Hot Wheels Infinite Loop mobile game released
Friday, August 23, 2019 by Richard Harris
Mattel, Inc. released the Hot Wheels Infinite Loop, a new digital racing game that brings the legendary Hot Wheels catalog to mobile devices for the ultimate smash-and-crash speed competition. With an introduction timed to Gamescom, Europe’s leading trade fair for digital games culture held in Cologne, Germany, Hot Wheels Infinite Loo...
Video and social platform, MashApp now available
Thursday, July 11, 2019 by Brittany Harris
MashApp announced it is now available for iOS and Android mobile devices. MashApp is a new way for users to socialize, in private groups, via creative and interactive video punchlines. Users move away from the passive consumption associated with traditional social media and step into a creative world of conscious video interactions.
Existing social media platforms ta...
CBS partners with Unity to provide an AR ad solution
Monday, July 1, 2019 by Richard Harris
CBS Interactive has partnered with Unity Technologies to offer advertisers the ability to build and scale augmented reality campaigns across a wide range of CBS Interactive’s mobile apps, including CBS Sports, CBS News, CNET, GameSpot and TV Guide.
“Through the introduction of new ad formats like AR, we are continuing to create meaningful moments for CBS ...
Kintone's redesigned mobile app
Friday, June 21, 2019 by Christian Hargrave
Kintone announced a newly redesigned mobile app with a brand new user interface, better search and navigation capabilities, more intuitive workflows, updated notifications, and more. Kintone’s new mobile app was rebuilt to provide a more seamless experience for business users on the go.
The challenge most no-code solutions face is delivering a coherent experien...
DJI's Manifold 2 can make drones autonomous robots
Monday, June 3, 2019 by Richard Harris
DJI announced Manifold 2, an ultra-compact onboard supercomputer for DJI drones that enables the next-generation of autonomous aerial robotics solutions. With the additional compute capability of Manifold 2, users can process complex image data onboard the drone and get results immediately and can program drones to fly autonomously while identifying objects and avoiding...
3D and AR in e-commerce from Overstock.com launches
Tuesday, May 28, 2019 by Richard Harris
Overstock.com, Inc. recently launched an omnichannel 3D and augmented reality (AR) experience in e-commerce, expanding its 3D models from its award-winning mobile apps to mobile web, reaching 100 percent of the retailer’s mobile users. This AR functionality will also be available on Overstock’s desktop site as early as this week.
Building on Overstock&rsq...
Self serve AI platform has launched
Monday, May 20, 2019 by Richard Harris
Xnor.ai has launched AI2GO, a self-serve platform that enables developers, device creators and companies to build smart, edge-based solutions without training or background in AI. AI2GO is available now and contains more than a hundred fully-trained models optimized to run on resource-constrained devices such as mobile devices, wearables, smart cameras, remote sens...
TIBCO's cloud platform gets improvements
Wednesday, April 10, 2019 by Richard Harris
TIBCO Software Inc. has new and enhanced capabilities for the TIBCO Connected Intelligence Cloud platform at the TIBCO NOW Global Tour 2019 event in Singapore. Empowered with these systems, businesses are able to connect disparate data, govern their information effectively, and augment the resulting intelligence. Critical collaboration between various per...
Edge computing solution for industrial mobile devices arrives
Friday, March 29, 2019 by Richard Harris
FogHorn released Lightning Mobile, an edge computing solution built specifically for industrial mobile devices.
According to GSMA Intelligence, Industrial IoT connections will overtake consumer IoT connections in 2023, increasing more than five-fold to 13.8 billion in 2025. This is driven by a number of factors, including the emergence of LTE-M, NB-IoT, and...
Esri Developer Summit 2019 recap
Wednesday, March 13, 2019 by Richard Harris
At the 2019 Esri Developer Summit in Palm Springs, CA, presentations and workshops focused on new capabilities for speed, science, and flexibility. Esri president Jack Dangermond opened the conference by recognizing the more than 2,100 developers in attendance for their tireless efforts to build location intelligence apps that make a difference in our world. Whether the...
The first Kubernetes native IDE lands from Red Hat
Tuesday, February 5, 2019 by Richard Harris
Red Hat, Inc. has announced the general availability of Red Hat CodeReady Workspaces, a Kubernetes-native, browser-based development environment that enables smoother collaboration across the development team. Based on the open source Eclipse Che integrated development environment (IDE) project, CodeReady Workspaces is optimized for Red Hat OpenShift and Red Hat Enterpr...
