SignEasy chats about iOS 13, developers, and connecting with customers
Thursday, October 17, 2019 by Richard Harris
SignEasy just made an announcement that they are the latest Apple mobility partner, joining a select group of business solution providers within the Apple enterprise ecosystem with a common goal of helping businesses reimagine their workflows on iPhone and iPad.
This relationship allows SignEasy to tap into Apple's expertise in design and customer expe...
MEGAFANS new advertising strategy
Monday, October 14, 2019 by Freeman Lightner
MEGAFANS Inc. (Mobile eSports Games Fanatics) has launched a new self-sustaining advertising strategy, unlike anything eSports companies have done so far they say. The new strategy involves utilizing the freemium model employed by gaming studios in order to monetize consumers who aren’t converting to eSports. Operating in a $68 billion market, this self-susta...
Sprint 5G phones include Hatch Premium and cloud gaming
Thursday, August 29, 2019 by Richard Harris
Sprint customers can enjoy instant access to unlimited mobile cloud gaming with Hatch Premium and True Mobile 5G. Hatch, a game-streaming experience specifically designed for mobile 5G networks, will be preloaded on Sprint 5G smartphones. Plus, customers will receive a complimentary three-month subscription to Hatch Premium.
Sprint 5G customers will experie...
API contracts at the heart of security in 42Crunch release
Thursday, August 8, 2019 by Christian Hargrave
42Crunch, the creator of the industry's first API Firewall has released the API security platform with enhanced tools for developers to easily define security in OpenAPI contracts, enabling an agile DevSecOps experience, and providing full visibility into each individual API's security landscape. API security is complex and becomes a bottleneck wh...
Apple subsidiary FileMaker rebrands as Claris
Tuesday, August 6, 2019 by Richard Harris
Today at their 24th annual DevCon, FileMaker, Inc. unveiled the start of a new chapter in the company’s history as Claris International. In addition, the company announced its acquisition of Stamplay, a service that helps businesses of all sizes integrate data from third-party cloud services into their apps with easy-to-use connectors. The acquisition of Stamplay ...
Kong Summit 2019 in San Francisco call for speakers
Monday, August 5, 2019 by Richard Harris
Kong Inc. announced that Kong Summit 2019, the conference focused on building the next era in software, will take place in San Francisco at the Hilton Union Square on October 2-3.
The call for speakers is now open until June 16. If you are interested in learning more or applying to speak about topics such as APIs, microservices, service mesh, cloud-native, multi-clou...
Playable gaming ads lands from Luna Labs
Friday, August 2, 2019 by Richard Harris
Luna Labs has officially launched the Luna toolkit, which allows developers building in Unity to streamline the development process, and easily create lightweight experiences for HTML5 game platforms and the next generation of playable ad creation.
“Luna was born in a gaming studio, where we saw first hand that there was an increasing need for HTML5 conte...
SWACE token is almost here, what you need to know
Thursday, June 27, 2019 by Richard Harris
After the fall of the ICO in 2018, the Initial Exchange Offering (IEO) has re-emerged as the latest trend in the crypto world. The growing popularity of the IEO is not surprising considering blockchain-based startups can partner with exchanges to ensure safer and more focused investor conditions, help with brand communications, and streamline the logistics of launching ...
MongoDB World 2019 Day 2
Wednesday, June 19, 2019 by Christian Hargrave
On Day 2 of MongoDB World 2019, the signature keynote kicked off by MongoDB CEO, Dev Ittycheria, giving everyone a year in review of all of the accomplishments the company has achieved since their last World event. In total, there have been over 70 million downloads, which in perspective amounts to 3 downloads per developer throughout the world. In addition, over 1...
Mobile app ad pricing and performance report shows what converts best
Monday, June 3, 2019 by Richard Harris
Smaato, in partnership with Liftoff, published a new study on in-app ad pricing and performance. Buyers can use the data and insights to optimize their in-app ad campaigns by pinpointing the specific ad formats that will allow them to maximize engagement rates and drive conversions. The report analyzes activity across three trillion ad requests on the Smaato platform in...
FileMaker 18 low code custom app making platform arrives
Thursday, May 30, 2019 by Richard Harris
The FileMaker 18 low-code platform is here from FileMaker Inc (Apple subsidiary) and features a range of enhancements, from an improved user interface to a larger offering of security controls.
FileMaker reports that more than 50 thousand companies use the FileMaker Platform to create custom apps to solve their unique challenges and drive growth. While custom a...
