Mobile games that generated over $1B in 2021
Monday, January 3, 2022 by Richard Harris
Mobile games are some of the biggest money churners in the video gaming market, and the latest report from SafeBettingSites confirms the same. According to the report, eight different mobile games have generated more than a Billion dollars from App Store and Google Play in 2021. The top two games in the list have even crossed the 2 Billion dollar mark in globa...
Most used Android mobile devices throughout the world
Wednesday, December 1, 2021 by Christian Hargrave
Uptodown presented a report on the most used Android smartphone brands and models in the world. Around 130 million unique users per month, spread across the entire globe, use Uptodown to download apps and games on Android. 82% of this total access the web through their smartphone compared to 14% who do so on a desktop, and thanks to the data collected during the month o...
Huawei and Bitrise partner to enable App Developers
Friday, November 5, 2021 by Freeman Lightner
Bitrise, the Mobile DevOps company that organizations use to get mobile apps to market faster, has announced its work with Huawei. The global smart device provider has tapped Bitrise as part of its mission to attract the world’s best mobile apps into its 530M+ user AppGallery, in turn enabling app creators to more easily enter the restrictive Chinese market.
How to get app reviews the right way
Monday, August 23, 2021 by Justin Welter
You’re playing a game on your phone and just finished a tough level. Or maybe you’re not into mobile games, but you are repeatedly swiping left if you know what I mean. Then a pop-up appears. “Like using our App? Rate us!” It stops your experience in its track to wait for a decision. What is driving these rating prompts, and why?
As Apple has ...
Business professionals see the cloud as a critical part of their jobs
Tuesday, June 22, 2021 by Brittany Hainzinger
Sixty-five percent of US business professionals now consider the cloud to be important or critical to carrying out their jobs, according to a survey by Ciena, conducted in partnership with research firm Dynata. However, it seems that home networks are falling short, as 40% plan to upgrade their residential broadband service to cope with the increased network demands of ...
Uptodown: An alternative to Google Play
Wednesday, June 2, 2021 by Richard Harris
The Uptodown app market has more than 130 million active users per month, and more than 450 monthly downloads of their more than 4 million APKs available. The company operates worldwide and it is localized to 15 different languages. The Spanish-based company was born in 2020 in Málaga and founded as a University Project in 2002. Recently we intervi...
GameBake launched for developers to reach new markets around the globe
Thursday, May 6, 2021 by Brittany Hainzinger
GameBake is thrilled to announce it has launched its distribution service for mobile games developers and publishers that wish to reach new markets across the globe.
GameBake provides the infrastructure and knowledge needed for developers and publishers to publish their games on a variety of high-quality platforms beyond Google Play and the Apple App Store. Accessibl...
GameRefinery makes its iOS download and revenue data available free
Thursday, December 24, 2020 by Brittany Hainzinger
The data elves at mobile game insight and analytics specialist GameRefinery are bringing some much-needed Christmas cheer to all mobile game developers by making its download and revenue data for 100k iOS games available for free. Following its acquisition of market insight provider Reflection in early 2020, GameRefinery has been gradually integrating the data into its ...
Mobile Development and the race to cross-platform
Monday, August 24, 2020 by Alin Turcu
Since the turn of the century, mobile app development has increased dramatically year over year. In Q1 of 2020, the Apple App Store had approximately 1.8 million applications while Google Play Store had approx. 2.5 million. More important, every indication says this trend will continue, and with COVID-19 impacting every business of every size, the reality is that all bu...
GPS tracking COVID-19 Coronavirus using Chirp app
Wednesday, April 8, 2020 by Brittany Hainzinger
The popular GPS tracking app - Chirp GPS has stepped up their game in the fight against Coronavirus COVID-19. They have enabled a feature in their location sharing app that asks users some simple questions when they launch the app, “Are you infected with COVID-19, are you recovering from COVID-19, are you feeling sick or feeling well?”
The results get sen...
Google announced product updates
Tuesday, March 24, 2020 by Brittany Hainzinger
As an avid gamer, every year I look forward to spending time with developers at GDC to celebrate together and learn from their successes. We are all disappointed that this year's conference was postponed, but we applaud the organizers for taking steps to protect our global community.
Although we won’t be gathering in person this year, the Google team is hos...
Best mobile testing practices for 2020 from Testlio emerges
Monday, January 27, 2020 by Richard Harris
Today, users access mobile apps through devices that offer thousands of combinations of screen sizes and operating systems, leaving app QA managers with a challenging decision of how many and which devices to prioritize.