Game developer tips and insight for 2019
Thursday, January 24, 2019 by Richard Harris
2019 offers promising new opportunities for game developers to reach new markets. But how can developers best capture diverse users’ attention and loyalty? Webpals Mobile, a performance-driven mobile-app user acquisition company, recently conducted a study comparing advertising driving gaming app downloads in the United States and Asia. Drawing on insights from th...
How to make testing apps easier using HeadSpin
Tuesday, January 8, 2019 by Richard Harris
New device launches are exciting for consumers, but a lot happens behind the scenes. New devices mean new device-OS configurations. App developers have to scramble to understand how their apps will perform under new circumstances. This cannot be taken for granted, because a few seconds of additional app load time means millions of lost revenue. New device launches put a...
Unity releases gameplay frequency report
Saturday, January 5, 2019 by Richard Harris
Unity Technologies powers more than 50% of all new mobile games today. They have just released new data revealing how much time was spent playing on mobile devices in the United States in 2018 - and the numbers are a bit shocking.
US residents spent 6.926 billion hours playing mobile games in 2018. That’s an average of 21 hours and 6 minutes for every single pe...
App localization done right
Thursday, December 27, 2018 by Neal Thoms
Mobile devices are everywhere, and so are the apps that run on them. Vast numbers of smartphones mean vast numbers of users – and irrespective of the language they speak or where they live, these users demand a wide range of specialized applications.
If you’re a mobile app developer, you may have already considered adapting your product to other markets. ...
Transforming industries with photo-enabled apps
Monday, December 24, 2018 by Jindou Lee
They say a picture’s worth a thousand words, which is probably why there are thousands of mobile apps designed to help users capture, send and discover images of what’s important to them. Ever since the first smartphone slid off the assembly line, photos have been an essential feature of mobile marketing and social media. But while consumer-facing tools have...
Tuesday, December 18, 2018 by Christian Hargrave
These new features will empower developers with new conveniences for users. Users can scan barcodes in real-time from a browser using their smartphone without requiring an a...
Best gifts for programmers, developers, and nerds 2018
Friday, December 14, 2018 by Richard Harris
Why is it so hard to buy something for techie people? It’s probably because they seem to just “get” whatever they want at the moment the need arises. Programmers, developers, and designers can be some of the worst about it too, because a lot of what we need to have just to do out jobs, falls in the category of a gift to ourselves too. Yeah - I rea...
Common mobile app testing mistakes to avoid
Friday, December 7, 2018 by Rob Mason
Consumers downloaded more than 175 billion mobile apps in 2017. The cost of developing a mobile app can exceed $1 million, with the median cost falling in the range of $100,000 to $500,000. Multiply those numbers together and it’s apparent that a startling amount of resources are spent yearly on mobile app development.
The bad news? Most of those resources are ...
Testing your app for the holidays
Tuesday, November 27, 2018 by Eran Kinsbruner
It’s almost the most wonderful time of the year and retailers of all sizes have already been busy preparing - and in some cases bracing - for the upcoming surge in traffic that is expected to hit their websites and mobile shopping apps this holiday season. Salesforce is predicting that mobile devices will drive 68 percent of all holiday shopping traffic this year,...
Netifi offers new way to create microservices and cloud native apps
Wednesday, November 14, 2018 by Christian Hargrave
Netifi just put out their first product, a free download of Proteus Community Edition, which helps reduce the complexity associated with developing and deploying microservices and cloud-native applications. Proteus, based on the open source RSocket protocol, takes care of networking complexity, such as routing, session resumption, application flow control and predi...
Mobile app advertising poised for growth says Fyber
Tuesday, October 16, 2018 by Richard Harris
Fyber announced the results of a global survey that Sapio Research was commissioned to conduct amongst media agencies and brands regarding their attitudes and plans for mobile ad campaigns. Overall, media agencies and buyers consider mobile to be the most effective channel to reach and engage users, with mobile in-app inventory delivering the best results across mu...
Game developers get the WRLDS SDK for free
Monday, October 15, 2018 by Richard Harris
WRLDS, the company that develops smart toys and platforms for connected play, announced the release of a new software development kit (SDK). The SDK will be free and easy to use and will give game developers a completely new medium to work with: an augmented reality (AR) and bluetooth-enabled connected ball with a bounce return rate of more than 70 percent.
