game

game magazine search results

App Developer Magazine issues we found relating to game


Aug13 Issue: Developer Interview with Jack van der Post of iD GAMEDESIGN

This issue is overflowing with genius editorials covering advanced marketing, new Coppa regulations app developers need to know, how to cash in on your app revenue with game offers, marketing with no money, phonegap, prototyping, communication lessons for developers, and tons more - you won't want to miss it!

Aug13 Issue: How To Cash In On Your Potential With Game Offers

This issue is overflowing with genius editorials covering advanced marketing, new Coppa regulations app developers need to know, how to cash in on your app revenue with game offers, marketing with no money, phonegap, prototyping, communication lessons for developers, and tons more - you won't want to miss it!

Oct13 Issue: The Secret to a Successful Mobile Game Launch is Gathering and Understanding Your Analytics

Inside the October issue, Peach tells us what not to name your app, a reader tip on why ASO isn't the only choice for marketing, learn why poor analytics can kill your game launch, we talk Microsoft and Nokia, and we give you 5 reasons why HTML 5 might be the right choice for your next app development project, plus loads more don't miss it!

Oct13 Issue: Bringing Old School Games Into the New World of Mobile Apps

Inside the October issue, Peach tells us what not to name your app, a reader tip on why ASO isn't the only choice for marketing, learn why poor analytics can kill your game launch, we talk Microsoft and Nokia, and we give you 5 reasons why HTML 5 might be the right choice for your next app development project, plus loads more don't miss it!

Nov13 Issue: Developer Showcase McPepper Games

Get the most from your app with incredible how to's and articles in our November 2013 issue which includes articles on Performance Testing, App Loyalty, Platform Choice, Requirements Gathering, and tons of other great tips and articles, along with industry spotlights that will help you maximize profits this holiday season.

Nov13 Issue: Four Ways a Virtual Assistant Can Turbo Charge Your Game Business

Get the most from your app with incredible how to's and articles in our November 2013 issue which includes articles on Performance Testing, App Loyalty, Platform Choice, Requirements Gathering, and tons of other great tips and articles, along with industry spotlights that will help you maximize profits this holiday season.

Dec13 Issue: Developer Showcase: Peak Games

In this issue we wanted to highlight some year-end topics as well as help propel you forward and prep for 2014! We have some great developer interviews with tips from them on how to stay successful, how to manage your app project, FTC and mobile issues coming, Retail Apps in 2013, LUA language musings, and loads more.

Jan14 Issue: Industry Spotlight - APMETRIX Cloud Based Analytics Solution for Game and App Developers.

Over 12 featured articles and tons of new product news and information inside our first issue of 2014! From app icon trademarks to what you think you know about COPPA is all inside.

Jan14 Issue: Everything You Think You Know About COPPA Is Wrong! The Newly Updated Children's Online Privacy Protection Act (COPPA) is Not Well Understood Within the Game and App Development Industry.

Over 12 featured articles and tons of new product news and information inside our first issue of 2014! From app icon trademarks to what you think you know about COPPA is all inside.

game news search results

Developer news items we found relating to game

35 results
How-cryptocurrencies-can-help-the-UK-after-Brexit

How cryptocurrencies can help the UK after Brexit


Friday, July 12, 2019 by

Cryptocurrencies such as Bitcoin could play a significant role in reshaping and reinvigorating the UK’s financial services sector post-Brexit. This is the bold assertion from the CEO and founder of one of the world’s largest independent financial advisory organizations. The observation from deVere Group’s Nigel Green comes as Britain’s Brex...


Video-and-social-platform,-MashApp-now-available

Video and social platform, MashApp now available


Thursday, July 11, 2019 by

MashApp announced it is now available for iOS and Android mobile devices. MashApp is a new way for users to socialize, in private groups, via creative and interactive video punchlines. Users move away from the passive consumption associated with traditional social media and step into a creative world of conscious video interactions. Existing social media platforms ta...


Harry-Potter-Wizards-Unite-event-coming-to-the-city-of-Indianapolis

Harry Potter Wizards Unite event coming to the city of Indianapolis


Tuesday, July 2, 2019 by

Niantic, Inc. and WB Games, in collaboration with the City of Indianapolis, announced the first ever real-world event for Harry Potter: Wizards Unite, the hit augmented reality (AR) mobile game played by millions of wizards and witches around the world, will be coming to Indianapolis from August 31 - September 1. The Harry Potter: Wizards Unite Fan Festival will take pl...