Creating apps that work without the Internet
Friday, May 3, 2019 by Richard Harris
We've become a bit lazy in the United States when it comes to developing apps. It's nothing for us to stuff in a healthy dose of remote content downloads for our games, mobile ad networks for our full-screen videos, analytics so we can track user activity, and other fat-pipe code that works well in the land of gigabit connections.
But did you know that a...
Ahead of GDC 2019, Google drops new app advertising solutions
Monday, March 18, 2019 by Richard Harris
Google has announced new mobile app advertising solutions ahead of the Game Developers Conference 2019.
The new tools aim to help developers carve out better revenue and build a better app business, especially those developers making games. There are new tools in most sections of the software lifecycle, including pre-launch, launch, and even post-launch.
Publishing mobile games with Gismart now possible
Wednesday, March 13, 2019 by Richard Harris
Gismart has added an investment program for mobile app startups to its already established publishing unit. In addition to developing and publishing its own titles, Gismart also acts as a strategic partner for aspiring indie developers. The newly launched investment program highlights Gismart’s commitment to helping independent developers bring their titles to mar...
Develop on the Mainframe like any other cloud platform with Zowe
Monday, February 11, 2019 by Richard Harris
The Open Mainframe Project announced that Zowe, an open source software framework for the mainframe that strengthens integration with modern enterprise applications, is now production ready less than six months after launching. Any enterprise or solution developer can access the Zowe 1.0 source code or convenience build and incorporate it into their products or services...
Hothead games wants to make your mobile game a hit too
Thursday, January 24, 2019 by Richard Harris
Hothead Games announced that it has launched a new publishing division to help third-party game developers turn their mobile games into hits. The company is currently accepting submissions and offering financial assistance for games in various stages of development that will benefit from Hothead’s expertise in analytics, marketing, monetization, and gameplay mecha...
Game developer tips and insight for 2019
Thursday, January 24, 2019 by Richard Harris
2019 offers promising new opportunities for game developers to reach new markets. But how can developers best capture diverse users’ attention and loyalty? Webpals Mobile, a performance-driven mobile-app user acquisition company, recently conducted a study comparing advertising driving gaming app downloads in the United States and Asia. Drawing on insights from th...
Pulse Secure launches new vADC Community Edition
Wednesday, January 16, 2019 by Christian Hargrave
Pulse Secure announced the launch of a new Community Edition of its powerful software-based virtual Application Delivery Controller (vADC) to help application developers create innovative application solutions with dramatically lower costs and time to market.
Pulse vADC Community Edition integrates easily with common DevOps tools for automated provisioning and orches...
BitTorrent gets a TRONbased crypto token called BTT
Monday, January 7, 2019 by Christian Hargrave
BitTorrent Inc. announced a token that aims to expand upon its vision of a decentralized internet. The new token, also called BitTorrent (BTT), will be issued by BitTorrent Foundation, established in Singapore, and will enable users to exchange tokens to improve network speed. By providing users with the ability to use BTT tokens for faster downloads, the company aims t...
App localization done right
Thursday, December 27, 2018 by Neal Thoms
Mobile devices are everywhere, and so are the apps that run on them. Vast numbers of smartphones mean vast numbers of users – and irrespective of the language they speak or where they live, these users demand a wide range of specialized applications.
If you’re a mobile app developer, you may have already considered adapting your product to other markets. ...
Blockchain remakes of popular Atari games in the works
Monday, December 24, 2018 by Richard Harris
Atari, an iconic consumer brand and interactive entertainment producer, announces that it has entered into a license agreement with Animoca Brands Limited, a subsidiary of Animoca Brands Corporation Limited (listed on ASX: "AB1"). The Agreement grants Animoca Brands the rights to produce and publish blockchain versions of the popular Atari mobile game titles R...
Best gifts for programmers, developers, and nerds 2018
Friday, December 14, 2018 by Richard Harris
Why is it so hard to buy something for techie people? It’s probably because they seem to just “get” whatever they want at the moment the need arises. Programmers, developers, and designers can be some of the worst about it too, because a lot of what we need to have just to do out jobs, falls in the category of a gift to ourselves too. Yeah - I rea...
Get your hyperlocal news fix with the Patch
Wednesday, November 21, 2018 by Richard Harris
Patch has launched a new app for iOS and Android. The Patch app allows users to subscribe to a personalized newsfeed from multiple cities and towns across the U.S. Following a soft launch earlier this year, the app already has over 233,000 downloads and averages a 4.5-star rating on both the Apple and Android app stores.
“Everyone has a different idea of ...
Scripts app gamifys language learning using finger swipes
Wednesday, November 14, 2018 by Christian Hargrave
Drops has launched Scripts for iOS and Android. With just a few swipes of a finger, users will be able to write Japanese Kana, Korean Hangul, and traditional Hanzi characters. In the coming months, Scripts will add simplified Hanzi, Thai, Kanji, Arabic, Hebrew, Russian Cyrillic, and Hindi.
