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Developer news items we found relating to real time ray tracing
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Everything Unity said at GDC 19
Thursday, March 21, 2019 by Brittany Hainzinger
Unity Technologie's keynote at GDC 19 was filled with new technological breakthroughs and partner announcements that showcased everything that developers need to create, operate and monetize for today and tomorrow. Key partners and customers from Tencent, Activision, Glu Mobile, and NVIDIA joined Unity to set the stage for a week filled with hands-on experiences, op...
NVIDIA's new TITAN RTX is a deep learning beast aimed at developers
Wednesday, December 5, 2018 by Richard Harris
NVIDIA has just announced the TITAN RTX - dubbed T-Rex, driven by NVIDIA Turing architecture at a conference in Montreal. The new card delivers 130 teraflops of deep learning performance and 11 GigaRays of ray-tracing performance. Jensen Huang, founder and CEO of NVIDIA says, "Turing is NVIDIA’s biggest advance in a decade, fusing shaders, ray tracing, a...
Wait, what did NVIDIA just announce
Saturday, March 31, 2018 by Richard Harris
At NVIDIA's annual GPU Technology Conference (GTC), the CEO and founder of NVIDIA, Jensen Huang, made a whole bunch of announcements ranging from computational improvements to self-driving vehicle simulations. If you weren't at the conference to see it all, that's alright because here's the rundown of everything you need to know about the latest technology coming out of...
Imagination Technologies Ray Tracing Graphics Cores Provide New Opportunities for Unity Devs
Wednesday, March 19, 2014 by Stuart Parkerson
Imagination Technologies has launched a new family of graphics IP cores that enable more immersive games and apps with real-life dynamic lighting models that enable advanced lighting effects, dynamic soft shadows, and life-like reflections and transparencies.The real gee whiz part of this announcement is the power of ray tracing that creates photo-realistic images by ac...