Unity Released New Services for Unity Cloud Build

Game Development
Posted 10/1/2015 12:07:17 PM by RICHARD HARRIS, Executive Editor

Unity Released New Services for Unity Cloud Build
Unity has announced that its Unity Cloud Build service, currently in open beta, has a number of new features in its latest release.

With the release Unity has doubled the number of platforms Cloud Build supports. Originally supporting iOS, Android, and Webplayer Unity has now added Windows desktop, Mac OS X, and Linux. There are 32-bit / 64-bit / Universal options for OS X and Linux, and 32-bit / 64-bit versions for Windows.

Prior to the update, to build a project for several different ways for the same platform, developers would have to replicate a project in the Unity system multiple times. With the update, developers can include any number of build targets inside a single project – and each target can build from a different branch and have different signing credentials.

Also, users in all pricing plans can now access the following features:

- Pre- and Post-Export Methods
- Git, SVN, Mercurial, and Perforce integration
- Custom Scripting Defines
- Custom Scene Lists
- Development / Debug builds
- Unlimited Collaborators per project

Unity Cloud Build has several plans starting with a free version and all plans are offered on a monthly basis.

Read More https://build-beta.cloud.unity3d.com...


About the author: RICHARD HARRIS, Executive Editor

As the Publisher and Editor for App Developer Magazine, Richard has several industry recognitions and endorsements from tech companies such as Microsoft, Apple and Google for accomplishments in the mobile market. He was part of the early Google AFMA program, and also involved in the foundation of Google TV. He has been developing for mobile since 2003 and serves as CEO of Moonbeam Development, a mobile app company with 200 published titles in various markets throughout the world. Richard is also the founder of LunarAds, a mobile cross-promotion and self-serv mediation network for developers. He has been a featured presenter at trade-shows and conferences, and stays active with new projects relating to mobile development.

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