed his way to the light of superfast servers & realtime systems. He dabbled with technologies behind financial trading, investment...
Unity Now Offers Native Support for SteamVR
Monday, February 15, 2016 by Richard Harris
Unity is now offering native support for SteamVR in the Unity Platform and has also added a new SteamVR rendering plugin. Integration of the SteamVR code delivers native support for Valve's upcoming SteamVR platform to all Unity developers. Beyond SteamVR support, Valve has developed an advanced SteamVR rendering plugin for Unity that allows for enhanced fidelity a...
Unity Launches New Virtual and Augmented Reality Summit
Monday, August 17, 2015 by Richard Harris
Unity Technologies is launching a new Vision Virtual and Augmented Reality Summit, a conference focusing on the development of Virtual and Augmented Reality products across industries. The purpose of the event is to bring together artists, engineers, programmers, designers, musicians, directors and producers, hardware manufacturers, researchers and other innovators...
Praevidi Launches VR Turris Seat Offers 360 Degree Experience
Monday, May 25, 2015 by Richard Harris
Praevidi has launched a Kickstarter campaign for its new Turris rotating seat which integrates a PC built with orientation and pivot movement sensors plus rotational power and data connections. Unlike traditional chairs, users sit in a straddled position to retain balance and freely rotate. A fully configured Turris offers infinite rotation and zero tangle deliveri...
Valve Releases New Steam Products and Technologies at GDC 2015
Saturday, March 7, 2015 by Richard Harris
Valve has announced a number of product and technologies at GDC including Steam Link, which provides the ability to stream all Steam content from any PC or Steam Machine on the same home network. Supporting 1080p at 60Hz with low latency, Steam Link will be available this November for $49.99, and available with a Steam Controller for an additional $49.99 in the US. ...
iConsole.tv to Support Valve’s SteamOS
Thursday, October 24, 2013 by Stuart Parkerson
iConsole.tv which, despite its name, is an Android powered device, has announced it will support Valve’s SteamOS, a Linux-powered operating system inside its Android OS. It’s designed to make a PC into something closer to a gaming console.
The iConsole.tv, which will utilize Intel’s Iris graphics technology, is designed to be a 2-in-1 device, a gaming console out ...
After Years In Development, SDL 2.0.0 Has Finally Been Released!
Tuesday, August 13, 2013 by Richard Harris
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
These are the most importa...
Install Ubuntu on your Android
Thursday, January 3, 2013 by Richard Harris
Linux on a smartphone isn't such a far fetched idea any longer with the announcement from Ubuntu of their new mobile phones, and Ubuntu OS for Android mobile.Developers will be able to develop native apps for the device using QML or port over any web based HTML5 type application to the platform. There doesn't seem to be any mention of a mobile store just yet but we hope...