Mobile tower defense game stats
Tuesday, October 11, 2022 by Richard Harris
One of the most popular genres in mobile gaming is tower defense games. The mobile tower defense games market is especially popular on smartphones and tablets, where gamers can easily take them with them wherever they go. In addition, tower defense games are great for keeping people occupied on long road trips or flights, as they require little to no interaction from th...
Kingdom Guard from tap4fun launches
Monday, May 9, 2022 by Brittany Hainzinger
Flexion Mobile Plc (Nasdaq: FLEXM), the Android games distribution company announced that it has launched the new game Kingdom Guard from tap4fun on the Amazon App Store and the Samsung Galaxy Store.
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Mobile game monetization models might be evolving
Thursday, October 1, 2020 by Brittany Hainzinger
GameRefinery’s database counts with more than 10,000+ analyses of top-performing mobile games. The company has recently acquired UK’s Reflection.io, providing them the capability to offer additional revenue and download data for iOS and Android games spanning 35 markets, in addition to its feature-level insights.
With a library of the latest mobile game d...
Google announced product updates
Tuesday, March 24, 2020 by Brittany Hainzinger
As an avid gamer, every year I look forward to spending time with developers at GDC to celebrate together and learn from their successes. We are all disappointed that this year's conference was postponed, but we applaud the organizers for taking steps to protect our global community.
Although we won’t be gathering in person this year, the Google team is hos...
Unity releases gameplay frequency report
Saturday, January 5, 2019 by Richard Harris
Unity Technologies powers more than 50% of all new mobile games today. They have just released new data revealing how much time was spent playing on mobile devices in the United States in 2018 - and the numbers are a bit shocking.
US residents spent 6.926 billion hours playing mobile games in 2018. That’s an average of 21 hours and 6 minutes for every single pe...
Google Flutter comes out of Beta to help speed up native development
Tuesday, December 18, 2018 by Richard Harris
For cross-platform mobile development, developers generally have to choose between either building the same app multiple times for multiple operating systems, or to accept a solution that trades native speed and accuracy for portability. Flutter provides a solution that gives developers the best of both worlds: hardware-accelerated graphics and UI, powered by native ARM...
Play Android games on your PC with this new Android emulator
Tuesday, November 20, 2018 by Richard Harris
It can be a frustrating thing to finally get so deeply engrossed in a game, only to have your experience marred by a small screen or a sudden drop in battery life. With just an installation, a few short steps and account creation, you’ll be able to play your favorite games on an Android emulator that will give you an even better experience than on your phone.
N...
GDC 2016 Industry Survey Shows 16 Percent of Developers Working on VR
Wednesday, January 27, 2016 by Richard Harris
Game developers are continuing to embrace the potential of virtual reality (VR) gaming as a recent survey shows that the development of VR titles has more than doubled among surveyed developers with 16 percent currently developing for VR, up from the 7 percent of developers said they were working on VR projects in last year’s survey.The survey, State of the Industry Sur...
Nvidia Shield Android TV Console Allows Publishers to Stream Games
Saturday, March 7, 2015 by Richard Harris
Nvidia has released the Shield streaming Android TV console which delivers video, music, apps and games. Calling the device a “Supercomputer in the cloud,” Shield includes a hand controller and during launch will initially include access to 50 games. The console is powered by the advanced Nvidia Tegra mobile processor offering 4K/HD video and high fidelity audio. I...
New Report Says that Android Developer’s Games are Now Almost as Profitable as iOS
Thursday, January 29, 2015 by Richard Harris
A recent report from DAU-UP, a game user acquisition platform for mobile and social game developers, is showing that Average Revenue Per User (ARPU) for Android games is close to being equal to the ARPU for iOS games when factoring in media costs. The company is reporting that ARPU for Android games increased from 25% of the ARPU of iOS games in Q1 2014 to approxim...
Asia is a Gold Mine for Android App Developers and Here's Why
Wednesday, June 18, 2014 by Paolo Rizzardini
The Asian consumer and the smartphoneThe Asian market has a strong affection for smartphones, tablets and all manner of other internet-enabled devices, more so than any other region in the world. In a recent survey (Milward Brown AdReaction: “ the daily distribution of Screen-Minutes across countries” published in KPCB report) that analyzed the time consumers spend...
Chupamobile Launches a $45,000 prize App Developing Competition
Tuesday, December 10, 2013 by Richard Harris
The 2013 Chupamobile App Developer Competition begins today and will finish on January 28th.
In our September issue, we talked about Chupamobile: a marketplace where developers can buy and sell iOS and Android apps source code. And to celebrate the growing mobile developer community, Chupamobile is launching a competition.
What about? Chu...
PlayHaven Brings App Marketing Plugin to Corona App Developers
Thursday, September 5, 2013 by Richard Harris
PlayHaven and Corona have announced a new PlayHaven plugin for the Corona SDK which will allow Corona app developers to access PlayHaven’s user acquisition, engagement and monetization tools.
The free PlayHaven plugin is available for iOS and Android games written with Corona. Developers can build marketing campaigns directly into their apps and manage them through the...
HitFox Group's AppLift Acquires One Million Users Per Month For Top Game Publisher
Wednesday, March 27, 2013 by Richard Harris
San Francisco (GDC) & Berlin– March 27, 2013 – HitFox Group continues its fast growth in the $25 billion mobile and online game distribution market. Only half a year after its start, AppLift, one of HitFox’s portfolio companies, delivers more than 1M quality users in one month for its largest partner and rapidly executes on mainstream and niche market campaigns all ...