Buildbox-game-creation-software-bought-by-AppOnboard

Buildbox game creation software bought by AppOnboard


Thursday, June 13, 2019 by

AppOnboard, a company which focuses on app creation software has purchased Buildbox, the low code game creation platform that just released version 3.0. Jon Zweig, the CEO of ApponBoard and Trey Smith, CEO of Buildbox, both share the same belief that No-Code is the future of development. Jonathan Zweig is the founding CEO of AppOnboard and was previously CE...


Blockchain-based-private-messenger-surfaces-from-ODIN

Blockchain based private messenger surfaces from ODIN


Tuesday, June 11, 2019 by

ODIN Blockchain is a platform enabling users to fully control their privacy. This claim is proven by the recent launch of ODIN.CHAT, the flagship ODIN Blockchain mobile app. ODIN.CHAT is launched in advance of upcoming ODIN products and services which enable users to privately communicate, whilst benefiting from innovative blockchain-related features on ODIN. Mobile ...


New-hyper-casual-game-development-studio-emerges-from-Gismart

New hyper casual game development studio emerges from Gismart


Wednesday, June 5, 2019 by

Gismart has announced the launch of a new internal studio, which will focus on producing both hypercasual and casual games. The new Gismart studio boasts an ambitious growth strategy, with a roadmap that will see ten quality casual and hypercasual games launched within its first year of operation, as the company looks to recruit over 40 talented games indus...


Twitter-teams-up-with-MoPub

Twitter teams up with MoPub


Thursday, May 30, 2019 by

Back in March, Twitter shared how MoPub’s impression-level revenue data will enable mobile app publishers to understand true ads lifetime value (LTV) of users, which allows UA teams to better optimize paid user acquisition. Now, we’re extremely excited to announce the offering of this mission-critical solution to our full-platform publishers. Publishers will...


Mobile-app-profitability-and-user-LTV

Mobile app profitability and user LTV


Tuesday, May 28, 2019 by

According to a recent survey, mobile advertising and app marketing practitioners believe that more and more advertisers will focus on actual profitability this year and move away from the exhausting what-ever-it-takes growth strategy. Profitability is a rallying cry I hear almost daily from mobile app publishers, and it begins with user acquisition campaigns. If ther...


Google-recommends-Webpals-Mobile-to-advertisers

Google recommends Webpals Mobile to advertisers


Tuesday, May 28, 2019 by

Webpals Mobile was named to Google’s App Preferred Creative Partners program, bringing together app advertisers with a select group of trusted partners and their creative marketing teams to develop successful app ad creatives. Creative assets are becoming increasingly critical for control and targeting in the age of automation, but many app marketers lack the e...


Why-Glass-Enterprise-Edition-2-is-easier-to-develop-for-and-deploy

Why Glass Enterprise Edition 2 is easier to develop for and deploy


Wednesday, May 22, 2019 by

Google made the first prototype of "Google Glass" in early 2013, and sold them as prototypes, in limited quantity for $1,500 - a hefty price to pay but super cutting edge and they came with total geeky overload.  The official public release of the glasses game later in 2014 and was met with an abundance of backlash because of obvious privacy concerns. ...


Maker-of-CryptoFight-lands-investment-from-gaming-pioneer-Calvin-Ayre

Maker of CryptoFight lands investment from gaming pioneer Calvin Ayre


Monday, May 20, 2019 by

Kronoverse Corp. has secured a lead investment in its seed round from Calvin Ayre, online gaming entrepreneur, and founder of Ayre Group and CoinGeek. The investment comes on the heels of Kronoverse’s groundbreaking announcement last month that it will use the Bitcoin SV [BSV] blockchain to power CryptoFights’ game networking layer. Ayre is a key backer of B...


Apple-Arcade-game-development-and-Stadia-set-to-shift-gaming-industry

Apple Arcade game development and Stadia set to shift gaming industry


Wednesday, May 1, 2019 by

In the last few months, the gaming industry has witnessed major shifts as new emerging services begin to take shape across various platforms. Drilling down into mobile gaming, the recent launches of Google Stadia and Apple Arcade have presented gamers with two new mediums to flex their gaming skills. However, these emerging platforms have presented new implications, cha...


Enjin-joins-FIO

Enjin joins FIO


Tuesday, April 23, 2019 by

Enjin has announced a continued effort to make using crypto and blockchain technology as easy as possible by joining the Foundation for Interwallet Operability (FIO), a move expected to boost the usability of both cryptocurrencies and fungible/non-fungible tokens. In joining the consortium comprised of more than 15 members from leading crypto wallets and exchanges, Enji...


Unity-2019.1-gets-over-300-improvements

Unity 2019.1 gets over 300 improvements


Thursday, April 18, 2019 by

Fresh off the heels of a successful and exciting (as always) Game Developers Conference (GDC 2019), Unity Technologies launch Unity 2019.1. Unity 2019.1 includes almost 300 new features and improvements, including powerful, production-ready versions of the Lightweight Render Pipeline, the Burst Compiler, and the Shader Graph, which is helping creators and teams of all s...


