Photogrammetry set-up in a bid to deliver detailed replicas of people
Thursday, September 10, 2020 by Brittany Hainzinger
Overly has launched a portable photogrammetry set-up in a bid to deliver detailed new age replicas of people, animals, clothing, and 3D objects for heritage conservation, archaeology, museums, educators, artists, marketers and game devs.
Headquartered in Latvia, Overly's team is equipped to deliver photogrammetry services across Europe. Its portable 3D capture ri...
Sony acquires audio engineering company AudioKinetic
Thursday, January 10, 2019 by Austin Harris
Sony Interactive Entertainment (SIE) and Audiokinetic, Inc., a provider of cross-platform audio solutions for the gaming and interactive media industries, announced they have entered into a definitive agreement for SIE to acquire Audiokinetic. With this acquisition, SIE will tap into Audiokinetic’s vast audio engineering expertise, adding significant value to the ...
Mesmerizing Titanic virtual reality game coming to PlayStation
Wednesday, December 26, 2018 by Richard Harris
Titanic VR is launching on Playstation (PSVR). The highly realistic game’s graphics and characterization are based on real-life people who were on the ship. The game's developer, Immersive VR Education (IVRE), created 800 characters, while also providing various facts on-screen about the RMS Titanic and its sinking.
The sinking of the Titanic is ...
Robo Recall is now free on Oculus Touch
Monday, March 6, 2017 by Austin Harris
During their annual “State of Unreal” session at GDC 2017, Epic Games announced that their fully featured virtual reality shooter, Robo Recall, is now available for free on Oculus Touch! In a surprise move, Epic also revealed the Robo Recall Mod Kit, a native mod editor for the game in which new maps, characters and weapons can be added to the full game experience. The ...
GDC says HTC Vive outpaces Oculus Rift as the most popular VR - AR platform
Thursday, January 12, 2017 by Austin Harris
The Game Developers Conference (GDC) has released the results of the fifth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2017 this February. Here are some of the many learnings from the survey of more than 4,500 game developers who have attended GDC in the last three years.Game Makers are feeling optim...
Unity 5.1 Release Includes Native Oculus Rift Deployment
Friday, June 19, 2015 by Richard Harris
Unity Technologies has released Unity 5.1, bringing game developers a unified development experience for Virtual Reality platforms including Oculus Rift and updated multiplayer networking solutions.With Unity 5.1 the company has added a optimized rendering pipeline for VR and AR devices. Native Oculus Rift deployment is now available and native support for other platfor...
AMD Tackles Holy Grail of Providing Life Like Presence for Virtual Reality Game Developers
Tuesday, March 10, 2015 by Stuart Parkerson
AMD has released the LiquidVR platform, with the goal of achieving life-like presence for players through technologies focused on enabling virtual reality content development for AMD hardware, improved comfort in VR applications by facilitating performance, and plug-and-play compatibility with VR headsets. LiquidVR tackles a key obstacle to achieving presence by ad...
New MindLeapThought Powered Virtual Reality Game System Introduced
Monday, March 9, 2015 by Stuart Parkerson
MindMaze, a neurotechnology company, is launching a thought-powered virtual reality (VR), augmented reality and motion capture game system named MindLeap. The company made the announcement at GDC where it showcased the system which is based on MindMaze's proprietary neurotechnology engine, which detects and predicts brain and muscle activity to trigger real-time virtual...
Virtual Reality Seems to Be Dominating the Game Developers Conference as Players Big and Small Launch Products
Thursday, March 20, 2014 by Stuart Parkerson
Is the Game Developers Conference turning into Mardis Gras? If you haven’t been to New Orleans for the event (if you were there a couple of weeks ago, you still are probably getting over it) you are missing a spectacle. Each year it seems people are getting more and more outrageous in terms of their attire (that’s putting it mildly).It seems that “anything goes” ac...
Seebrite Debuts the Craziest Looking Virtual Reality Headset Yet at the Game Developers Conference
Wednesday, March 19, 2014 by Stuart Parkerson
I can’t decide what to think about the Seebrite headset that is making the rounds at the GDC this year. It’s a lot to take in. I checked out the company’s website and they are obviously teasing what they plan to introduce, which is a funky headpiece maybe packed full of VR potential. All the company is saying is that it planning to offer an affordab...