97 Things Every Programmer Should Know
Monday, March 25, 2013
Richard Harris |
Programming is more of an art than a skill anymore. Between learning multiple languages and platforms it can be dizzying. I came across a list of "97 things a programmer should know" and I find it quite useful because each item on the list is from a different author and offers a different perspective on each topic.
Read more: http://programmer.97things.oreilly.com/wiki/index....
Though this is in no way intended to be a "end all" authoritative list of things to know when programming, it is worth a glance over to strengthen and remind you of a few principles that can make your life a bit easier :)
- Act with Prudence by Seb Rose
- Apply Functional Programming Principles by Edward Garson
- Ask "What Would the User Do?" (You Are not the User) by Giles Colborne
- Automate Your Coding Standard by Filip van Laenen
- Beauty Is in Simplicity by Jørn Ølmheim
- Before You Refactor by Rajith Attapattu
- Beware the Share by Udi Dahan
- The Boy Scout Rule by Uncle Bob
- Check Your Code First before Looking to Blame Others by Allan Kelly
- Choose Your Tools with Care by Giovanni Asproni
- Code in the Language of the Domain by Dan North
- Code Is Design by Ryan Brush
- Code Layout Matters by Steve Freeman
- Code Reviews by Mattias Karlsson
- Coding with Reason by Yechiel Kimchi
- A Comment on Comments by Cal Evans
- Comment Only What the Code Cannot Say by Kevlin Henney
- Continuous Learning by Clint Shank
- Convenience Is not an -ility by Gregor Hohpe
- Deploy Early and Often by Steve Berczuk
- Distinguish Business Exceptions from Technical by Dan Bergh Johnsson
- Do Lots of Deliberate Practice by Jon Jagger
- Domain-Specific Languages by Michael Hunger
- Don't Be Afraid to Break Things by Mike Lewis
- Don't Be Cute with Your Test Data by Rod Begbie
- Don't Ignore that Error! by Pete Goodliffe
- Don't Just Learn the Language, Understand its Culture by Anders Norås
- Don't Nail Your Program into the Upright Position by Verity Stob
- Don't Rely on "Magic Happens Here" by AlanGriffiths
- Don't Repeat Yourself by Steve Smith
- Don't Touch that Code! by Cal Evans
- Encapsulate Behavior, not Just State by Einar Landre
- Floating-point Numbers Aren't Real by Chuck Allison
- Fulfill Your Ambitions with Open Source by Richard Monson-Haefel
- The Golden Rule of API Design by Michael Feathers
- The Guru Myth by Ryan Brush
- Hard Work Does not Pay Off by Olve Maudal
- How to Use a Bug Tracker by Matt Doar
- Improve Code by Removing It by Pete Goodliffe
- Install Me by Marcus Baker
- Inter-Process Communication Affects Application Response Time by Randy Stafford
- Keep the Build Clean by Johannes Brodwall
- Know How to Use Command-line Tools by Carroll Robinson
- Know Well More than Two Programming Languages by Russel Winder
- Know Your IDE by Heinz Kabutz
- Know Your Limits by Greg Colvin
- Know Your Next Commit by Dan Bergh Johnsson
- Large Interconnected Data Belongs to a Database by Diomidis Spinellis
- Learn Foreign Languages by Klaus Marquardt
- Learn to Estimate by Giovanni Asproni
- Learn to Say "Hello, World" by Thomas Guest
- Let Your Project Speak for Itself by Daniel Lindner
- The Linker Is not a Magical Program by Walter Bright
- The Longevity of Interim Solutions by Klaus Marquardt
- Make Interfaces Easy to Use Correctly and Hard to Use Incorrectly by Scott Meyers
- Make the Invisible More Visible by Jon Jagger
- Message Passing Leads to Better Scalability in Parallel Systems by Russel Winder
- A Message to the Future by Linda Rising
- Missing Opportunities for Polymorphism by Kirk Pepperdine
- News of the Weird: Testers Are Your Friends by Burk Hufnagel
- One Binary by Steve Freeman
- Only the Code Tells the Truth by Peter Sommerlad
- Own (and Refactor) the Build by Steve Berczuk
- Pair Program and Feel the Flow by Gudny Hauknes, Ann Katrin Gagnat, and Kari Røssland
- Prefer Domain-Specific Types to Primitive Types by Einar Landre
- Prevent Errors by Giles Colborne
- The Professional Programmer by Uncle Bob
- Put Everything Under Version Control by Diomidis Spinellis
- Put the Mouse Down and Step Away from the Keyboard by Burk Hufnagel
- Read Code by Karianne Berg
- Read the Humanities by Keith Braithwaite
- Reinvent the Wheel Often by Jason P Sage
- Resist the Temptation of the Singleton Pattern by Sam Saariste
- The Road to Performance Is Littered with Dirty Code Bombs by Kirk Pepperdine
- Simplicity Comes from Reduction by Paul W. Homer
- The Single Responsibility Principle by Uncle Bob
- Start from Yes by Alex Miller
- Step Back and Automate, Automate, Automate by Cay Horstmann
- Take Advantage of Code Analysis Tools by Sarah Mount
- Test for Required Behavior, not Incidental Behavior by Kevlin Henney
- Test Precisely and Concretely by Kevlin Henney
- Test While You Sleep (and over Weekends) by Rajith Attapattu
- Testing Is the Engineering Rigor of Software Development by Neal Ford
- Thinking in States by Niclas Nilsson
- Two Heads Are Often Better than One by Adrian Wible
- Two Wrongs Can Make a Right (and Are Difficult to Fix) by Allan Kelly
- Ubuntu Coding for Your Friends by Aslam Khan
- The Unix Tools Are Your Friends by Diomidis Spinellis
- Use the Right Algorithm and Data Structure by JC van Winkel
- Verbose Logging Will Disturb Your Sleep by Johannes Brodwall
- WET Dilutes Performance Bottlenecks by Kirk Pepperdine
- When Programmers and Testers Collaborate by Janet Gregory
- Write Code as If You Had to Support It for the Rest of Your Life by Yuriy Zubarev
- Write Small Functions Using Examples by Keith Braithwaite
- Write Tests for People by Gerard Meszaros
- You Gotta Care about the Code by Pete Goodliffe
- Your Customers Do not Mean What They Say by Nate Jackson
Read more: http://programmer.97things.oreilly.com/wiki/index....
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