how to debug from live game operation data in corona and unity3d

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How-to-Debug-From-Live-Game-Operation-Data-in-Corona-and-Unity3D

How to Debug From Live Game Operation Data in Corona and Unity3D


Monday, March 30, 2015 by

Capturing live game operation data from players’ devices and a game developer’s own servers can provide a unique opportunity to solve problems including unexpected loads, use cases, or data inputs. Mike Turner, a partner in game development studio Charmed Matter Games, has created two tutorials that explain how to do so from the Unity3D and Corona game engines usin...