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Developer news items we found relating to mobile ad performance
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Unity 2019.1 gets over 300 improvements
Thursday, April 18, 2019 by Richard Harris
Fresh off the heels of a successful and exciting (as always) Game Developers Conference (GDC 2019), Unity Technologies launch Unity 2019.1. Unity 2019.1 includes almost 300 new features and improvements, including powerful, production-ready versions of the Lightweight Render Pipeline, the Burst Compiler, and the Shader Graph, which is helping creators and teams of all s...
Cloudflare makes online ads 5x faster, safer with Firebolt
Wednesday, February 1, 2017 by Richard Harris
Cloudflare, an internet performance and security company, has announced Firebolt, a solution that speeds up and secures ad delivery. Firebolt enables ad networks to improve the ad viewing experience for increased conversions and helps publishers monetize their online content.Web ads are often slow and unsafe, an undesirable experience that drives users to download ad bl...
Todacell’s Todaself Self Service Ad Solution Release
Monday, December 15, 2014 by Richard Harris
Todacell is a mobile ad network based in Israel that just unveiled its Todaself Self-Service Mobile Ad Solution. The solution will provide app developers and advertisers the necessary tools required in order to execute a mobile campaign within minutes. Developers can monitor and optimize via a self-service platforms within minutes.Simplicity to upload and manage a ...
Facebook Announces Video Ads and CPA Model for Buying Mobile App Ads
Friday, October 25, 2013 by Stuart Parkerson
It seems that Facebook just won’t slow down in expanding/enhancing its advertising opportunities for app developers. This week the company announced new opportunities for video ads and CPA buying for mobile app ads. The new services are targeting developers need to increase app installs and maximize resources targeted to user acquisition campaigns.
According to the Fa...