Enterprise security report says mobile workers put data at risk
Wednesday, October 10, 2018 by Christian Hargrave
According to a new study titled Greatest Mobile Security Threats in the Enterprise, a significant lack of visibility into devices and networks is putting businesses at risk for data leakage and phishing attacks. The study, conducted by Enterprise Mobility Exchange and commissioned by NetMotion Software, showed that nearly 50 percent of mobile workers spend the majority ...
XPhone uses blockchain to make calls and send messages
Wednesday, October 10, 2018 by Richard Harris
Pundi X says they have created a blockchain-based OS and communication protocol for mobile devices that allows users to make calls, send messages and transmit data via a fully decentralized blockchain network.
Powered by Function X, an ecosystem built entirely on and for blockchain, the new mobile phone called ‘XPhone’ runs on a new transmission...
Cardano blockchain development just got easier
Tuesday, October 9, 2018 by Richard Harris
IOHK, the blockchain research and development company behind the top 10 cryptocurrency Cardano, has launched its first open source project, opening up the technology to a wide range of third-party developers.
The Cardano Rust project is a toolbox for developers who want to build products for its blockchain. This repository provides developers with a l...
Presidential Alerts and the future of mobile communication
Thursday, October 4, 2018 by Richard Harris
FEMA has sent their first emergency test message to all of the mobile devices throughout the United States. They reported every American who owns a smartphone - which is about 75% of the population, should have received the test alert. In total the message went out to a total of 225 million devices right around 1:18 PM CST reading "Presiden...
Mobile AR prototyping just got easy
Tuesday, September 25, 2018 by Richard Harris
Torch 3D Inc. announced a new mobile AR prototyping and design app that allows anyone to design 3D apps, even if they have no prior 3D knowledge or coding experience. The app makes it easy for designers and developers to build interactive, multi-scene prototypes in seconds, and to collaborate in real time with other designers, team members, and clients.
The company a...
Star Trek Timelines developer Disruptor Beam teams with Tilting Point
Monday, September 24, 2018 by Richard Harris
Disruptor Beam and Tilting Point announced an expanded partnership between the two companies that will enable additional growth of Disruptor Beam's hit free-to-play game, Star Trek Timelines, as well as the co-development of another IP-based character-collection RPG (CCRPG).
The deal has an initial value of at least $29 million and follows on the success of an ag...
Edge computing research reveals key nuances
Thursday, September 13, 2018 by Richard Harris
In early 2018, the AT&T Foundry launched an edge computing test zone in Palo Alto, CA to experiment with emerging applications upon this new network infrastructure paradigm. Edge computing is the act of moving storage and processing capabilities to the perimeter of the network - or geographically closer to the end-user. As next-gen applications require increasing pr...
To make a progressive web app or not
Thursday, September 6, 2018 by Richard Harris
Mobile users are spending 80 to 94 percent of their mobile use time in apps, so you’d think the mobile web would be a thing of the past right? But the average mobile user also visits 100 different websites each month, and only half of all mobile users don’t download any new apps during that same period.
In order to achieve the speed and ease of use p...
Five tips for taking mobile payments from inside your app
Friday, August 24, 2018 by Carol Oles
Back in 2008 when the Apple App Store began, there were a mere 800 apps available for download. Fast forward ten years and there are over two million apps on the Apple App Store and approximately 8 million in the Google Play store. Thousands of mobile apps are being published to Google Play and Apple App Store daily, but are the ones geared toward e-commerce or requirin...
A designer's guide to mobile AR and VR
Thursday, August 16, 2018 by Paul Reynolds
When most people think of 3D user experiences, their mind goes straight to headsets - Oculus Rift for VR, for example, and Hololens for AR. But for designers and developers, that mindset changed dramatically last summer when Google and Apple released their mobile AR platforms - ARCore and ARKit, respectively. Almost overnight, these platforms swung the center of gravity...
Smart ball game converts data from the ball into usable game events
Wednesday, August 15, 2018 by Richard Harris
WRLDS announced the release of a new augmented reality (AR) and Bluetooth-enabled smart ball and platform. The ball is made of a lightweight, bouncy material and has a built-in chip to control mobile games, giving “tween” players healthy new ways to engage in active, outdoor play by essentially turning the whole world into a game.
“We wanted to brid...
Android P developer notes
Wednesday, August 8, 2018 by Christian Hargrave
The official Android Pie release has been announced in a Google blog post which promises the rollout of some pretty substantial changes to authentication, navigation UI, task prediction, and more. With the software currently in beta and waiting for its official release, it’s important that developers get ready to start planning their next moves in order to strike ...