in game audio

in game audio news search results

Developer news items we found relating to in game audio

8 results
GameMaker-free-access-sparks-wave-of-new-users

GameMaker free access sparks wave of new users


Thursday, July 18, 2024 by

More aspiring young game developers than ever are starting their game design journeys with GameMaker after access to the platform was made free for non-commercial users to create and share games late last year. The latest GameMaker user survey has found that the percentage of new 13-17-year-old users has rocketed by two-thirds (63%) since access was made free. At the...


In-game-audio-ads-are-coming-to-MENA

In-game audio ads are coming to MENA


Monday, June 10, 2024 by

Odeeo has announced a game changing partnership with Evolution Media Group, MENA’s most prominent in-game advertising business with a reach of 2.5bn users, that will bring in-game audio ads to the region. The new partnership will help MENA-based brands and publishers make waves with regionally relevant in-game audio ads. 50% of app downloads in MENA are attribu...


Odeeo-hires-Spotify-executive-James-Cowan

Odeeo hires Spotify executive James Cowan


Tuesday, April 30, 2024 by

Odeeo announced the expansion of its US footprint with the addition of a key industry veteran to the team. Following Odeeo’s 566% net revenue growth and yearly Daily Active User (DAU) growth of 260% in 2023, James Cowan joins as US Commercial Lead as the company expands in the US market this year. Cowan comes to Odeeo from Spotify, where he spent seven years an...


Publisher-Portal-for-in-game-audio-ad-monetization-from-Odeeo

Publisher Portal for in game audio ad monetization from Odeeo


Tuesday, March 26, 2024 by

Odeeo has launched its new Publisher Portal which gives games publishers access to industry first comprehensive features, such as analytics and reporting tools previously only available for traditional display and video ads, including impressions, revenue and engagement rates. Previously across the in-game audio ad industry, publishers had limited control over ad pla...


Influencer-platform-Infuse-unlocks-opportunities-for-advertisers

Influencer platform Infuse unlocks opportunities for advertisers


Wednesday, August 30, 2023 by

Fluent, Inc. announced the launch of Infuse, a proprietary influencer platform designed to help brands reach incremental audiences through the trusted voices of creators. Led by a team of influencer marketing veterans, Infuse connects brands with a growing community of creators, influencers, and affiliates eager to promote exclusive brand offers. Streamlining the par...


Low-code-pro-code-features-released-from-Domo

Low code pro code features released from Domo


Wednesday, May 3, 2023 by

Domo announced several new features to enhance the data experience for all people across an organization, regardless of their skill level, and reach people at all stages of their data journey. "Our focus is to make data accessible and actionable through human-first data experiences. We want to enable everyone with the ability to leverage data, no matter their ro...


IGF-Awards-winners-for-2023

IGF Awards winners for 2023


Wednesday, March 29, 2023 by

Cosmo D Studios' Betrayal At Club Low won the Seumas McNally Grand Prize for Best Independent Game at the 25th annual Independent Games Festival (IGF) Awards tonight. The IGF Awards honors the most innovative and excellent independent games of the past year and took place as part of the 2023 Game Developers Conference (GDC) at the Moscone Convention Center...


New-Cross-Platform-Releases-for-Game-Developers-from-Google’s-Fun-Propulsion-Labs

New Cross Platform Releases for Game Developers from Google’s Fun Propulsion Labs


Wednesday, April 15, 2015 by

Google’s Fun Propulsion Labs (FPL) has announced several new releases for game developers including an updated Pie Noon - Google’s open source Android TV game - with networked multi-screen action, and new libraries including the Pindrop audio library and the Motive animation system.With Pie Noon multi-screen action, FPL has used the NearbyConnections API from the most r...