Mira raises $1M for their AR headset Prism
|Christian Hargrave in Augmented Reality Monday, September 25, 2017|
Augmented reality headset by Mira, Prism, has raised $1M and announced new AR SDK.
Powered by the Unity 3D game engine, Mira’s SDK enables creators to develop unique AR experiences or re-tool existing assets for use on the Prism headset and its accompanying remote. Developers can also leverage Mira’s technology to create sophisticated multiplayer experiences, and incorporate Mira’s Spectator Mode, which makes the experiences social and collaborative by allowing users to view a Mira Prism experience in real time from their phone or tablet. The Prism is currently compatible with iPhone 6, 6S, 7, and 8 with support for additional iPhone models and manufacturers coming soon.
Mira Headset Profile
- Stereoscopic Camera Rendering
- Lens Distortion Warp Mesh
- Front-facing Camera Calibration
Optimized Tracking System
- 3DoF IMU-based Orientation Tracking
- 6DoF Optical Marker & World Tracking powered by Wikitude
- Support for Vuforia and other major tracking libraries coming soon
Mira Prism Remote (Bluetooth LE)
- 3DoF IMU-based Orientation Tracking (Gyroscope + Accelerometer)
- Touchpad with Gesture Support
- Two Programmable Buttons & Mechanical Trigger
“The reception we’ve seen for the Prism headset and our vision for enabling developers to create premium, shared AR experiences has been overwhelming, and we are honored to add the expertise of Greylock Partners, Founders Fund Angel, and Macro Ventures to the fold,” said Ben Taft, co-founder and CEO of Mira. “We’ve already seen select developers build incredible experiences with our SDK, and we’re eager to see what the wider community creates now that our software is more widely available.”
In addition to the Developer Edition Prism headset, Mira will begin shipping the Discovery Edition Prism headset this holiday, with a wider consumer release scheduled for 2018.
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