YAWMOO Offers C and C++ Interpreted Developer Environment for OS X
Monday, June 15, 2015
Richard Harris |
YAWMOO has released a new update to CPPlay, its C and C++ interpreted environment for OS X Yosemite. CPPlay allows developers to enter code and immediately see the results, much like Apple's Swift Playground feature in Xcode.
CPPlay was designed with learning and creative coding in mind as the platform allows developers to eliminate edit/compile/link/run cycles. Developers that want to be able to switch between editing and running their code on the fly can edit the code and then press the Run button. Then press stop, edit the code, and press Run again.
CPPlay's interpreted environment offers a "Playground" type development environment that helps C and C++ developers who are learning or experimenting with new techniques and want to avoid the normal lengthy compile/link/run cycle of compilers.
"Playgrounds are a new feature of Apple's Xcode development environment that allows developers working in the Swift language to enter code and immediately see the code run, and interactively make changes to the code as they progress. Sadly, Apple did not see fit to include a Playground feature for C and C++ developers. I developed CPPlay when I found myself wishing Apple had included Playground-like features for C and C++ developers in Xcode," explained CPPlay developer Alessandro Pistocchi.
CPPlay is built on top of LLVM and clang, which are the basis of many optimized C/C++ development environments today. Its JIT execution engine makes it so that the code you write runs fast, and the native code you call runs at native speed.
CPPlay's environment allows customization of the window layout, with available views that include the Source Code view to create, edit and remove source code files; the Web view to browse the web for tutorials and other documentation without leaving CPPlay; the Console view for standard input/output; the Notes view for taking notes about a project; and the OpenGL view for viewing any drawing or animation they create with CPPlay.
Features include:
- Uses an interpreter in place of a compiler to run code instantly
- Allows C and C++ developers to avoid lengthy compiling sessions during testing
- Enter your code, immediately see the result
- Swift-like Playground capabilities for C and C++ code
- Totally customizable environment. See what you want, where you want
- Windowed environment allows viewing of source code, the console, notes, and web-based information
- CPPlay allows you to call standard library code, OpenGL and OpenAL code
CPPlay also includes an integrated Help system that includes tutorials, with copy and paste code that walks you through how to use CPPlay to enter your code and review the interpreter's results as you make code changes.
System Requirements include:
- OS X 10.10 Yosemite or later
v64-bit Intel processor
- Requires Xcode and Xcode command line tools
- 20.4 MB
CPPlay 1.1 is priced at $6.99 USD and is available through the App Store in the Developer Tools category. Promo codes are available upon request through the CPPlay website.
Read more: http://www.yawmoo.com/
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