Swift Student Challenge 2025 announced by Apple
Tuesday, October 15, 2024 by Richard Harris
Apple is excited to introduce the Swift Student Challenge, a program dedicated to empowering the next generation of developers, creators, and entrepreneurs. This initiative has allowed thousands of student developers to exhibit their creativity and coding skills through app playgrounds while acquiring valuable real-world experience that can benefit their future careers....
Apple interviews app creators
Tuesday, July 30, 2024 by Freeman Lightner
Around the world, developers are building apps that break down barriers across gender, race, socioeconomic status, language, and physical ability.
In celebration of Entrepreneur Camp’s fifth anniversary, Apple spoke with alumni app creators whose apps are shaking things up in education, fitness, and mental health. All three women have participated in the immers...
Overcoming burnout in software QA with surfing
Friday, June 14, 2024 by Ramcham Floyd T. Gaid
Life has been changing and challenging as the future arises. Fear and anxiety is bringing risks to business owners, employees and to our families because of uncertainties of the future. With the technologies evolving rapidly with AI and the Cloud the Metaverse world becomes relevant in the near future. Life is supposed to be lived in happiness with a healthy lifestyle, ...
Mobile game developers are capturing female audiences
Tuesday, December 7, 2021 by Brittany Hainzinger
Browsing social networks can be addictive and can cause feelings of inadequacy and isolation, even depression, say mental health professionals. However, when it comes to mobile gaming, the situation is not so dire. On the contrary, used in moderation, it could help people boost positive well-being, according to various sources.
Traditionally considered a domain for m...
Gamer's habits changed during lockdown
Monday, June 14, 2021 by Richard Harris
PickFu (a qualitative feedback tool), has run a series of surveys regarding the effect that Covid-19 has had on gaming behaviors. When looking at the data, they found an interesting pattern regarding the effects of Covid-19 restrictions and the hours spent gaming throughout the day. They also were able to pinpoint the main reasons why people have turned to gaming during...
How a brain training app helps Tom Brady play faster
Wednesday, January 30, 2019 by Richard Harris
Despite recurring suggestions that he has peaked and that the Brady era will soon see its final sunset, New England Patriots’ Quarterback Tom Brady keeps pulling out the critical wins. How does he do it year after year, while seeming to defy the effects of aging?
Like most sports, football is a game of decision-based movements - with continuous demands for the ...
AI technologies can help American workers reduce their busy work
Friday, November 23, 2018 by Richard Harris
Conversica released the results of a study that polled more than 1,000 U.S. workers about how much of their work day is spent on routine and repetitive tasks. Results of the study show that the majority of knowledge workers contend with too much busy work on the job to the extent it can be labeled as drudgery. The boredom and frustration that accompany this drudgery has...
US Military offers BrainHQ brain training to all personnel
Wednesday, January 24, 2018 by Richard Harris
In recognition of recent breakthroughs in brain science, every soldier, sailor, airman and marine in the US Armed Forces will now have access to computerized brain training and assessments from Posit Science, through its BrainHQ web, phone and tablet apps.Library distributor Demco Software made the arrangements with the US Department of Defense through the library syste...
Reversing Alzheimers effects with BrainHQ and the Bredesen Protocol
Thursday, August 24, 2017 by Austin Harris
Posit Science, the maker of BrainHQ online brain training exercises and assessments, and MPI Cognition, the organization disseminating the Bredesen Protocol for treating cognitive decline and those at risk for cognitive decline, has announced that BrainHQ will be made available to every patient enrolled in the Bredesen Protocol.Dr. Dale Bredesen, co-founder of MPI Cogni...
SelfEcho wants to help Veterans work through PTSD
Tuesday, January 3, 2017 by Richard Harris
From the Military Times, "roughly 20 veterans a day commit suicide nationwide, according to new data from the Department of Veterans Affairs." This speaks to the disturbing mental health crisis facing United States veterans. A movement knowns as #22kill has embarked to raise awareness about military suicides.That's why SelfEcho wants to help make a change by giving a fr...
How Emotion AI is becoming a real opportunity for developers
Tuesday, October 18, 2016 by Richard Harris
We recently spoke with emotion artificial intelligence (AI) company, Affectiva, about how Emotion AI is emerging as a new opportunity for developers. Affectiva recently announced that its emotion recognition SDK has been integrated with Unity. Developers in a range of industries from gaming, education, robotics and healthcare, to experiential marketing and more ar...
Insight Into How VISR Uses Machine Learning to Monitor Kids Social Media
Wednesday, May 25, 2016 by Richard Harris
We recently chatted with Robert Reichman, founder and CEO of VISR, a predictive wellness startup to learn about the challenges facing an app publisher in the kids and wellness genres. The VISR app monitors social media, using data and machine learning to alert parents to issues their kids face online. By analyzing the online activities and interactions of kids - i...
Parenting Analytics App Identifies 30,000 Online Issues Including Bullying and Drug Use
Wednesday, April 13, 2016 by Richard Harris
VISR, a predictive wellness startup, has announced that its app has identified and confirmed with parents over 30,000 issues online concerning their kids safety and wellness. Powered by data and machine learning, VISR is an app that alerts parents to issues their kids face online. By analyzing the online activities and interactions of kids - incoming and outg...