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Developer news items we found relating to gamemaker

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AI-VS-code-extension-from-Metabob-speeds-up-code-review

AI VS code extension from Metabob speeds up code review


Monday, May 15, 2023 by

Metabob announced a new artificial intelligence (AI)-powered virtual studio code (VSCode) extension for its debugging and refactoring tool that speeds software development code review by 60%. It provides users with useful context-sensitive code recommendations to fix errors right in the integrated development environment (IDE), and it is specifically trained to fix code...


Code-editor-and-AI-features-coming-to-GameMaker-engine

Code editor and AI features coming to GameMaker engine


Thursday, May 11, 2023 by

GameMaker, the multimillion downloaded 2D game development engine, has revealed which new features and enhancements will be coming to the platform this year, in its annual update announcement. GameMaker’s new features roadmap is shaped almost entirely by requests and feedback from its highly engaged community, with a new code editor, enhanced modding capabiliti...


Smart-mobile-marketing-during-the-holidays

Smart mobile marketing during the holidays


Tuesday, November 21, 2017 by

The holiday season is often glorified as the “App Developers’ days”, with dream conditions to send people to the app store and download new apps. The numbers don’t lie. 2016 was the best year yet for apps, with over half a million dollars being spend on mobile apps over the holiday - a 52% increase from the year prior (Sensor Tower). This holiday bump can be attributed ...


The-mobile-gaming-industry-meets-blockchain

The mobile gaming industry meets blockchain


Friday, November 17, 2017 by

Dragonfly and DECENT have come together to bring blockchain to the gaming industry. Together, they are set to tackle some common challenges by creating an innovative digital marketplace solution. The mobile gaming industry is evolving rapidly Dragonfly has called on DECENT to help develop a new and fully integrated blockchain-based marketplace.Like the sound of a block...


Gamemaker-2-Studio-now-with-Amazon-app-store-support

Gamemaker 2 Studio now with Amazon app store support


Wednesday, November 8, 2017 by

GameMaker Studio 2 from YoYo Games has signed an agreement with Amazon to enable full support of the development and publishing of games on Amazon’s Appstore. GameMaker Studio 2 allows both experienced and novice videogame developers to create the games they imagine. Pushing the engine to support Amazon’s Appstore continues to open the toolset to anyone interested in ga...


Game-developers-can-now-use-StratusCore

Game developers can now use StratusCore's Virtual Studio platform


Wednesday, August 2, 2017 by

StratusCore, a content production technology company, has announced significant enhancements to its cloud-based Virtual Studio platform that allows digital artists and creative studios to create content in a more cost-effective way with on-demand access to an expanded range of software tools, compute and collaboration.StratusCore’s Virtual Studio is a pre- to post-produ...


Your-Unite-Europe-2017-keynote-briefing

Your Unite Europe 2017 keynote briefing


Monday, July 3, 2017 by

Unite Europe 2017, taking place in the beautiful city of Amsterdam, has just kicked off! Over the next two days, artists, developers, teachers, filmmakers, researchers, storytellers and anyone using Unity will come together to talk about what they love most - creating with Unity.The opening keynote has just concluded and several big announcements have came down the pipe...


Multiplayer-arena-and-game-builder-released-by-uGen-World

Multiplayer arena and game builder released by uGen World


Wednesday, June 28, 2017 by

uGen World, an indie game studio, has announced the launch of a cross-platform virtual playground for gamers to build, share, and play called Q.U.I.R.K.. Q.U.I.R.K. (Quantum Universe Interaction and Replication Kit) is directed by user feedback and fueled by user-generated content so players can enjoy an ever-changing selection of fun and innovative games. Q.U.I.R.K. al...


Tapjoy-partners-with-Atari-to-monetize-RollerCoaster-Tycoon-Touch

Tapjoy partners with Atari to monetize RollerCoaster Tycoon Touch


Tuesday, June 20, 2017 by

Tapjoy has announced a partnership with Atari, one of the world's most recognized publishers and producers of interactive entertainment, to make Tapjoy one of the first providers of rewarded advertisements in Atari’s mobile games. Players of Atari’s RollerCoaster Tycoon Touch can now earn free in-app coins by watching videos and engaging with other types of ads from Tap...


PacketZoom-expands-its-offerings-to-SEA

PacketZoom expands its offerings to SEA


Wednesday, June 14, 2017 by

Slow app speeds are a major problem for Southeast Asia, where a recent Digitimes report found that 3G/4G mobile broadband Internet access was expected to reach just 60% in Southeast Asia in 2017, compared to 81% for the United States and more than 90% for countries such as Japan and South Korea. PacketZoom’s own Mobile Observatory report also found a high number of netw...


Drag-and-drop-game-creator-studio-GameMaker-updates-to-version-2

Drag and drop game creator studio GameMaker updates to version 2


Wednesday, May 24, 2017 by

YoYo Games’ recently launched cross-platform 2D game engine, GameMaker Studio 2, is now available in a convenient education package specifically for schools and their students. Any approved university or school affiliate will now have access to a free trial version with zero time restrictions/commitments and a simple option to upgrade to the full version. Educational in...


GameMaker-Studio-platform-begins-closed-beta

GameMaker Studio platform begins closed beta


Thursday, March 23, 2017 by

Game developers on Mac will soon receive access to the powerful GameMaker Studio platform for the first time as YoYo Games begins the closed beta period of the long-awaited Mac OS version of GameMaker Studio 2. The Mac IDE closed beta for GameMaker Studio 2 will bring enhancements since the release of GameMaker for Mac in 2011. GameMaker Studio 2 features rich func...


Game-Development-Platform-YoYo-Games-Announces-GameMaker-Marketplace-Xbox-One-Support

Game Development Platform YoYo Games Announces GameMaker Marketplace Xbox One Support


Friday, August 29, 2014 by

YoYo Games has unveiled the GameMaker Marketplace, a one-stop-shop for all of the assets and technology created by developers for developing games with YoYo’s GameMaker: Studio. The GameMaker Marketplace is now in open beta and is available to everyone who has licensed GameMaker: Studio license either through the product itself or from YoYo Games’ web site. Develop...


Tizen:-The-OS-of-Things-has-Arrived-in-a-Ripe-Market

Tizen: The OS of Things has Arrived in a Ripe Market


Thursday, June 5, 2014 by

There’s been a lot of talk recently about Tizen, a new open source mobile operating system developed primarily by Samsung and Intel, and hosted as a Collaborative Project at The Linux Foundation.  So what is it, and why is it important? Fundamentally, Tizen is about convergence, and developing a single platform that can be used for all manner of devices. But to rea...


Sony-Announces-New-PS4-Game-Developer-Tools-from-Unity-and-YoYo-Games

Sony Announces New PS4 Game Developer Tools from Unity and YoYo Games


Thursday, March 20, 2014 by

Sony is bringing three new platforms to the Playstation family: GameMaker:Studio from YoYo Games, MonoGame and Unity.Jointly developed by Sony (SCE) and YoYo Games, a GameMaker:Studio native solution for PS4 is now available free for all SCE-licensed developers, making it easier for developers to bring 2D games to PS4 systems. MonoGame make...


YoYo-Games-Announces-GameMaker:-Studio-Update-1.2

YoYo Games Announces GameMaker: Studio Update 1.2


Tuesday, September 3, 2013 by

YoYo Games is boasting that its new release of GameMaker: Studio Update 1.2 will run games up to 100x faster than was previously available by harnessing the full speed of a CPU. The cross platform offering allows developers to create games in a single code base and then publish them to run natively across a number of platforms including Android, iOS, OS X, HTML5, Ubun...