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Sony acquires audio engineering company AudioKinetic
Thursday, January 10, 2019 by Austin Harris
Sony Interactive Entertainment (SIE) and Audiokinetic, Inc., a provider of cross-platform audio solutions for the gaming and interactive media industries, announced they have entered into a definitive agreement for SIE to acquire Audiokinetic. With this acquisition, SIE will tap into Audiokinetic’s vast audio engineering expertise, adding significant value to the ...
Game Developers See Added Performance with Wwise Audio Engine Updates
Tuesday, September 1, 2015 by Richard Harris
Recently Audiokinetic released the latest version of its Wwise audio engine for interactive audio content used by the interactive media and gaming industries. It features an optimized run-time sound engine and an audio authoring application for creating and managing game audio content.This latest version, Wwise 2015.1, focuses on runtime performance optimizations and au...
Autodesk Releases New Stingray 3D Game Engine
Monday, August 10, 2015 by Richard Harris
Game developers will be able to take a test drive of Autodesk’s new Stingray game engine beginning on August 19, 2015.The new game engine is built on the Bitsquid engine, which Autodesk purchased in 2014, offering a new platform for making 3D games. The engine supports a number of industry-standard game development workflows and includes connectivity to Autodesk’s 3D an...