Mobile gaming takes the lead in gaming industry
Wednesday, June 12, 2024 by Freeman Lightner
Easy accessibility to smartphones in the last decade has put mobile gaming at the forefront of the gaming industry. Not long ago, mobile games had a limited appeal to companies involved in gaming development. However, as things stand, mobile games have become the biggest money churner for developers/publishers.
According to the data available on Statista, m...
Most popular digital gaming store in US is Amazon says Statista
Wednesday, January 24, 2024 by Freeman Lightner
A recent survey from data company Statista claims that Amazon is the most popular digital gaming store among United States gamers. The survey was conducted among 5,111 individuals who play video games and have spent money on digital purchases. The survey, which allowed multiple answers, asked the respondents "Where have you spent money online on digital video games...
App market predictions from Softonic for 2024
Wednesday, January 3, 2024 by Richard Harris
At Softonic, the global secure software distribution platform, we anticipate several key trends in the software and app industry in 2024. We are predicting four key trends for next year: Computers will always remain a key part of the app market, productivity apps will become more important than ever, AI will transform software development, and cybersecurity will be a cr...
African gaming market continues to grow driven by mobile game revenues
Friday, July 21, 2023 by Richard Harris
New data released from Newzoo and Carry1st reveals that the African gaming market is set for continued growth, driven by increased mobile gaming revenues.
According to this latest report commissioned by African company Carry1st, the Sub-Saharan Africa gaming market is projected to reach over $1 billion by 2024 and will continue to grow in the following year by a...
Gaming industry trends released ahead of GDC 2019
Wednesday, January 30, 2019 by Richard Harris
The 2019 Game Developers Conference (GDC) has released the results of the seventh annual State of the Industry Survey, revealing trends in the game industry ahead of GDC 2019 in March.
The survey compiles responses from nearly 4,000 game developers and reflects that nearly half of game developers support game industry unionization, as well as uncertainty around Steam...
Tech consumer goods market reaches $1.01 trillion worldwide
Tuesday, January 8, 2019 by Richard Harris
The global market for technical consumer goods (TCG) exceeded the one-trillion mark for the first time in 2018 with sales of €1.01 trillion*. This is a four percent increase on the previous year. The product segments of telecommunications (+7 percent), small domestic appliances (+7 percent), consumer electronics/photo (+6 percent), and information technology/office...
Retro gaming talk with Matthew Thomas of Storytellers Entertainment
Tuesday, November 20, 2018 by Richard Harris
Storytellers Entertainment, an emerging game studio, seeks to revive fantasy retro gaming with its serialized fantasy based, solo-RPG. Matthew Thomas and Bill Munns are the creative heads behind their game “Imperium Omni”.
Matthew grew up in Southern California, where he went to college at age 16 later on, and earned a degree in Computer Programming ...
PC gaming developer fund launches from Intel and Overwolf
Tuesday, August 21, 2018 by Austin Harris
Overwolf announced a collaboration with Intel Corporation to expand development opportunities for the PC gaming community. Through the collaboration, a development fund is being created for developers working on game applications, modifications, or game services that enhance the experience of PC games.
“We continuously look for opportunities to help developers ...
Unity 5.6 is coming, what you need to know
Wednesday, March 1, 2017 by Austin Harris
Unity Technologies has announced at GDC that Unity 5.6 will release on March 31, 2017, marking the final installment of Unity 5. The company also provided an early look at Unity 2017, the next generation of Unity with version 2017.“The Unity 5 cycle culminating in 5.6 represents great progress in our key focus areas: graphics, performance, stability, efficiency and plat...
Cross channel game advertising and the holistic approach
Thursday, December 1, 2016 by Richard Harris
Surprisingly for a mobile-centric world and an industry dominated by mobile games, game marketers are still spending a hefty amount of marketing dollars on television ads. TV isn’t dead yet, but ‘cord-cutting’ is a phenomenon among the millennial generation that can’t be denied. For those still tuned in to TV programming, their attention is increasingly divided bet...
Unity Developers Will Soon Be Able to Publish Directly to Facebook
Friday, August 19, 2016 by Richard Harris
Facebook and Unity, just announced a strategic partnership that gives Unity developers new ways to reach and engage Facebook’s audience of 650M+ gamers.They are joining forces to build new functionality into Unity that will allow developers to publish their games directly to Facebook, including a new Facebook PC gaming platform currently in development. Unity's known fo...
Mobile Game Market Predicted to Overtake PC with $37 Billion in Revenue for 2016
Tuesday, April 26, 2016 by Stuart Parkerson
Newzoo has released the latest quarterly update of its “Global Games Market Report”, which predicts that the total game market revenue in 2016 will be just shy of $100 billion ($99.6 billion) up 8.5% when compared to 2015. For the first time mobile game revenue will overtake PC gaming with $36.9 billion, up 21.3% globally. Regionally, APAC continues to lead all reg...
GDC 2016 Industry Survey Shows 16 Percent of Developers Working on VR
Wednesday, January 27, 2016 by Richard Harris
Game developers are continuing to embrace the potential of virtual reality (VR) gaming as a recent survey shows that the development of VR titles has more than doubled among surveyed developers with 16 percent currently developing for VR, up from the 7 percent of developers said they were working on VR projects in last year’s survey.The survey, State of the Industry Sur...