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Developer news items we found relating to game server

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Everything-Unity-said-at-GDC-19

Everything Unity said at GDC 19


Thursday, March 21, 2019 by

Unity Technologie's keynote at GDC 19 was filled with new technological breakthroughs and partner announcements that showcased everything that developers need to create, operate and monetize for today and tomorrow. Key partners and customers from Tencent, Activision, Glu Mobile, and NVIDIA joined Unity to set the stage for a week filled with hands-on experiences, op...


Game-developers-get-new-matchmaking-platform-called-Open-Match

Game developers get new matchmaking platform called Open Match


Monday, September 10, 2018 by

Google Cloud and Unity are jointly announcing the availability of Open Match, an open source matchmaking solution offering game creators a common matchmaker framework.   Designed to allow game creators to reuse a common matchmaker framework, Open Match includes three core components: A frontend API for game clients; A backend API for game servers; and A...


Third-Party-Interface-standards-released-by-GSA

Third Party Interface standards released by GSA


Monday, March 12, 2018 by

The Gaming Standards Association (GSA) has created a new specification, the TPI (Third-Party Interface) Standard, streamlining Remote Gaming Servers to iGaming platform interfaces, and breaking down barriers to entry for more game content suppliers.From a highly technical perspective, GSA’s TPI Standard is based on JSON, HTTP/REST, and WebSocket technology. It describes...


What-the-mobile-AR-phenomenon-has-taught-us-about-security

What the mobile AR phenomenon has taught us about security


Thursday, October 13, 2016 by

The extraordinary success of Pokémon Go has been surprising, even in the rapidly changing paradigm of the mobile application space. The game, which allows users to hunt down and capture virtual monsters, uses Augmented Reality (AR) technology to display the creatures in real world locations such as parks, homes, and offices.Pokémon Go has already broken five Guinness Wo...


AWS-Releases-Amazon-Lumberyard-and-Amazon-GameLift-for-Game-Development

AWS Releases Amazon Lumberyard and Amazon GameLift for Game Development


Monday, February 22, 2016 by

AWS has launched two new products for game developers, Amazon Lumberyard and Amazon GameLift.Amazon LumberyardAmazon Lumberyard is a free, cross-platform, 3D game engine for developers to create games, connect their games to the compute and storage of the AWS Cloud, and engage fans on Twitch. With Amazon Lumberyard’s visual scripting tool, even non-technical users can a...


Fresvii-Releases-Open-Beta-of-AppSteroid-Mobile-Game-Platform-for-iOS,-Android-and-Unity

Fresvii Releases Open Beta of AppSteroid Mobile Game Platform for iOS, Android and Unity


Tuesday, October 21, 2014 by

Fresvii has announced the open beta for the company’s AppSteroid mobile cloud platform. The AppSteroid SDK version is (0.2.1) for iOS, Android and Unity.Fresvii's AppSteroid is a mobile cloud platform designed for smartphone game developers to facilitate the integration of gaming components, reducing development costs without worrying about game server management. Servi...


GameSalad-Acquires-Together-Games-Asynchronous-Multiplayer-Game-Server-Platform

GameSalad Acquires Together Games Asynchronous Multiplayer Game Server Platform


Tuesday, July 29, 2014 by

Earlier this year GameSalad integrated the Together Games asynchronous multiplayer game server platform and now they have announced they have purchased Together Games entirely.This acquisition allows GameSalad to offer managed server hosting for all of their users that want to put asynchronous multiplayer into their apps. This feature is currently available in...


Interview:-Jack-van-der-Post-of-iD-Gamedesign

Interview: Jack van der Post of iD Gamedesign


Monday, January 13, 2014 by

We recently sat down with Jack van der Post of iD Gamedesign to talk about his app company and latest app “WordnRoll” ADM: How long have you been developing apps? Jack: I started early 2012. ADM: Do you program the apps or do you hire development companies? Jack: I do code and design pretty much everything myself...