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Developer news items we found relating to lightweight render pipeline
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Next level GIS using realtime 3d solutions with Unity and Esri
Tuesday, September 16, 2025 by Richard Harris
Unity Technologies and Esri have announced a collaboration to combine GIS data with real-time 3D simulations. This integration allows organizations to visualize geographic and infrastructure data in interactive 3D environments. According to the companies, this approach supports more detailed and dynamic modeling of urban, transportation, and energy systems.
Integrati...
Unity 2019.1 gets over 300 improvements
Thursday, April 18, 2019 by Richard Harris
Fresh off the heels of a successful and exciting (as always) Game Developers Conference (GDC 2019), Unity Technologies launch Unity 2019.1. Unity 2019.1 includes almost 300 new features and improvements, including powerful, production-ready versions of the Lightweight Render Pipeline, the Burst Compiler, and the Shader Graph, which is helping creators and teams of all s...
Everything Unity said at GDC 19
Thursday, March 21, 2019 by Brittany Hainzinger
Unity Technologie's keynote at GDC 19 was filled with new technological breakthroughs and partner announcements that showcased everything that developers need to create, operate and monetize for today and tomorrow. Key partners and customers from Tencent, Activision, Glu Mobile, and NVIDIA joined Unity to set the stage for a week filled with hands-on experiences, op...
Unity 2018.1 has the biggest upgrades since the start of the company
Thursday, May 3, 2018 by Austin Harris
Unity Technologies announced that Unity 2018.1 is now available. Unity 2018.1 is a major upgrade which introduces the start of several innovations, including the Scriptable Render Pipelines and the C# Job System, which make it easier and faster to achieve beautiful graphics and high-end performance.“With Unity 2018.1 we are introducing one of the largest upgrades in the...