President of 360 Games Alex Xu Discusses Chinese Game Publishing Opportunities

Game Development
Posted 6/15/2016 7:42:15 AM by RICHARD HARRIS, Executive Editor

President of 360 Games Alex Xu Discusses Chinese Game Publishing Opportunities
To learn more about the growing Chinese gaming market and the opportunity China presents for game developers, we spoke with Alex Xu is president of 360 Games. The company is a leading Chinese game platform and publisher which recently released initiatives to attract global game developers to China, including the formation of the SUPER360° Strategy, a mobile ad revenue return plan and 360 App Security Reinforcement solution.

ADM: Who and what does 360 Games do?

Xu: 360 Games is one of the largest and most popular online game distribution platforms in China. Because of our broad range of web, PC and mobile games, 360 Games has accumulated a large and diverse user base, with approximately 800 million mobile game users and 200 million PC gamers. Additionally, we aim to be a game publisher, IP customization and strategic partner for game developers.  

360 Games has partnered with SUPERCELL, Electronic Arts, King Digital Entertainment and other well-known international gaming and media companies to successfully launch and operate game titles such as Plants vs Zombies 2, Frozen, Clash of Clans and Clash Royale in China. In fact, during the first 36 hours following its launch in China, Plants vs Zombies 2 reached 10 million downloads and broke the record for the most downloads by a mobile game affiliate platform worldwide.

ADM: What are the market opportunities for American developers in the Chinese market? How do developers work with 360 Games?

Xu: China has become the world's second-largest gaming market. If international game developers and companies do not consider the China gaming market especially online games, they are ignoring a tremendous opportunity. SUPERCELL seized this opportunity a few years ago and released Clash of Clans and Clash Royale, both of which generated record-level downloads.

However, it can be very challenging to enter China’s online gaming industry. An international game developer cannot be successful unless it familiarizes itself with the Chinese market including gamers’ behaviors and payment preferences. This is why many popular Western game titles have not had similar success in China. By partnering with 360 Games, an international game developer can leverage our distribution network, localization support, expertise and familiarity of the market including user behaviors, user preferences and user characteristics to help the developer achieve its target revenue in the Chinese market.

In addition, 360 Games can provide talent support to international game developers. Our staff includes a number of outstanding and experienced game planners that are responsible for counseling game developers in localizing their games. This is a unique service that distinguishes 360 Games from other online game distribution platforms. Together with 360 Games’ big data, distribution network and localization support international game developers can effectively reduce development costs, improve the local appeal and shorten the development times of their game titles.

ADM: What are the initiatives 360 Games is rolling out to help American developers reach the Chinese market? What is the league of global game publishing service you’ve set up?

Xu: 360 Games offers international game developers a large China user base and distribution capabilities upon which we can provide localized operation services.

In addition, we recently launched our 360 App Security Reinforcement, which provides piracy monitoring, data analytics and other security-related services for mobile apps. We also offer an in-game advertising platform, which helps developers better monetize standalone games. International game developers can also leverage our intellectual property (IP) customization services to localize overseas IP. 
Alex Xu 360 Games

360 Games can connect game developers at any experience – even those with limited or no game development resources to create their own games – to IP holders. Alternatively, if game developers need IP rights, we have the resources to obtain the appropriate licenses from the IP holders. Big data and outstanding business development capabilities, which 360 Games provides, can help both game developers and IP holders to find their best potential business partners and maximize their revenue.

Lastly, we provide marketing services to game developers who exclusively publish their titles on our game distribution platform.

ADM: What is different about the China market – in terms of PC and mobile games, the types of games that are popular, gaming models, mobile gaming platforms, etc.?

Xu: The biggest difference between China and the rest of the global market is that in China there are hard-core web games with huge number of users but few standalone games. In terms of payment preferences, the international market generally has better revenue from paid games while the China market prefers free games with in-game purchase options.

We usually divide gamers into two categories: time-invested players and money-invested players. The former refers to players who prefer to invest in the time to progress up the game levels while the latter refers to players who simply purchase their way up the game levels. Of these two types of players, we see differences in the global market and Chinese market. The most attractive thing for money-invested players in the China market is the time savings and satisfaction from completing the games. In the rest of the market, both categories of gamers find developing their gaming skills is a more important part of the gaming experience.

In terms of online app marketplaces, the Apple App Store and the Google Play Store are the main platforms in the international market. In China, however, the market is much more fragmented, with the Apple App Store for iOS devices and different Android-based distribution platforms in lieu of the Google Play Store. 360 Games is the biggest Android distribution platform in China.

Lastly, the most popular game types in China are hard-core games: Massively Multiplayer Online, Roleplaying, Card Roleplaying and Multiplayer Online Battle Arena games. 

ADM: What is the development cycle of Chinese mobile game developer or PC game developer?

Xu: It usually takes about one year to develop mobile and web games. PC games take about two years.

Editors Note: Mr. Alex Xu is president of 360 Games. He has more than 20 years’ experience in the games and Internet industries including working with startups and working in investment. He has held several top management positions including as strategic investment director at Giant Interactive Group, Asian outsourcing manager at EA, game director at RealNetworks China Region, and game supervisor at SOHU. He graduated from Tsinghua University with a bachelor’s degree in automation and master’s degree in precision instruments. He also received a Master of Business Administration degree from Chinese University of Hong Kong (CUHK).

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About the author: RICHARD HARRIS, Executive Editor

As the Publisher and Editor for App Developer Magazine, Richard has several industry recognitions and endorsements from tech companies such as Microsoft, Apple and Google for accomplishments in the mobile market. He was part of the early Google AFMA program, and also involved in the foundation of Google TV. He has been developing for mobile since 2003 and serves as CEO of Moonbeam Development, a mobile app company with 200 published titles in various markets throughout the world. Richard is also the founder of LunarAds, a mobile cross-promotion and self-serv mediation network for developers. He has been a featured presenter at trade-shows and conferences, and stays active with new projects relating to mobile development.

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