Unity Makes Updates to Recent Pricing Changes
Friday, June 17, 2016 by Richard Harris
As we reported earlier this June, Unity released a new subscription-based pricing model which will include all Unity platforms and iOS/Android add-ons.The company has now announced adjustments to the new pricing model based on input from customers.Specifically the changes respond to these two situations:- The cost for customers who had previously made use of upgrade dis...
Unity Releases New Subscription Pricing Models for Game Developers
Wednesday, June 1, 2016 by Stuart Parkerson
Unity has released new subscription-based pricing models which will include all Unity platforms, iOS and Android add-ons. The new pricing levels are: - Unity Personal: (Free) Includes all platforms to anyone with funding or revenues of less than $100,000 USD per year. Includes Unity Ads through a revenue stream plus base-level analytics feature.- Unity Plus: ($35/m...
First Wave of Unity Games Published for Apple TV
Monday, November 2, 2015 by Richard Harris
The first wave of games built for Apple TV using the Unity for Apple TV platform have been released. Unity has been working under a closed alpha to work the kinks out of the Unity for Apple TV platform, treating it as a separate platform, rather than an extension of the iOS platform due to the differences on how content is presented, consumed and interacted.The publishe...
Unity Releases Call for Speakers and Award Nominations for Unite 2015
Tuesday, June 9, 2015 by Richard Harris
Unity’s developer conference, Unite 2015, will take place September 21-23 in Boston at the John B. Hynes Veterans Memorial Convention Center. Unity has opened the call for speakers and those who are interested in speaking have until June 12 to submit a talk proposal. Details on topic submissions can be found on the speaker submission page. The event will also ...
Unity Will Offer Holographic Game Development Opportunities with Microsoft HoloLens
Wednesday, May 6, 2015 by Richard Harris
One of the announcements to come out of the Microsoft Build developer conference is a collaboration between Unity Technologies and Microsoft for full support for Microsoft HoloLens in the Unity development platform.HoloLens a twist on virtual reality offering a holographic computer running Windows 10, which brings high-definition holograms that blend with real life envi...
Game Developers Can Participate in Granite for Unity 3D Plugin Public Beta
Friday, November 7, 2014 by Richard Harris
Graphine Software has released Granite for Unity into a public beta program and is offering a free 30 day trial version.The Granite for Unity plugin provides advanced texture streaming in Unity 3D. It provides the ability to offer the large amounts of texture data that high-end games and visualization applications need. It combines virtual texturing techniques with a fi...
Unity to Include Add on Support for Oculus Rift in the Unity Game Platform
Wednesday, September 24, 2014 by Stuart Parkerson
Unity has announced that developers using the free version of Unity or Unity Pro will able to create VR experiences for the Oculus Rift and the Oculus VR Store for free.Unity is working with Oculus to create an official add-on supporting the Oculus Rift in Unity. The Oculus add-on will include stereo imaging optimizations, 3D audio support, deeper Unity editor integrati...
Unity Adds Another Big Screen Option for Game Developers with Unity 4.5 for Samsung Smart TV
Thursday, August 28, 2014 by Richard Harris
Unity has announced the release of the public preview of Unity 4.5 for Samsung Smart TV. Free for all Unity developers, the Unity for Samsung Smart TV public preview is available as a separate 4.5 editor installation. It will ship officially with Unity 5.0, and developers who already own Unity Pro will get all the Unity Pro features for Samsung Smart TV with no need for...
Unity 5 Game Platform Announced With New Physically Based Unified Shading System and Geomerics’ Lighting System
Tuesday, March 18, 2014 by Stuart Parkerson
Unity has announced the upcoming release of its new Unity 5 platform, to be available later this year. The company has had a major presence at the GDC and took the opportunity to announce Unity 5.0, ushering in its foray into the 64-bit era.Included in the new platform is an upgrated PhysX to 3.3, and a new multithreaded job scheduler. And new start of the art physicall...
Unity 3D Asset Store Launches Beta Sample Assets Package for Game Developers
Friday, January 31, 2014 by Stuart Parkerson
Unity has launched the beta version of a new sample assets package. In addition to providing new code, Unity is also changing the name “Standard Assets” to “Sample Assets” to better reflects their purpose, which is to provide a collection of examples that can be used out-of-the-box, picked apart or expanded upon.Unity is also working to improve the delivery me...
Unity3D: For Beginners and Professionals
Friday, October 11, 2013 by Jeff Sasmor
More than likely you've already
heard of Unity3D; in fact, there's a
good chance you're already a user.
With more than 1.7 million registered
developers, Unity is on its
way to becoming as ubiquitous as
mobile phones. Users range from
hobbyists, students, and Indie
developers like me, all the way up
to big-name game studios and
companies doing simulation ...
Don't Miss the App Developer Weekly News Roundup
Saturday, October 5, 2013 by Richard Harris
Top Stories for the week of 10/5/2013App Marketing 101; Crush the Competition and Rule the App StoreWhen you’re wrapped up with writing code or testing your app one last time, thinking about marketing it might be the last thing in your mind. After all, building an app is a big accomplishment. But it is just step one on your path to achieving your goals. Whether you’re b...
Unity 4.2 Now Supports BlackBerry 10
Friday, July 26, 2013 by Stuart Parkerson
Blackberry has announced that free and Pro releases of Unity 4.2 from Unity Technologies now support BlackBerry 10.
BlackBerry and Unity Technologies are offering a limited number of Unity Pro License holders a free copy of the BlackBerry Pro add-on license until November 20, 2013, if they submit a game developed with Unity to the BlackBerry World storefront. These dev...