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Virtual Reality Developer News

Virtual reality news and augmented reality news for creating simulations of a three-dimensional images inside software
VR tech to be used at this years BT Sport Industry Awards

VR tech to be used at this years BT Sport Industry Awards

Wednesday, February 15, 2017 by

Laduma’s Virtual Reality technology will be at the heart of this year’s BT Sport Industry Awards with the Official Shortlist set to be revealed in a way never seen before. Each of those shortlisted in 15 categories will experience a bespoke and immersive piece of VR on a custom, branded cardboard VR headset.“We’ve seen some fantastic use of VR within the sport industry ... Read More

Drag and drop app building platform now includes VR/AR elements

Drag and drop app building platform now includes VR/AR elements

Sunday, February 05, 2017 by

Appy Pie, a cloud-based mobile application builder platform, has announced the integration of their newest virtual reality (VR) and augmented reality (AR) features into their no-code platform, allowing small and medium sized businesses (SMBs) to easily integrate immersive technology into their apps, further enhancing the user experience. That means that there is nothing... Read More

VR content company brings NFL Denver Broncos closer to fans

VR content company brings NFL Denver Broncos closer to fans

Friday, February 03, 2017 by

Laduma a 3D, 360° content company has partnered with the current Super Bowl champions Denver Broncos to give their fans an up-close, behind the scenes, virtual reality experience featuring their sporting heroes. Fans will see their team like never before, from walking out next to them onto the pitch, to soaking up the pre-game atmosphere, they will be truly immersed by ... Read More

Virtual reality gambling expected to grow 800 percent by 2021

Virtual reality gambling expected to grow 800 percent by 2021

Wednesday, January 25, 2017 by

How virtual reality will transport casino players and their friends to exciting locations for their online gambling experience.With the advances in technology and the corresponding growth in interest from major key players, VR is now in a position where the market can finally take off. Juniper released its study late last year into augmented reality across multi platfor... Read More

VR gaming growth to explode by 2020

VR gaming growth to explode by 2020

Monday, January 09, 2017 by

Research and Markets has announced the addition of the "Global Virtual Reality in Gaming Market 2016-2020" report to their offering.The report forecasts the global VR in gaming market to grow at a compound annual growth rate(CAGR) of 84.4% during the period 2016-2020.The report covers the present scenario and the growth prospects of the global VR in gaming market for 20... Read More

VR First says universities everywhere are adopting VR / AR

VR First says universities everywhere are adopting VR / AR

Friday, January 06, 2017 by

As more universities use VR and AR, it could help guide the future of developer learning courseware.The latest research from VR First presented at the Consumer Electronics Show (CES) with the support of the CONTEXT and IEEE Digital Senses Initiative, reveals an increase in VR/AR adoption at universities worldwide in 2016, highlighting the early impact of VR First's acad... Read More

Moverio BT300 Developer Edition released for developing AR apps

Moverio BT300 Developer Edition released for developing AR apps

Friday, January 06, 2017 by

Create AR apps, including DJI drone apps, with the Epson Moverio BT-300 developer edition smart eyewear kit.Epson, providers of the Moverio augmented reality (AR) smart eyewear platform, has announced the immediate availability of its Moverio BT-300 Developer Edition. The new AR platform is designed for software developers creating new experiences in augmented... Read More

How one company can improve your social interaction through VR

How one company can improve your social interaction through VR

Tuesday, January 03, 2017 by

Virtual Reality(VR) was the latest and greatest concept of 2016, but Christmas shopping reports of 2016 saw that the VR industry underperformed its predictions. Because VR is still in its infancy, many companies, who have lagged behind, are scrambling to make more realistic content for users to provide the best possible experiences. But let's face it, in VR every detail... Read More

Finch Shift VR Kit to accelerate consumers' interest to virtual reality

Finch Shift VR Kit to accelerate consumers' interest to virtual reality

Tuesday, December 27, 2016 by

In spite of billions of dollars invested in virtual reality startups, current market demand for VR gadgets is significantly below earlier predictions. The industry experts see the mobile VR segment as the key to the doors to virtual reality consumer adoption. Tractica researchers forecast global sales of smartphone-powered VR devices to reach 323 million units between 2... Read More

The VR emersion trailer of your dreams

The VR emersion trailer of your dreams

Friday, December 23, 2016 by

Jeff Hake, founder and Chief Executive Officer of JNT Company in Manhattan, Kansas has built a Virtual Reality InMotion simulator.Hake relocated to Manhattan in 2006 and began his career as a Networking Systems Analyst with Morgan Keegan and then with Kansas State University before founding JNT. The company first started as a side project in February of 2008 but by Sept... Read More