Recently, managed app testing company, Testlio released new mobile device testing data from a recent query of its client base, providing a unique lo...
StrandHogg Android vulnerability identified
Thursday, December 5, 2019 by Freeman Lightner
Promon, a Norwegian app security company, has identified tangible evidence of a dangerous Android vulnerability that allows malware to pose as any legitimate app, granting hackers access to private SMS’ and photos, steal victims’ log-in credentials, track movements, make and/or record phone conversations, and spy through a phone’s camera and microphone...
Nodle cash app now available for android
Monday, November 11, 2019 by Christian Hargrave
Nodle.io announced that Nodle Cash app, previously only available pre-installed on the HTC Exodus 1 smartphone is now officially live on the Google Play Store for all Android phones.
Nodle’s Network, dubbed The Citizen Network, is a community of smartphones that act as secure nodes — or hotspots — to seamlessly connect and locate physical assets, lo...
Hot Wheels Infinite Loop mobile game released
Friday, August 23, 2019 by Richard Harris
Mattel, Inc. released the Hot Wheels Infinite Loop, a new digital racing game that brings the legendary Hot Wheels catalog to mobile devices for the ultimate smash-and-crash speed competition. With an introduction timed to Gamescom, Europe’s leading trade fair for digital games culture held in Cologne, Germany, Hot Wheels Infinite Loo...
Spotify and Bango team up
Thursday, August 15, 2019 by Richard Harris
Bango the mobile commerce company, and Spotify, have entered into a business partnership to increase access to the world’s most popular audio streaming subscription service. By partnering with Bango, Spotify makes its streaming service available for operators all over the world to bundle with mobile and fixed subscription plans allowing millions of more ...
Playable gaming ads lands from Luna Labs
Friday, August 2, 2019 by Richard Harris
Luna Labs has officially launched the Luna toolkit, which allows developers building in Unity to streamline the development process, and easily create lightweight experiences for HTML5 game platforms and the next generation of playable ad creation.
“Luna was born in a gaming studio, where we saw first hand that there was an increasing need for HTML5 conte...
Don't sleep on AppAds txt implementation
Thursday, July 11, 2019 by Matt Barash
It took just 18 months for 77% of the top 5,000 global websites that sell programmatic ads to adopt the Authorized Digital Sellers method (ads.txt) – a file that lists which companies are permissioned to sell their digital inventory.
So when the IAB came out with the 1.0 version of app-ads.txt in mid-March, the question became, how long will adoption take? Afte...
Google recommends Webpals Mobile to advertisers
Tuesday, May 28, 2019 by Christian Hargrave
Webpals Mobile was named to Google’s App Preferred Creative Partners program, bringing together app advertisers with a select group of trusted partners and their creative marketing teams to develop successful app ad creatives.
Creative assets are becoming increasingly critical for control and targeting in the age of automation, but many app marketers lack the e...
Female gamers are an untapped market for developers
Wednesday, February 27, 2019 by Richard Harris
Here are some fun facts. Women gamers make up 65% of all active gamers and they also play mobile games at a higher rate than men. What's even better for app developers and publishers, is that 79% of those females are more likely to make in-app purchases.
Brands want to reach this highly engaged audience, and yet, a large part of the gaming app industry's outp...
Hothead games wants to make your mobile game a hit too
Thursday, January 24, 2019 by Richard Harris
Hothead Games announced that it has launched a new publishing division to help third-party game developers turn their mobile games into hits. The company is currently accepting submissions and offering financial assistance for games in various stages of development that will benefit from Hothead’s expertise in analytics, marketing, monetization, and gameplay mecha...
Lightning Platform Mobile from Salesforce aims to futureproof apps
Thursday, January 24, 2019 by Christian Hargrave
Adding another lego to the wall between native programmers and low-code app builders, Salesforce has just announced the new Lightning Platform Mobile, a set of tools and services that aim to empower business users to build quick, connected and future-proofed mobile apps.
Consumers today expect their mobile experiences to be immersive and easy-to-use. But with a...
The Kin Foundation wants more app developers
Tuesday, January 15, 2019 by Richard Harris
The Kin Foundation, the nonprofit governance body for the cryptocurrency Kin, has announced the second Kin Developer Program, an initiative that awards Kin and fiat currency to select developers who successfully launch Kin-powered features in consumer apps.
Through the program, up to 100 consumer app developers will have the opportunity to integrate Kin using the new...
National Geographic just updated their app
Monday, January 14, 2019 by Richard Harris
National Geographic just launched a new mobile app that is available in the Apple App Store and Google Play Store to customers in the U.S. and Canada. Compatible with both Android and iOS smartphones and tablets, the app provides users with a personalized digital experience that includes access to the National Geographic magazine archives, an immense photo library, digi...
