Gaming app insights report from AppLovin and Adjust
Monday, April 1, 2024 by Freeman Lightner
Adjust released The Gaming App Insights Report, a first-of-its-kind resource for studios, developers, and mobile marketers, pairing global mobile gaming app data with expert insights from AppLovin and its in-house creative agency SparkLabs. Notable growth in gaming app installs and in-app revenue in 2023 continued into 2024 reveals a resurgence across many subverticals ...
AuGames partners with kathy ireland Worldwide to produce AR for brands
Tuesday, February 26, 2019 by Richard Harris
AuGames has partnered with kathy ireland Worldwide (kiWW), a company founded in 1993, to produce augmented and merged reality (AR/MR) experiences, for both consumers and kiWW partners, to act, interact and react within a range of the kathy ireland brands and products. The partnership aims to provide an innovative and immersive experience by creating one of the...
Gaming on mobile data says you are probably a gamer but don't admit it
Tuesday, February 26, 2019 by Richard Harris
Who’s a gamer? Chances are, it’s you. Most smartphone owners in the U.S. need look no further than their own mobile phone home screen for evidence that new categories of games are changing the face of modern video game players. From the early days of arcade games to the rise of Fortnite, mobile gaming - and the rise of casual games - has democratized gaming ...
iOS 12 development tips from a highly rated instructor
Thursday, October 11, 2018 by Angela Yu
While this year’s iOS update was not accompanied by visual overhauls, the latest version of the most advanced mobile operating system is designed to make everyday tasks on iPhone and iPad faster and more responsive.
If you are a developer, you’re in luck. Some of the latest features deliver faster ways to get things done by providing the ability for any a...
AR mobile ads for games launched by ironSource
Monday, November 20, 2017 by Richard Harris
ironSource has recently launched AR ads for their advertising network. As the first network offering AR ads, ironSource is developing a format that showcases the same experience of the game in an ad environment. The AR ads use 3D assets from the original game, and can run on both iOS and Android in-app traffic, within rewarded, video, and display placements. The ads are...
Using ARKit to provide a mobile content experience
Thursday, November 2, 2017 by Roman Taranov
With the launch of iOS 11 came a variety of new features - the most prominent being ARKit. As defined by Apple, "The basic requirement for any AR (Augmented Reality) experience - and the defining feature of ARKit - is the ability to create and track a correspondence between the real-world space the user inhabits and a virtual space where you can model visual content." A...
Explaining the app development process to clients
Monday, February 20, 2017 by Daniel Szabo
Revenue from mobile apps is expected to reach $70 Billion in 2017. Yet, developing a successful mobile application is not an easy task. As a developer, you understand the mobile app development process, but may struggle to explain it to your clients. This misunderstanding creates challenges in the development process itself, and can even cause an unsuccessful deployment...
Moverio BT300 Developer Edition released for developing AR apps
Friday, January 6, 2017 by Richard Harris
Create AR apps, including DJI drone apps, with the Epson Moverio BT-300 developer edition smart eyewear kit.Epson, providers of the Moverio augmented reality (AR) smart eyewear platform, has announced the immediate availability of its Moverio BT-300 Developer Edition. The new AR platform is designed for software developers creating new experiences in augmented...
NeoFur is now available for the Unity game engine
Saturday, December 3, 2016 by Richard Harris
Neoglyphic Entertainment, a story company building advanced entertainment technologies, announced the release of its award-winning 3D graphics technology NeoFur for the Unity game development platform. Previously available only on Unreal Engine 4 and in closed beta for Unity, NeoFur is an easy-to-use, in-editor tool that simplifies the creative process for developers. T...
How Will Pokemon Go Change the Way Developers Build Apps
Tuesday, August 23, 2016 by Richard Harris
Guest Submission by TJ VanToll, developer advocate for Progress It seems like everyone is playing Pokémon Go, the Pokémon collecting application that took the world’s mobile devices by storm. While the gaming phenomenon is all the rage among individual users who have got to catch ‘em all, the app’s innovative combo of GPS and augmented reality (AR) technologie...
Some Advice If You Are Creating AR Games or Geolocating Kids Like Pokémon GO
Friday, July 15, 2016 by Gary Miliefsky
For years, I’ve been talking about free, downloadable smartphone apps as creepware that is designed with one major purpose – to spy on you and your children. Creepware is a form of malware that spies on you for whatever reason the developer chose – either to listen in on your microphone, covertly take pictures of you and your surrounds or even worse, to ultimately steal...
President of 360 Games Alex Xu Discusses Chinese Game Publishing Opportunities
Wednesday, June 15, 2016 by Richard Harris
To learn more about the growing Chinese gaming market and the opportunity China presents for game developers, we spoke with Alex Xu is president of 360 Games. The company is a leading Chinese game platform and publisher which recently released initiatives to attract global game developers to China, including the formation of the SUPER360° Strategy, a mobile ad revenue r...
GDC 2016 Industry Survey Shows 16 Percent of Developers Working on VR
Wednesday, January 27, 2016 by Richard Harris
Game developers are continuing to embrace the potential of virtual reality (VR) gaming as a recent survey shows that the development of VR titles has more than doubled among surveyed developers with 16 percent currently developing for VR, up from the 7 percent of developers said they were working on VR projects in last year’s survey.The survey, State of the Industry Sur...
Blippar to Release New Augmented Reality Gaming Platform for Google Glass
Friday, May 30, 2014 by Stuart Parkerson
Earlier this year, Blippar unveiled is augmented reality app on Google Glass, showcasing its fully functional image-recognition capabilities on the device. Now Blippar has announced its latest foray into augmented reality, with proprietary gesture-recognition technology driving its new gaming platform.Blippar's Games for Glass platform is a new gaming ex...
Metaio Releases New Beta Version of Augmented Reality SDK Providing Enhanced Game Development Capabilities
Friday, May 9, 2014 by Stuart Parkerson
Metaio’s newest Beta version of its augmented reality SDK has now been optimized for wearable computing devices like the Epson Moverio BT-200. Instead of utilizing a camera view, Metaio’s technology allows the user to perceive reality itself with digital and virtual content directly overlaid onto their surroundings potentially providing game developers wi...
Yahoo Creates Yahoo Games Network Platform for Game Developers
Thursday, March 20, 2014 by Stuart Parkerson
Yahoo is launching the Yahoo Games Network, new platform for third-party game developers for distribution on the Yahoo network. Yahoo is betting that the 800 million users worldwide (including 400 million users on mobile) will entice developers to follow the Facebook model and launch games in the Yahoo platform.Through the Yahoo Games Channel and the new&...
Hit Mobile Games Come to Windows Phone 8 via Marmalade
Wednesday, March 27, 2013 by Richard Harris
Drawing on Marmalade’s recently-announced support for Windows Phone 8 and using the latest beta released on 25 March, both games have been ported and deployed in-house by the developers and are available now for download from the Windows Phone Store. 6th Planet, from Belgian developers Monkube, tells the story of a near future, where the planet Saturn suddenly...