Building Better SDKs
Friday, January 14, 2022 by Nathan Darst
Nathan Darst is the Director of SDK Engineering for Kochava, a real-time data solutions company offering the leading omnichannel measurement and attribution solutions for data-driven marketers. Darst talks about building better SDKs, integrating them, using an SDK in code, what good APIs look like, and a ton more.
You've written some amazing code; so amazing...
Expert advice: Tips to help developers cope
Tuesday, February 20, 2018 by Richard Harris
According to a forbes report, being a software developer has it’s perks. From a $168,000 a year average media salary, to being able to have your hand in crafting the Instagrams of tomorrow. But the task of creating flawless code and engineering ideas, comes with challenges.It’s good to share war stories to help each other navigate the waters, so we recently had the chan...
Top 20 iOS interview questions
Friday, November 17, 2017 by Richard Harris
Since iOS11’s public rollout, developers and prospective developers entering the job market will need to demonstrate a keen understanding of both new and foundational tools that Apple has included in their latest OS.To help junior devs prepare for their next big interview, Mark Price, a mobile app developer and iOS instructor for Udemy, developed the below Q&A outli...
Big Nerd Ranch CEO to be featured speaker at IMPACT17
Monday, April 24, 2017 by Christian Hargrave
Big Nerd Ranch, known for its immersive application development bootcamps and app development services, announced that its CEO and founder, Aaron Hillegass, will be a featured speaker at IMPACT17 Cayman. This important internet marketing event will be help at at the beautiful Kimpton Seafire Resort, Grand Cayman. Hillegass' lifelong interest in ...
Big Nerd Ranch doubled their profits last year
Thursday, February 2, 2017 by Richard Harris
According the App Annie Forecast Report, the global mobile app store downloads will reach 288.4 billion in 2020, up from 149.3 billion in 2016. That's almost double the amount of downloads in just 4 years! Information like this makes wanna-be mobile developers jump out of their seats to ask one question, "How can I do THAT?"Although some do go on to do the traditional c...
Omnis Studio 8.0 Platform Adds 64 bit and Cocoa API Support
Tuesday, April 5, 2016 by Richard Harris
Omnis has released Omnis Studio 8.0, which allows developers to create enterprise, web and mobile applications for Windows, Linux, and OS X systems and mobile devices. Version 8.0 allows developers to build desktop and mobile apps one time, then launch across all the major platforms. The newest version provides assistance and tips throughout the development process...
Google Play Offers New Versions of C++-iOS SDKs and Unity Plugin
Wednesday, September 16, 2015 by Stuart Parkerson
The Google Play team is rolling out a new version of its C++/iOS SDKs to offer improved CocoaPods support, which will make it easier to configure Play game services in Xcode. The new Unity plug-in will make it easier to build for iOS.The latest build of the C++/iOS SDKs is built on the new Google Sign-In framework, which adds support for authenticati...
Embarcadero RAD Studio 10 Extends Windows 10 to OS X, Mobile, and IoT
Tuesday, September 1, 2015 by Richard Harris
Embarcadero Technologies has released Embarcadero RAD Studio 10 Seattle, the latest version of its rapid application development platform for Windows 10, OS X, Mobile, and Internet of Things (IoT). RAD Studio 10 offers new functionality, allowing C++ and Delphi developers to extend their existing applications and infrastructure to Windows 10, plus OS X and Mobile. ...
Respoke Launches WebRTC Functionally for iOS and Android
Wednesday, August 12, 2015 by Richard Harris
Respoke’s WebRTC platform facilitates building out live audio, video and chat features into a mobile app or website. The company has recently launched mobile SDKs for iOS and Android, providing the ability to offer live communications features for native mobile applications.Respoke's new open source mobile SDKs are being released under a permissive open source license a...
Swift One Year Later Is Apple's New Mobile Language Ready for the Enterprise
Wednesday, July 8, 2015 by Brian Westendorf
One year ago at the Apple Worldwide Developer’s Conference, Apple launched the beta of a new language for its Swift iOS platform.Objective-C has been the basis for all of Apple’s applications since 1996, so the arrival of a new language is an exciting shakeup. Swift was created to encourage more developers, especially new and young developers, to get into mobile by lowe...
Google Updates Unity, C++, and iOS Tools for Play Game Services
Tuesday, June 23, 2015 by Richard Harris
Google has enhanced its Play Game Services Unity plugin as well as providing support for the Nearby Connections API, which was launched earlier this year at GDC, to the C++ SDK and Unity plugin.Google has added full support for Events and Quests in the Unity plugin. Unity developers can now incorporate Quests into games and take advantage of Player Analytics natively wi...
CocoaPods is Now Primary Channel to Acquire Google SDKs for iOS
Monday, June 1, 2015 by Richard Harris
Google has announced that CocoaPods will now be the primary channel to acquire Google SDKs for iOS. CocoaPods is a free dependency manager for iOS that simplifies the process of importing libraries and frameworks into Xcode as well as helping manage dependencies between Google various libraries.With the announcement, some of Google’s key libraries, like Google Cloud Mes...