Using-data-driven-design-for-mobile-games

Using data driven design for mobile games


Tuesday, April 2, 2019 by

Games Guild, a subset of MassDigi, provides marketing support to games that are being created by students and independent developers in the Worcester, MA area and beyond. Specifically, it provides support for MassDigi’s Live Studio. In this Live Studio, students obtain industry experience, acquire their names on a published title, as well as gain credits from Beck...


Making-mini-games-for-WeChat

Making mini games for WeChat's platform now possible


Tuesday, March 26, 2019 by

WeChat is now opening up its newest and powerful Mini Games platform, enabling game developers around the world to create hit games on WeChat’s unique ecosystem. Here are the proof points: The Mini Games platform has grown to more than 400 million monthly active users. The 7-day user retention rate of some the most popular Mini Games has already rockete...


The-Game-of-the-Year-winner-is-God-of-War-announced-at-GDC-19

The Game of the Year winner is God of War announced at GDC 19


Friday, March 22, 2019 by

Sony Santa Monica & Sony Interactive Entertainment’s epic reimagining of the intense action/adventure series, God of War, was honored with the prize for Game of the Year at the 19th annual Game Developers Choice Awards (GDCA) ceremony during the 2019 Game Developers Conference (GDC) at the Moscone Convention Center in San Francisco. Sony’s God of War tel...


The-most-popular-gaming-platform,-and-why-cloud-gaming-sucks

The most popular gaming platform, and why cloud gaming sucks


Friday, March 22, 2019 by

Gamers spend an average of 7 hours, 7 mins each week playing (up 19% from last year), and cloud is the next frontier for video games it seems, with major tech players like Microsoft and Google teasing their cloud gaming launches at GDC 19. But getting gamers on board with these new services will require developers to create interactive games that don’t frustr...


Everything-Unity-said-at-GDC-19

Everything Unity said at GDC 19


Thursday, March 21, 2019 by

Unity Technologie's keynote at GDC 19 was filled with new technological breakthroughs and partner announcements that showcased everything that developers need to create, operate and monetize for today and tomorrow. Key partners and customers from Tencent, Activision, Glu Mobile, and NVIDIA joined Unity to set the stage for a week filled with hands-on experiences, op...


What

What's happening at GDC 2019


Wednesday, March 20, 2019 by

The 2019 Game Developers Conference (GDC) kicks off with its 33rd edition at the Moscone Convention Center in San Francisco. This year, the GDC will again feature a roster of more than a thousand esteemed speakers across a week of lectures, tutorials, roundtable discussions, and networking events. This year adds a new showcase presentation in the form of th...


Ahead-of-GDC-2019,-Google-drops-new-app-advertising-solutions

Ahead of GDC 2019, Google drops new app advertising solutions


Monday, March 18, 2019 by

Google has announced new mobile app advertising solutions ahead of the Game Developers Conference 2019. The new tools aim to help developers carve out better revenue and build a better app business, especially those developers making games. There are new tools in most sections of the software lifecycle, including pre-launch, launch, and even post-launch. ...


Publishing-mobile-games-with-Gismart-now-possible

Publishing mobile games with Gismart now possible


Wednesday, March 13, 2019 by

Gismart has added an investment program for mobile app startups to its already established publishing unit. In addition to developing and publishing its own titles, Gismart also acts as a strategic partner for aspiring indie developers. The newly launched investment program highlights Gismart’s commitment to helping independent developers bring their titles to mar...


Popular-RPA-launches-free-version-for-devs,-SMBs,-and-students

Popular RPA launches free version for devs, SMBs, and students


Monday, March 11, 2019 by

Automation Anywhere has eliminated the barriers to RPA adoption (Robotic Process Automation) for small businesses, developers and students, by providing unfettered access to the only true digital workforce platform. Beginning now, users of the Community Edition will have access to the full suite of Automation Anywhere products, including RPA, IQ Bot (AI), Bot Insig...


Adam-Murguia-announced-as-Studio-Art-Director-for-TFG

Adam Murguia announced as Studio Art Director for TFG


Wednesday, March 6, 2019 by

TFG, the mobile gaming company founded in 2011, announced Adam Murguia as its new Studio Art Director. Adam is well known as the creative leader behind the iconic ‘League of Legends’ franchise at Riot Games and will begin his tenure at TFG in the company’s São Paulo, Brazil office. Later this year he will return to San Francisco to lead the comp...


