1. https://appdevelopermagazine.com/game-development
  2. https://appdevelopermagazine.com/game-developers-and-crunchtime/
3/7/2017 8:21:42 AM
Game developers and crunchtime
Game Developer Crunchtime,Fast Game Development,Game Industry,Mobile Gaming
/Game-developers-and-Crunchtime-App-Developer-Magazine_85xc4y8g.jpg
App Developer Magazine

Game Development

Game developers and crunchtime


Tuesday, March 7, 2017

Richard Harris Richard Harris

Game developers facing crunchtime should read this interview with Patric Palm, CEO of Favro and Hansoft to get insight into helping the situation.

Lets admit it, game development (for most of us) is far more exciting than working out some business logic problem with databases and custom views - right? But it's not all fun and "games". As with every avenue of programming and design, there are deadlines, and things that keep you at the office late. 

But crunchtime and game development seem to be joined at the hip, especially in these days of continuous release cycles and never being really "finished". So we recently sat down with Patric Palm, CEO of Favro and Hansoft to talk about it all, and what - if anything, you can do to prevent crunchtime.

ADM: Do you think 'crunchtime' is still a problem in the game industry? Why or why not?


Palm: It’s still a problem but less than before. Before it was long death marches at small pay. Still some of the most creative smart people around signed up for it willingly because game development is just so much more interesting, challenging and fun than most other jobs. Today many studios are more professionally managed and the pay is also relatively better. You might work crazy hours, but at least your pay is more on par with other crazy hour industries.

ADM: Do have a sense of whether managers are the ones who restrain their employees from doing crunch? Do employees want to crunch without realizing the cost to their health and well-being? Or are people being forced to crunch when they’d rather not?


Palm: It's no single ones fault. Everyone wants to make fantastic games and every amazing game created has been a heroic journey with plenty pain along the road. Teams want it, managers want it, investors want it. The real winners are the gamers that can sit back and enjoy the results.

ADM: With mobile, it seems like crunchtime could become even more of a problem as updates are happening all the time. It's an always-on environment. Do you agree? How do you think mobile gaming will impact 'crunchtime'?


Palm: I actually think mobile and Gaming-as-a-Service reduces crunch time. In this environment you simply have to manage continuous delivery to survive and you don't have the option to solve problems created by poor production management with a 6 month death march.
Patric Palm
Patric Palm, CEO of Favro
and Hansoft, a project
management software
company

ADM: What can companies do today to prevent 'crunchtime' from becoming a problem within their organization?


Palm: If you look at the amount of time being wasted and work that needs to be redone because of teams being out of sync you find what to fix. The difference between an organization with teams out of sync, and a studio where development teams are empowered an efficient and aligned with each other is massive.
Game developers and crunchtime







Subscribe to App Developer Magazine

Become a subscriber of App Developer Magazine for just $5.99 a month and take advantage of all these perks.

MEMBERS GET ACCESS TO

  • - Exclusive content from leaders in the industry
  • - Q&A articles from industry leaders
  • - Tips and tricks from the most successful developers weekly
  • - Monthly issues, including all 90+ back-issues since 2012
  • - Event discounts and early-bird signups
  • - Gain insight from top achievers in the app store
  • - Learn what tools to use, what SDK's to use, and more

    Subscribe here



Stay Updated

Sign up for our newsletter for the headlines delivered to you

SuccessFull SignUp

Featured Stories


API scoring tool shows if your API is ready for AI
API scoring tool shows if your API is ready for AI Monday, June 22, 2026




Agentic AI Reality Check: The Million-Dollar Mistake Hiding Inside ERP
Agentic AI Reality Check: The Million-Dollar Mistake Hiding Inside ERP Friday, June 19, 2026


Influencer Debate AI Anthropic IPO Reveals Industry Concerns
Influencer Debate AI Anthropic IPO Reveals Industry Concerns Wednesday, June 17, 2026


Subscription apps are losing users faster than ever
Subscription apps are losing users faster than ever Tuesday, June 16, 2026


DomainTools announces real time threat feeds
DomainTools announces real time threat feeds Monday, June 15, 2026


Take It Down Act results in warning letters from FTC
Take It Down Act results in warning letters from FTC Friday, June 12, 2026


Nvidia valuation fears grow
Nvidia valuation fears grow Friday, June 12, 2026


Anthropic launches Claude Design
Anthropic launches Claude Design Wednesday, June 10, 2026


Spotlite Expands Into AI Era With New IP Protection Tool
Spotlite Expands Into AI Era With New IP Protection Tool Wednesday, June 3, 2026


Spotify and UMG strike landmark AI music licensing deal
Spotify and UMG strike landmark AI music licensing deal Thursday, May 28, 2026


Get More App News