VRTrek Library to help developers reduce VR latency

VRTrek Library to help developers reduce VR latency

Thursday, December 22, 2016 by

Latency is one of the biggest challenges in the burgeoning Virtual Reality (VR) industry. While wearing a VR Head Mounted Display (HMD), people notice even the smallest of delays between what's displayed at the screen and what the brain expects. Until now, there has not been a professional latency measurement tool that works across different HMDs and applications.Basema... Read More

Okularion: The first VR and AR headset in one

Okularion: The first VR and AR headset in one

Wednesday, December 21, 2016 by

HKLA Studio has released Okularion, the first standalone wireless mixed reality (virtual reality and augmented reality) headset on the market. The headset is available through a Kickstarter campaign for a special early bird pricing of $200 and will retail under $300, including two controllers. Okularion is designed to allow the user the freedom to experience AR and VR w... Read More

Celeno and NGCodec join forces for zero latency VR

Celeno and NGCodec join forces for zero latency VR

Tuesday, December 20, 2016 by

Celeno Communications have joined forces to deliver a wireless virtual reality (VR) solution.At the annual Consumer Electronics Show (CES) in Las Vegas, Nevada, experts from both companies will showcase NGCodec's zero latency RealityCodec H.265/HEVC video compression technology running over Celeno's 802.11ac 5GHz Wi-Fi link for VR applications—the world's first demo of ... Read More

The exploratory research to see how VR can help children with Cerebral Palsy

The exploratory research to see how VR can help children with Cerebral Palsy

Tuesday, December 20, 2016 by

Design Interactive, Inc. has announced that it received an Early-concept Grant for Exploratory Research by the National Science Foundation to use VR to help children with Cerebral Palsy. The grant falls under the NSF's General & Age Related Disabilities Engineering program that supports research that will lead to the development of new technologies, devices, or soft... Read More

Strategy Analytics releases VR Apps Data Nov 2016

Strategy Analytics releases VR Apps Data Nov 2016

Tuesday, December 13, 2016 by

Strategy Analytics tracks the apps available across the dedicated VR app stores for Samsung GearVR, Oculus Rift, and the VR apps available on Steam. Data collected from the storefronts at the end of November 2016 was analyzed in the report "VR Apps Data Nov 2016: Games and Education Top App Categories in VR App Stores." Unsurprising, games is the top apps category acros... Read More

Visbit nabs $3.2M for new mobile UHD VR streaming service

Visbit nabs $3.2M for new mobile UHD VR streaming service

Friday, December 09, 2016 by

Visbit, the virtual reality (VR) and 360-degree video streaming company, has raised $3.2M in seed funding with participation from Presence Capital, ZhenFund, Colopl VR Fund, Amino Capital, and Eversunny Limited. The company has also announced the closed beta version of the industry's first cross-platform streaming service for VR, which enables 360-degree video and VR co... Read More

ZOTAC just released the ZOTAC VR GO backpack with 2 hours playtime

ZOTAC just released the ZOTAC VR GO backpack with 2 hours playtime

Monday, December 05, 2016 by

ZOTAC International has introduced an entirely new way to experience immersive VR with the ZOTAC VR GO backpack. Since making the impact at Computex 2016 with the first ever mobile VR experience, ZOTAC has improved the design, performance, and endurance of the original backpack.The ZOTAC VR GO is designed for a truly mobile VR experience. From hardware to comfort, every... Read More

Artificial intelligence and app development

Artificial intelligence and app development

Tuesday, November 29, 2016 by

The growth of artificial intelligence and machine learning is driving a whole new class of application possibilities. From chatbots to predictive analytics and more, developers and businesses as a whole should explore ways to utilize their customer and business data to deliver better customer service, new products and reimagine their processes. What went wrong... Read More

Unreal Engine brings virtual character to life onstage

Unreal Engine brings virtual character to life onstage

Tuesday, November 22, 2016 by

Doors opened in London for The Royal Shakespeare Company’s bold new production of William Shakespeare’s The Tempest in collaboration with The Imaginarium Studios and Intel. For the first time in history, a digital character driven by live motion capture performance will be featured onstage in a major classical production - and it’s all rendered in Unreal Engine, Epic Ga... Read More

$30 ZapBox Mixed Reality kit launches on Kickstarter

$30 ZapBox Mixed Reality kit launches on Kickstarter

Wednesday, November 16, 2016 by

Zappar, an Augmented Reality and Virtual Reality technology company, has announce the launch of ZapBox, an affordable yet advanced way of bringing Mixed Reality experiences to the world. Combining a smartphone app with clever cardboard components, ZapBox lets you engage with virtual experiences that appear in your real world environment. All for just $30.Until now this ... Read More

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