Google is turning on the Restore feature soon
Thursday, January 10, 2019 by Richard Harris
In a recent email sent to Android developers that have subscriptions enabled, Google wants to remind you that soon they will be activating the Restore feature. The email read:
"We are writing to let you know about an upcoming change to the Restore feature in the Google Play Console. On April 15, 2019, Google will be turning on the Restore feature for all develop...
Privacy for Android boosted with decentralized VPN
Sunday, January 6, 2019 by Christian Hargrave
Mysterium Network, an open-source, not-for-profit foundation reinventing internet privacy, security, and freedom, has announced the release of the Mysterium VPN app for Android, which is now available on the Google Play store.
The app, which was released today and is also available for Windows and macOS, will allow users to participate in the world’s first dece...
Instant playable ads coming to Google Play
Tuesday, December 18, 2018 by Richard Harris
CrossInstall, a company creating interactive mobile ads, has announced a partnership with Google to bring their Instant Playables to Google Play. Instant Playables, available for free as a value-added service for CrossInstall’s Creatives as a Service (CaaS) clients, allow users to try out apps and games directly on Google Play without a download, via Google Play I...
30,000 blacklisted apps hosted on the Google Play Store report finds
Friday, September 21, 2018 by Richard Harris
RiskIQ has released its Mobile Threat Landscape Q2 2018 Report, which analyzed 120 mobile app stores and more than two billion daily scanned resources. The findings show a spike in blacklisted apps headlined by Trojans and Adware, as well as a fascinating shift in tactics by mobile threat actors.
For the second year in a row, RiskIQ observed a sharp increase in black...
Changes to the way notifications work in iOS 12 you need to know
Wednesday, September 19, 2018 by Mike Herrick
iOS 12’s public release has brought about key changes to the way we do notifications. With these changes, Urban Airship urges app publishers to adopt customer-centric messaging best practices to accommodate new user behavior, improve notification visibility and maximize the value that their app can deliver. Granular user controls over notifications, new Grouped No...
Pretzel Land arrives for iOS and Android
Tuesday, September 18, 2018 by Christian Hargrave
The new mobile game Pretzel Land, published by Wild River, the gaming label of Bavarian company Eurovideo Medien GmbH, has been given an official release date. From Tuesday, 18th September, the funny simulation with Bavarian atmosphere is available to download for iOS and Android. Fans of Bavarian culture can get in the mood for the Munich Oktoberfest a few days before ...
Five tips for taking mobile payments from inside your app
Friday, August 24, 2018 by Carol Oles
Back in 2008 when the Apple App Store began, there were a mere 800 apps available for download. Fast forward ten years and there are over two million apps on the Apple App Store and approximately 8 million in the Google Play store. Thousands of mobile apps are being published to Google Play and Apple App Store daily, but are the ones geared toward e-commerce or requirin...
Best GPS tracking app
Thursday, August 23, 2018 by Richard Harris
When the freedom of Summer has come to an end for millions of students starting School, kids fret about what a new year brings, but parents, rejoice! However worry at the same time because despite their best preparation to ready kids to start the year - it’s just part of being a parent to be concerned about everything, especially knowing the location of their kids...
Looney Tunes is back in a fun mobile format
Monday, August 20, 2018 by Richard Harris
Looney Tunes: World of Mayhem development has been announced by Scopely. The new mobile multiplayer role-playing game, with Warner Bros. Interactive Entertainment, that brings an entire world of Looney Tunes characters together to do battle on your mobile screen with anvils, boulders and other ACME devices of destruction. Packed with player vs. player insanity, the mayh...
Smart ball game converts data from the ball into usable game events
Wednesday, August 15, 2018 by Richard Harris
WRLDS announced the release of a new augmented reality (AR) and Bluetooth-enabled smart ball and platform. The ball is made of a lightweight, bouncy material and has a built-in chip to control mobile games, giving “tween” players healthy new ways to engage in active, outdoor play by essentially turning the whole world into a game.
“We wanted to brid...
Fortnite for Android is a trailblazing risk for mobile banking
Tuesday, August 14, 2018 by Sam Bakken
CEO Tim Sweeny of Epic Games, the publisher of the wildly popular Fortnite game, is on a mission to “advance the openness of all platforms” - not to mention side-step Google’s 30% take of developer proceeds - by distributing Fortnite for the Android platform via their website rather than the Google Play store. I applaud a maverick challenging the statu...