New game studio wants to bring back fantasy based retro gaming
Tuesday, November 6, 2018 by Richard Harris
An emerging game studio, Storytellers Entertainment, is hoping to spark a new generation of fantasy based retro gaming with the development of “Imperium Omni”, a four part serialized solo-RPG set in the vast fictional world of Aeris Pri. The game is to be released on PC with future expansion to Xbox and PS4 console platforms.
The company, established by f...
GDC 2018 breaks attendance records
Monday, April 2, 2018 by Richard Harris
The 2018 Game Developers Conference (GDC) ended after a week of networking, learning and inspiration. This year, the event saw a record attendance of 28,000 industry professionals at San Francisco’s Moscone Convention Center from March 19-23. GDC and VRDC will be returning to the Moscone Convention Center on Monday, March 18 to Friday, March 22, 2019. The call for submi...
The IGF 2018 winning lineup
Tuesday, March 27, 2018 by Richard Harris
Infinite Fall’s Night in the Woods took home the $30,000 Seumas McNally Grand Prize for Best Independent Game at the 20th annual Independent Games Festival (IGF) Awards. The ceremony took place as part of the 2018 Game Developers Conference (GDC) at the Moscone Convention Center in San Francisco. In addition to the grand prize, Night in the Woods also received top honor...
GDC 2018 is better than ever
Tuesday, March 20, 2018 by Richard Harris
The 2018 Game Developers Conference (GDC) kicked off its 32nd edition at the Moscone Convention Center in San Francisco. Adding to GDC’s lineup of lectures, tutorials, roundtable discussions and networking events, GDC 2018 will feature the Vision Track, a series of mini-keynotes designed to provoke and inspire, which will be presented by speakers including Supercell’s C...
Results from the GDC Annual State of the Industry Survey
Thursday, January 25, 2018 by Richard Harris
The 2018 Game Developers Conference (GDC) has released the results of the sixth annual State of the Industry Survey, revealing trends in the games industry ahead of GDC 2018 this March. With responses from nearly 4,000 game developers, this year’s survey results reflect a growing level of developer interest in the Nintendo Switch, with 12% of respondents currently devel...
wrnch debuts latest AR tech at Augmented World Expo 2017
Friday, June 2, 2017 by Austin Harris
Computer vision start up, wrnch, uses deep learning to turn your smartphone into a motion capture device and find people in the pixels.Motion capture is the process of digitizing human form and movement. Professional motion capture systems have revolutionized movies, video games, VR, sports analytics and clinical medicine. Up until now, motion capture was expensive, lim...
HacknPlan 1.0 game developer project management tool launches
Monday, April 3, 2017 by Richard Harris
HacknPlan is a collaborative project management tool tailored for game developers and producers. With HacknPlan, teams can create tasks and assign them to members, set up milestones and deadlines, create game design documentation, track the progress and generate metrics and statistics to evaluate the performance of the team. This way, game developers can avoid or minimi...
What we learned at GDC 2017, and dates for GDC 2018 announced
Monday, March 13, 2017 by Richard Harris
The 2017 Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, concluded a successful week of networking, learning and inspiration. In total, the conference hosted more than 26,000 professional attendees, 500 lectures, panels, tutorials and roundtable discussions, and ...