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Developer news items we found relating to mobile ar apps

4 results
A-designer

A designer's guide to mobile AR and VR


Thursday, August 16, 2018 by

When most people think of 3D user experiences, their mind goes straight to headsets - Oculus Rift for VR, for example, and Hololens for AR. But for designers and developers, that mindset changed dramatically last summer when Google and Apple released their mobile AR platforms - ARCore and ARKit, respectively. Almost overnight, these platforms swung the center of gravity...


AR-on-the-web-too!

AR on the web too!


Wednesday, July 25, 2018 by

Augmented Reality belongs online. To date, AR has primarily been confined to the app store, but there’s a growing group of visionary developers and companies that have figured out that by “AR-ifying” their products for the web, they win in a larger number of more satisfied and enthusiastic users and customers. At the moment, we’re seeing an ex...


Using-ARKit-to-provide-a-mobile-content-experience

Using ARKit to provide a mobile content experience


Thursday, November 2, 2017 by

With the launch of iOS 11 came a variety of new features - the most prominent being ARKit. As defined by Apple, "The basic requirement for any AR (Augmented Reality) experience - and the defining feature of ARKit - is the ability to create and track a correspondence between the real-world space the user inhabits and a virtual space where you can model visual content." A...


The-Future-of-AR-in-mobile-apps

The Future of AR in mobile apps


Tuesday, May 30, 2017 by

Augmented reality: the shiny new toy that every company wants to get their hands on and be a part of. Since Facebook launched its AR platform a few weeks ago at F8, augmented reality has now become the standard in which companies must reach to achieve complete consumer interaction.While there is still a lot to discover and unleash when it comes to the capabilities of AR...