In the past few years, Americans have expressed significant interest in learni...
Apple Search Ads support from Appbi
Friday, November 9, 2018 by Richard Harris
Apple Search Ads is Apple’s proprietary ad platform that offers iOS mobile app publishers a way to get their app found through app store specific searches. It’s reported that 65 - 80 percent of all app installs happen after a search through the app store. So understanding the challenges with being discovered through searches in the app store is a big deal.
Low code app platform FileMaker Go hits 4 million downloads
Tuesday, September 25, 2018 by Richard Harris
FileMaker, Inc. has said that its FileMaker Go app for iPad and iPhone has reached 4 million downloads from the iTunes App Store. This milestone is a testament to the enduring success and popularity of FileMaker - and they say it underscores the company’s commitment to helping organizations of all sizes work better, solve problems and innovate.
Unreal Engine Marketplace says it will take less developer revenue
Wednesday, July 18, 2018 by Richard Harris
Epic Games has just made a sweeping change to the Unreal Engine Marketplace, whereby creators on the store will now receive 88% of their product sales, "an increase from the common 70% / 30% split of other digital stores."
The Unreal Engine Marketplace is a store targeting the Unreal Engine community, and enabling game developers to purchase digital co...
Avoid mobile cybersecurity threats by checking the source
Thursday, July 5, 2018 by Sam Bakken
Earlier this month IT news organizations around the globe reported that Epic Games’ popular Fortnite game was being counterfeited and malicious actors were, in fact, lacing the imposter apps with malware.
We’re only human, and people unwittingly let their guard down in anticipation of something they're passionate about, or when they think they might b...
Mobile retargeting best practices and worst mistakes
Monday, June 11, 2018 by Richard Harris
Retargeting has been a key component of growth strategies for most leading apps, but creating a successful retargeting strategy and measuring its success can be a slippery slope, especially without a clear market standard.
Adikteev recently released a whitepaper with insights and best practices for having an efficient app retargeting strategy so we cau...
The iOS app store sales data app AppSalesTrends gets an update
Tuesday, June 5, 2018 by Christian Hargrave
Finnish indie developer, Esa Helttula announces AppSalesTrends 2.30, the update to his iOS and Mac App Store sales tracking application for macOS. The app allows iOS and macOS developers to download and analyze tracking information about their apps. Users can track an unlimited number of apps and bundles, view daily sales reports, sales graphs, and much more. Version 2....
Millennial targeted news app SQUID hits 1M downloads
Thursday, May 31, 2018 by Richard Harris
SQUID App - the first news app built for millennials, was developed by Njuice AB, a media company based in Stockholm, Sweden, has just crossed 1,000,000 downloads and the company is growing its user-base by double-digit numbers every month.The goal of the app is to make relevant news readily available, offering a wide range of topics that let users select and create the...
Buzzvil rebounds after Google Play store suspended their app
Wednesday, May 23, 2018 by Richard Harris
Mobile lockscreen media platform, Buzzvil, announced that 50 app partners are once again engaging app users with lockscreen content under a new, Google-approved system. Apps that used Buzzvil’s lockscreen SDK were among those removed from Play Store in December 2017 as part of Google’s response to complaints that some apps (not Buzzvil-related) maliciously invaded users...
Alternative Google Play app stores to consider
Tuesday, May 15, 2018 by Alex Makarevich
Android is open source, and because of that -app developers can build and deploy an APK file anywhere! There are obvious advantages to deploying into the known Android app stores such as Google Play, and Amazon - mostly in the potential number of impressions and installs your app can receive, because Google play comes as the default app store on most Android devices. Pl...
July is the deadline for all iOS apps that don't support iOS 11
Monday, May 7, 2018 by Richard Harris
Apple reminds us that iOS 11 is now in the hands of hundreds of millions of people around the world, and starting July 2018, all new iOS apps and updates submitted to the App Store must be built with the iOS 11 SDK, plus support iPhone X. Also, all new iOS apps and updates for iPhone, including universal apps, must support the Super Retina display of iPhone X.iOS 11 SDK...
Why developers should add mobile print to apps
Friday, May 4, 2018 by Patrick Chen
Printing has been a major part of history for thousands of years, dating back to ancient Mesopotamia, and despite the rise of digital technologies, it’s not going anywhere - in fact, the demand for printing continues to grow, for four major reasons:Despite digital advancements, printing is still the standard. Printed materials such as contracts, government forms and har...