Lots of App Development Goodies Announced at Google I-O 2015 Including Android M Developer Preview
Friday, May 29, 2015 by Stuart Parkerson
A number of new initiatives were announced at the keynote of the 8th annual Google I/O conference as more than 5,600 developers looked on at Moscone Center. The event also was viewed by over 530 I/O Extended communities around the world and millions via the I/O Live stream. During the keynote, Google made a number of announcements that covered the evolution of the ...
Electric Cloud Launches GA of Ship.io Continuous Delivery Platform for iOS And Android
Friday, April 24, 2015 by Stuart Parkerson
Electric Cloud has announced the commercial availability of Ship.io, a cloud-based continuous delivery platform for mobile app delivery. Ship.io brings the cloud to mobile app continuous delivery by automating the build, test and deployment processes of native iOS and Android apps. Ship.io provides end-to-end visibility into the app delivery lifecycle through a Saa...
RoboVM Lets Developers Use Java to Build iOS Apps Using native UI’s With Full Hardware Access
Thursday, April 2, 2015 by Richard Harris
RoboVM Lets Developers Use Java to Build iOS Apps Using native UI’s With Full Hardware AccessRoboVM has released the first stable version of its coding platform which lets developers reuse Java language and tools skills to build iOS Apps using native UI’s and with full hardware access.RoboVM is setup as a platform with multiple components:- The ahead-of-time (AOT) compi...
Beta Launch of Silver Native Swift Compiler for .NET CLR, Java Android JVM and Cocoa
Tuesday, March 10, 2015 by Richard Harris
Created by RemObjects Software, Silver is a native Swift compiler for .NET CLR, Java/Android JVM and Cocoa runtime. Currently in beta, Silver is not just a compiler, but a complete toolchain and development environment for creating apps.Silver is part of RemObjects Software’s Elements compiler tool chain which also includes two other languages (Oxygene, C#) and related ...
Apple Opens New Swift Blog, Announces Xcode 6 Beta 3 for iOS Development
Friday, July 18, 2014 by Richard Harris
As Apple moves forward with the refinement of the new Swift programming language for Cocoa and Cocoa Touch, which works side-by-side with Objective-C, it has launched a new Swift specific blog. In Apples words, “This new blog will bring you a behind-the-scenes look into the design of the Swift language by the engineers who created it, in addition to the l...
Get Your Reading Glasses: Apple Publishes 500 Page Behemoth of a Guide for New Swift Programming Language for Cocoa and Cocoa Touch
Tuesday, June 3, 2014 by Stuart Parkerson
From a developer standpoint, one of the top news out of Apple’s WWDC is the new Swift programming language for Cocoa and Cocoa Touch, which works side-by-side with Objective-C.Apple is touting the platform as a fast, high-performance LLVM compiler, where Swift code is transformed into optimized native code, tuned to get the most out of modern Mac, iPhone, and iPad hardw...
An Overview of Apple Cloud Kit Framework Recently Announced at WWDC 2014
Tuesday, June 3, 2014 by Stuart Parkerson
Cloud Kit allows developers to leverage iCloud and build apps with the new CloudKit framework. Developers can securely store and retrieve app data, like structured data, in a database or assets directly from iCloud. CloudKit also enables users to anonymously sign in to apps with their iCloud Apple IDs without sharing their personal information.With Cloud Kit, developers...
Apple’s WWDC Brings OS X Yosemite With New Swift for Cocoa and Cocoa Touch and Advances in App Extensions, SpriteKit, SceneKit, Safari, and iCloud
Tuesday, June 3, 2014 by Richard Harris
The announcement of OS X Yosemite brings the new Swift programming language for Cocoa and Cocoa Touch as well as advances in SpriteKit and SceneKit, Safari, iCloud, and more.Some of the highlights include:App ExtensionsWith App Extensions any app can add new functionality to OS X Yosemite, enabling access to app features from almost anywhere. Once a user installs an app...
iOS 8 to Offer App Developers More than 4,000 New APIS, Plus a Host of Other Goodies
Monday, June 2, 2014 by Stuart Parkerson
Its official, iOS 8 is on its way and the beta version of the operating system is now available for developers to play with. Announced at WWDC, iOS 8, OS X Yosemite, and the new programming language, Swift (available in Xcode 6), were all big news. This article concentrates on iOS 8, which will be available this fall as a free software update for users.iOS 8 lets develo...
List of Completely Free Programming Books
Thursday, September 26, 2013 by Richard Harris
Developers and programmers alike need resources, and if you are looking for a free way to dive into programming, I've got the source for you. Head on over to stackoverflow and check out this growing list of books online or offline that you can use to either get started with or sharpen your app development mastery.
Everything from C# essentials...
Artisan Mobile Release Latest Version of Optimize
Wednesday, July 17, 2013 by Stuart Parkerson
Artisan Mobile has released the latest version of its Artisan Optimize, a platform app testing and modification, allowing developers to make real-time changes to the app user interface without re-writing code or re-submitting to app stores.
The biggest news in the release is Android support, which now allows developers with apps on iOS and Android to use the Optimize...