Female-gamers-are-an-untapped-market-for-developers

Female gamers are an untapped market for developers


Wednesday, February 27, 2019 by

Here are some fun facts. Women gamers make up 65% of all active gamers and they also play mobile games at a higher rate than men. What's even better for app developers and publishers, is that 79% of those females are more likely to make in-app purchases. Brands want to reach this highly engaged audience, and yet, a large part of the gaming app industry's outp...


New-mobile-ads-SDK-lands-from-Verizon-Media-to-replace-Flurry-Ads

New mobile ads SDK lands from Verizon Media to replace Flurry Ads


Tuesday, February 26, 2019 by

Verizon Media launched Verizon Ads recently, a new mobile SDK that is a single and modular SDK for app developers that aims to bring together the best monetization assets of AOL and Yahoo, and can provide access to complete mobile demand across Oath Ad Platforms. The SDK integrated with the IAB Tech Lab Open Measurement SDK. It will replace the Flurry Monetization ...


Gaming-on-mobile-data-says-you-are-probably-a-gamer-but-don

Gaming on mobile data says you are probably a gamer but don't admit it


Tuesday, February 26, 2019 by

Who’s a gamer? Chances are, it’s you. Most smartphone owners in the U.S. need look no further than their own mobile phone home screen for evidence that new categories of games are changing the face of modern video game players. From the early days of arcade games to the rise of Fortnite, mobile gaming - and the rise of casual games - has democratized gaming ...


By-2020-you

By 2020 you'll be watching sports with AR over 5G report says


Thursday, February 21, 2019 by

Nearly two-thirds (63%) of the world’s largest network operators plan to use augmented reality (AR), virtual reality (VR) or a hybrid of these technologies, supported by 5G, to offer richer viewing experiences to fans, both at sports stadiums and watching at home. Promising speeds up to tens of times faster and lower latency than 4G, 5G opens up the possibilities ...


Unity

Unity's Adaptive Performance gaming feature set for the Galaxy S10


Thursday, February 21, 2019 by

The Samsung Galaxy S10 will have many mobile "super-powers". From extended battery life to Instagram mode pictures - they have packed enough tech inside to make any propeller spin. But something mentioned during the announcement caught my attention relating specifically to game development, did you hear it? Unity is soon to launch what they call, "A...


Data-science-and-the-currency-of-the-future

Data science and the currency of the future


Wednesday, February 6, 2019 by

A recent study performed by IDC and Seagate forecasted that by 2025, global data will grow to 163 zettabytes. For scale, that’s approximately 1 trillion gigabytes per zettabyte. As the amount of available data grows, businesses are clamoring for larger and larger pieces of the pie. However, when it comes to leveraging data, success doesn’t rest on the quanti...


Dapps-compared-to-apps

Dapps compared to apps


Monday, February 4, 2019 by

Dapps, or "decentralized app" development is still in the gestational stage, but one company has seen growth spurts in the number of active dapps throughout 2018. Dapp.com recently compiled their latest quarterly report providing a snapshot of what's happening in the market   Some key takeaways from their report included: Over 900 dapps had la...


Old-school-banner-ads-outperforming-video

Old school banner ads outperforming video


Monday, February 4, 2019 by

Liftoff has unveiled its first Creative Ad Index report of the year. Released the same year when mobile is projected to eclipse television in consumer attention, effective mobile advertising has never been more important. Key findings that could change the way mobile advertisers allocate their spend in 2019 include: the one major mistake marketers make when it comes to ...


Gaming-industry-trends-released-ahead-of-GDC-2019

Gaming industry trends released ahead of GDC 2019


Wednesday, January 30, 2019 by

The 2019 Game Developers Conference (GDC) has released the results of the seventh annual State of the Industry Survey, revealing trends in the game industry ahead of GDC 2019 in March. The survey compiles responses from nearly 4,000 game developers and reflects that nearly half of game developers support game industry unionization, as well as uncertainty around Steam...


How-a-brain-training-app-helps-Tom-Brady-play-faster

How a brain training app helps Tom Brady play faster


Wednesday, January 30, 2019 by

Despite recurring suggestions that he has peaked and that the Brady era will soon see its final sunset, New England Patriots’ Quarterback Tom Brady keeps pulling out the critical wins. How does he do it year after year, while seeming to defy the effects of aging? Like most sports, football is a game of decision-based movements - with continuous demands for the ...


Hothead-games-wants-to-make-your-mobile-game-a-hit-too

Hothead games wants to make your mobile game a hit too


Thursday, January 24, 2019 by

Hothead Games announced that it has launched a new publishing division to help third-party game developers turn their mobile games into hits. The company is currently accepting submissions and offering financial assistance for games in various stages of development that will benefit from Hothead’s expertise in analytics, marketing, monetization, and gameplay mecha...